Author Topic: A night in the life of a vet who came back  (Read 3311 times)

Offline SlapShot

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Re: A night in the life of a vet who came back
« Reply #45 on: July 09, 2010, 12:05:56 PM »
Kappa shot you down....

He is a "stone cold killer" ... :D

EDIT ... Oh ... and welcome back 58 ... ;)
« Last Edit: July 09, 2010, 12:12:52 PM by SlapShot »
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Offline Bear76

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Re: A night in the life of a vet who came back
« Reply #46 on: July 09, 2010, 02:08:16 PM »
Put down the meth pipe and step away from the keyboard.

Yea, get with it already  :D

Offline Kazaa

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Re: A night in the life of a vet who came back
« Reply #47 on: July 09, 2010, 02:10:08 PM »
you will need to do a lot better than that.  the old crack pipe thing is so 90s.  Get with it already.

Meth pipe then?
« Last Edit: July 09, 2010, 02:12:21 PM by Kazaa »



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Offline Yeager

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Re: A night in the life of a vet who came back
« Reply #48 on: July 09, 2010, 02:40:03 PM »
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Offline SKJohn

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Re: A night in the life of a vet who came back
« Reply #49 on: July 09, 2010, 05:02:48 PM »
lets take it to its logical conclusion

one mother of all arenas where there are no caps and all rides enabled, no radar, no perks needed.

Ya, leave all other arenas open just for S&Gs.  let the masses choose for themselves.  just have this one super arena up.

See how far that goes.

Don't they call that  the "Dueling Arena?"

Offline allaire

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Re: A night in the life of a vet who came back
« Reply #50 on: July 09, 2010, 05:30:39 PM »
 :uhoh Uh oh, you've done it now.  You pointed out that there is an arena where people can furball all the time with any ride sans perks and rank. :devil
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Offline Mojava

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Re: A night in the life of a vet who came back
« Reply #51 on: July 09, 2010, 06:00:10 PM »
HiTech,

You do understand the fact that the majority of people who play this game really dislike the caps you have implemented for one reason or another. Here's an idea, remove them and let paying subscribers "choose" which arena they would rather fly in. If one arena achieves "cess-pool" status then let those players who can't handle it "choose" to fly in another arena, the less populated one. I on the other hand will dive right in and 'ave it large like the good old days. Honest to God this game just isn't the same since caps were put in place.

Right, enough QQing from me.

 :aok

Offline Yeager

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Re: A night in the life of a vet who came back
« Reply #52 on: July 09, 2010, 06:11:18 PM »
Don't they call that  the "Dueling Arena?"
Interesting point.
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Offline USRanger

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Re: A night in the life of a vet who came back
« Reply #53 on: July 09, 2010, 06:13:06 PM »
HiTech,

You do understand the fact that the majority of people who play this game really dislike the caps you have implemented for one reason or another. Here's an idea, remove them and let paying subscribers "choose" which arena they would rather fly in. If one arena achieves "cess-pool" status then let those players who can't handle it "choose" to fly in another arena, the less populated one. I on the other hand will dive right in and 'ave it large like the good old days. Honest to God this game just isn't the same since caps were put in place.

Right, enough QQing from me.

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Offline sparow

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Re: A night in the life of a vet who came back
« Reply #54 on: July 09, 2010, 06:23:52 PM »
I understand the OP problem. There should be a way to circumvent the Arena CAP for squaddies. Like a special pass. Squadrons are important to AH. Not promoting squadron cohesion is bad to AH, players and the game.
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Offline rvflyer

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Re: A night in the life of a vet who came back
« Reply #55 on: July 09, 2010, 06:29:43 PM »
It's what I am asking for.  Don't you think it would be a grand idea?  a MOTHER of all Arenas!  I think it's a grand idea.

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Offline ImADot

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Re: A night in the life of a vet who came back
« Reply #56 on: July 09, 2010, 06:49:43 PM »
There should be a way to circumvent the Arena CAP for squaddies.

So in other words, "me and my Mega squad should be able to get all 60+ into a capped arena because one of us got a spot hours earlier and went AFK in the tower while being at work all day."
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Offline sparow

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Re: A night in the life of a vet who came back
« Reply #57 on: July 10, 2010, 07:29:48 PM »
So in other words, "me and my Mega squad should be able to get all 60+ into a capped arena because one of us got a spot hours earlier and went AFK in the tower while being at work all day."

Yes. A squad member should not have any problem in joining his squadmates. Couldn't care less about the size of the squad. My squad fits an A-20. My point is: squad integrity should be protected. Your point seems to be different, topic for another post: should squad member numbers be limited?

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Offline Yeager

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Re: A night in the life of a vet who came back
« Reply #58 on: July 11, 2010, 10:54:45 AM »
My point is: squad integrity should be protected.
Why should a squad be protected from caps and not individuals?  Some of us dont drink and therefore have no interest in AH "mega-skwads".  Caps have a reason and that reason goes far beyond what squads need to function.  In fact, the mega-skwads are the reason caps were desgined to begin with.  No?
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Offline Kev367th

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Re: A night in the life of a vet who came back
« Reply #59 on: July 11, 2010, 11:43:34 AM »
In fact, the mega-skwads are the reason caps were desgined to begin with.  No?

No.
Caps were introduced to enable two arenas to be filled up.
Without them I would fully expect the majority of players to gravitate to the largest numbers arena, leaving the other a 'ghost town'.
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