Author Topic: Merlin engine in Ace's  (Read 18763 times)

Offline SlapShot

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Re: Merlin engine in Ace's
« Reply #105 on: August 18, 2010, 10:52:04 PM »
I've always assumed they worked on magic smoke just like modern electronics.  Ever let the magic smoke out of your computer or surround receiver? Stopped working didn't it? :)



 :rofl ... now that's funny !!!
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Offline horble

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Re: Merlin engine in Ace's
« Reply #106 on: August 18, 2010, 10:55:30 PM »
I've always assumed they worked on magic smoke just like modern electronics.  Ever let the magic smoke out of your computer or surround receiver? Stopped working didn't it? :)



I just assumed it was British-Leyland cars that ran on magic smoke too, frequently they seem to become overfull and need to leak some out.

:)
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Offline Charge

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Re: Merlin engine in Ace's
« Reply #107 on: August 19, 2010, 07:54:34 AM »
IIRC a common failure in B17s was that if the governor broke up the blades would go against fine pitch stop in governor and the propeller would severely overspeed and eventually detach itself from the engine and there was nothing you could do about it.

http://www.daveswarbirds.com/b-17/wings.htm

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Offline BulletVI

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Re: Merlin engine in Ace's
« Reply #108 on: August 19, 2010, 01:37:22 PM »
What is a WEP dweeb ?

They are the ones who use it even after its cut out :)
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Offline gyrene81

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Re: Merlin engine in Ace's
« Reply #109 on: August 19, 2010, 01:53:46 PM »
See Rule #4
« Last Edit: August 20, 2010, 10:24:24 AM by Skuzzy »
jarhed  
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Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Dichotomy

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Re: Merlin engine in Ace's
« Reply #110 on: August 19, 2010, 02:12:32 PM »
Thanks for the education gentlemen.  This thread was highly informative.
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Offline sandwich

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Re: Merlin engine in Ace's
« Reply #111 on: August 19, 2010, 02:23:44 PM »
See Rule #4
« Last Edit: August 20, 2010, 10:23:31 AM by Skuzzy »

Offline BulletVI

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Re: Merlin engine in Ace's
« Reply #112 on: August 19, 2010, 03:24:07 PM »
See Rule #4
« Last Edit: August 20, 2010, 10:23:42 AM by Skuzzy »
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Offline jamdive

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Re: Merlin engine in Ace's
« Reply #113 on: August 19, 2010, 03:52:40 PM »
whaaa...
« Last Edit: August 19, 2010, 03:54:33 PM by jamdive »

Offline StokesAk

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Re: Merlin engine in Ace's
« Reply #114 on: August 19, 2010, 03:55:29 PM »
Calling it.
Strokes

Offline Dichotomy

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Re: Merlin engine in Ace's
« Reply #115 on: August 19, 2010, 06:35:01 PM »
should I throw up the signal guys?
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Offline gyrene81

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Re: Merlin engine in Ace's
« Reply #116 on: August 19, 2010, 07:30:32 PM »
should I throw up the signal guys?
Go for it. I hear INcomINg.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline SlapShot

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Re: Merlin engine in Ace's
« Reply #117 on: August 19, 2010, 08:11:09 PM »
See Rule #4
« Last Edit: August 20, 2010, 10:24:04 AM by Skuzzy »
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Offline colmbo

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Re: Merlin engine in Ace's
« Reply #118 on: August 20, 2010, 09:29:10 AM »
Runaway prop is, in my minds eye, a propeller that cannot be feathered after an engine is shut down

Not really related to feathering, but if you're unable to feather you get the same end result.

In the B-17 or B-24 the procedure if you have a runaway prop is to first attempt to reduce RPM by using the prop control, if that doesn't work you retard the throttle.  If still overspeeding you push the feathering button in until RPM returns to normal level then pop the button out -- repeat until you either secure the engine or land.  Once had to do that in the B-24. PITA.
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Offline Chalenge

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Re: Merlin engine in Ace's
« Reply #119 on: August 20, 2010, 01:00:04 PM »
Theres a feathering button on the B24? I dont think mine is equipped with one!  :devil
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