Author Topic: So I guess we're getting AT guns.....  (Read 4435 times)

Offline Babalonian

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Re: So I guess we're getting AT guns.....
« Reply #30 on: July 02, 2010, 03:38:22 PM »
How are they going to be placed in the game and about how many can we expect per base size?

Can we get it in the game so that they detect coastal bases have a couple extra ones pointing out to sea?
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Offline Nemisis

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Re: So I guess we're getting AT guns.....
« Reply #31 on: July 02, 2010, 03:45:57 PM »
It's a new type of manned field gun.  It is the same gun as on the Firefly so it will be dangerous but it's also easy to take out given that it's a fixed open emplacement.

So sir, does this mean HTC might add towed AT guns? If they prove to be as vulnerable as you say, we won't need to be perked. I'm guessing an HE shell within 15ft will take care of it.

Also, can we get an SdKfz 251/22  :pray?
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Offline grumpy37

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Re: So I guess we're getting AT guns.....
« Reply #32 on: July 02, 2010, 04:08:05 PM »
It's a new type of manned field gun.  It is the same gun as on the Firefly so it will be dangerous but it's also easy to take out given that it's a fixed open emplacement.


So can we finally have manned guns count as kills and deaths?  Only makes sense. 
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Offline dunnrite

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Re: So I guess we're getting AT guns.....
« Reply #33 on: July 02, 2010, 04:10:55 PM »

So can we finally have manned guns count as kills and deaths?  Only makes sense

No it doesn't.  Do you also want points for each troop you shoot?  Or each chute?
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Offline lyric1

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Re: So I guess we're getting AT guns.....
« Reply #34 on: July 02, 2010, 04:23:44 PM »

So can we finally have manned guns count as kills and deaths?  Only makes sense. 
Based off the photo of the gun it seems to be placed in a concrete revetment so I would say it is going to be like the manned soft guns & it most likely will rotate within said revetment.

Also based off the picture I am guessing it is not towed because how are you going to get a gv to drive it in to that revetment plus we don't seem to have a GV to tow at this point anyway.

That aside what is the hang up on killing the operator of said manned soft guns? If I was to die in it would it make me less likely to man a soft gun? No not from my end it makes no difference to me if I die in it or not.

Offline crazyivan

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Re: So I guess we're getting AT guns.....
« Reply #35 on: July 02, 2010, 04:27:00 PM »
So if we have a man-able AT gun then it needs to be incorporated into the score system.  If you man a gun and it gets blown up it should count as a kill for the tank or plane killing you and it should count as a death for the player getting killed.  Same should take affect for manned ack guns on the fields and carriers as well.
You want kills for ack guns now ?  :rofl :rofl :rofl

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« Last Edit: July 02, 2010, 04:30:29 PM by crazyivan »
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Offline grumpy37

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Re: So I guess we're getting AT guns.....
« Reply #36 on: July 02, 2010, 04:29:22 PM »
No it doesn't.  Do you also want points for each troop you shoot?  Or each chute?


If killing the manned gun doesnt count as a kill for plane or tank killing it then why should getting killed by a manned gun count as a death for the plane or tank being killed?  It is the same thing.
You want kills for ack guns now ?  :rofl :rofl :rofl

Only ones that are actually maned... 
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Offline grumpy37

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Re: So I guess we're getting AT guns.....
« Reply #37 on: July 02, 2010, 04:33:26 PM »
You want kills for ack guns now ?  :rofl :rofl :rofl

Crazy lands 3 victories in a f6f of
Crazy lands 5 gun emplacments in a f6f of.     :D

I hope you're not serious! :rolleyes:


How is that any different then that guy in the manned gun landing 7 kills when his gun is blown up?  That has never made any sense to me at all.  You were killed, you did not land there for you should not land kills.
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Offline lyric1

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Re: So I guess we're getting AT guns.....
« Reply #38 on: July 02, 2010, 04:38:37 PM »

How is that any different then that guy in the manned gun landing 7 kills when his gun is blown up?  That has never made any sense to me at all.  You were killed, you did not land there for you should not land kills.
Well I would say it is all based off the scoring system & perk points? For example is there a ranking system for being a gunner? No. Do you get perk points for shooting down 3000 guys in a soft gun? NO. Will you get perk points for destroying a manned ack. Yes. Will this help with score & ranking? Yes.

Offline grumpy37

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Re: So I guess we're getting AT guns.....
« Reply #39 on: July 02, 2010, 04:39:56 PM »
Well I would say it is all based off the scoring system & perk points? For example is there a ranking system for being a gunner? No. Do you get perk points for shooting down 3000 guys in a soft gun? NO. Will you get perk points for destroying a manned ack. Yes. Will this help with score & ranking? Yes.


Does it count as a DEATH when a manned gun shoots you down, YES there for it should be included in the scoring system as such.
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Offline Baumer

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Re: So I guess we're getting AT guns.....
« Reply #40 on: July 02, 2010, 04:48:46 PM »
Given the recent changes to bring defense into balance with offense I seriously doubt this will change. By giving the defender (in a fixed gun) his name in lights, it promotes defense. It dose nothing to increase his perks or his score. If you start counting fixed gun kills (for score or perk points) then you are creating a situation that favors not defending, and that seems counter to the recent changes. 

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Offline grumpy37

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Re: So I guess we're getting AT guns.....
« Reply #41 on: July 02, 2010, 05:05:02 PM »
Not interested in the "Name in lights"  I just feel that if a player can man a gun and record a kill on a plane or tank then in return the plane or tank that kills the maned gun should also record a kill.  Why is that so hard to understand?  having the maned guns not count as deaths or against your score already promotes players manning a gun instead of upping a tank or plane so if anything it would promote base defense even more.
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Offline Lusche

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Re: So I guess we're getting AT guns.....
« Reply #42 on: July 02, 2010, 05:13:08 PM »
having the maned guns not count as deaths or against your score already promotes players manning a gun instead of upping a tank or plane

Not really, because it goes both ways. Not counting for score means also no gain from a kill in a field gun. And thus it does promote upping a tank, as a kill in a field gun is worthless for perks or score.
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Offline dunnrite

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Re: So I guess we're getting AT guns.....
« Reply #43 on: July 02, 2010, 05:15:52 PM »
If by base defense you mean, spawn onto the runway-get vulched, spawn on the runway-get vulched, spawn on the runway-get vulched, then yes, it would promote that.  If  you auger your perk plane, you loose points, but the ground doesn't get points in return.

Bottom line is, manning a manned ack and actually getting kills, takes a bit of skill.  Shooting one doesn't.
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Offline lyric1

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Re: So I guess we're getting AT guns.....
« Reply #44 on: July 02, 2010, 05:17:10 PM »
Not interested in the "Name in lights"  I just feel that if a player can man a gun and record a kill on a plane or tank then in return the plane or tank that kills the maned gun should also record a kill.  Why is that so hard to understand?  having the maned guns not count as deaths or against your score already promotes players manning a gun instead of upping a tank or plane so if anything it would promote base defense even more.
OK if you got what you wanted? What has changed?? AHhhh nothing really except that if some one can look at the stats & see player X killed player Y in a soft gun? If they changed it I wouldn't care if you get within 6K of a manned ack that I am in I most likely will get you if you hang around long enough.
« Last Edit: July 02, 2010, 05:49:55 PM by lyric1 »