Author Topic: Kills per hour???  (Read 1277 times)

Offline jamdive

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Re: Kills per hour???
« Reply #15 on: September 12, 2010, 09:53:56 AM »
More people flying more timidly and spending more time NOE to avoid combat.  That's what is making it difficult to find fights; not the arena splits or caps.

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Offline NCLawman

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Re: Kills per hour???
« Reply #16 on: September 12, 2010, 10:17:24 AM »
That chart doesn't look promising.... I'm starting to get worried.

I wouldn't say the chart is indicative of cause for concern.  The true question for concern would be # of subscriptions, or total hours of play logged. Of course HTC is not going to release that information; nor would I expect or ask them to.

In the grand scheme of things, that high spike could very well be supported by a blitz of advertising by HTC.  An AD blitz would likely bring in loads of two-weekers trying out the game.  They are easy kills by the fistful and drive up the total kills count.  They get frustrated and don't extend into a subsription (of course some do, but clearly not all).  The good news in that 'assumption' is that the two-weekers don't pay for the game so HTC has not really lost any of the 'fixed player' base, even though the chart/stats make it appear that way.

Same thing goes for the total lowest rank of 6000+.  I too remember a few tours where the rank showed 6000 or more.  But the question would still remain, was that during the ad blitz and how many of those 'lower' ranks were non-paying two-weekers.

Anyway, my point is that I don't see the game dropping off, nor do I see HTC being negatively affected.  If you re-examine Lusche's graph and take out the extreme anomalies, the average line is basically steady.
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Offline RELIC

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Re: Kills per hour???
« Reply #17 on: September 12, 2010, 11:23:20 AM »
GREAT graph!  Thanks for compiling that info.  Draw whatever conclusions you will, but I'm seeing a slow downward trend here.  There are a lot of peaks in there, but the overall trend is down in recent years.  What I find interesting is the peak occurred after the arena split... if I'm looking at it right.  So my original thoughts were way off.
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Offline TUK

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Re: Kills per hour???
« Reply #18 on: September 12, 2010, 11:37:12 AM »
I'm wondering if more people are driving gv's now with the new towns, bases, ect.. Hey Lusche, can you crossreference the k/p/h on gvs before then after the new update, with aircraft k/p/h.
Im betting that kills per hour in gv's have increased since the last major update.  Just my thoughts... Flame away... :salute
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Offline Lusche

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Re: Kills per hour???
« Reply #19 on: September 12, 2010, 11:40:31 AM »
I'm wondering if more people are driving gv's now with the new towns, bases, ect.. Hey Lusche, can you crossreference the k/p/h on gvs before then after the new update, with aircraft k/p/h.
Im betting that kills per hour in gv's have increased since the last major update.  Just my thoughts... Flame away... :salute

In the tour following the last update, the tank usage and tank vs tank  combat numbers plummeted down. I haven't checked yet if they have recovered.
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Offline oTRALFZo

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Re: Kills per hour???
« Reply #20 on: September 12, 2010, 11:50:35 AM »
Tour 85/86 was my first tour. That explains the spike in kills and why they havent been steadily increasing while I was here is a great mystery to me . :P
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Offline JimmyC

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Re: Kills per hour???
« Reply #21 on: September 12, 2010, 12:23:49 PM »
lol tour 84 my first....plenty of kills for all off me
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