Author Topic: The WWI arena today  (Read 4081 times)

Offline Yeager

  • Plutonium Member
  • *******
  • Posts: 10167
Re: The WWI arena today
« Reply #45 on: September 22, 2010, 02:44:20 PM »
Add zeppelins, bombs, and other MA BS, WWI loses appeal to the people that enjoy it now. So, if you don't like WWI as it is now, maybe it is because you are a horde dwelling, bomberish, base taking twit that lacks the skill to compete in WWI as it is now. My suggestion to those people who want the MA BS added to WWI would be to stay far, far away from WWI Arena. Stay in your hordes fellas.


perdweeb
If HTC wants to keep the dozen or so guys in there satisfied then they should leave it exactly as it is.  If they want to try and work the thing and make it more enjoyable for more people then they are going to have to change it up at some point.  New planes, new content. 

We shall see.
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline onerka

  • Zinc Member
  • *
  • Posts: 63
Re: The WWI arena today
« Reply #46 on: September 22, 2010, 03:31:03 PM »
Well, this is not exactly what happened in another sim a lot of us populated about 10 or more years ago.  There were base capture squads and furball groups and they pretty well remained separate.  The strat guys generally left the furball guys their favorite several fields until they had captured everything else, and then turned to those last fields.  I susepct some of the most exciting fights across time were those largest fights when the fur ball guys would try to stop the strat guys from closing and capturing the last fields.  None of us would be unhappy in one of those, furball with texture, great fun.  Of course, at the time there were lots of fields and some of them were not easy to capture...and there were lots of pilots.

We did have one pilot who liked to take the fur ball fields just to make people angry, and he was sometimes successful. But, we all defended his right to pay his 2 cents and get his 2 cents worth of experience.

More diversity will please everyone.  The furball will find itself somewhere and the strat guys can blow things up without getting in one another's way until those final moments.

I am not the only one in this arena that can remember this...it works just fine.  The folks who run this game had something to do with that....

One

Offline 1701E

  • Silver Member
  • ****
  • Posts: 1896
      • VBF-18 Bearcats
Re: The WWI arena today
« Reply #47 on: September 22, 2010, 03:41:29 PM »
As for changing the arena:

New planes, sure would hope so.  However changing the arena from anything but Dogfighting I don't think is going to happen unless HT gets a big push.

First few days of WWI this happened:

L0newWolf: so HiTech, planning on  making an arena similar to the late war[?]
HiTech: no LW, ww1 plays better this way
ID: Xcelsior
R.I.P. Fallen Friends & Family

"The only ones who should kill are those prepared to be killed"

Offline CptTrips

  • Plutonium Member
  • *******
  • Posts: 8542
Re: The WWI arena today
« Reply #48 on: September 22, 2010, 06:53:55 PM »
As for changing the arena:

New planes, sure would hope so.  However changing the arena from anything but Dogfighting I don't think is going to happen unless HT gets a big push.

First few days of WWI this happened:

L0newWolf: so HiTech, planning on  making an arena similar to the late war[?]
HiTech: no LW, ww1 plays better this way



Does it play better empty?

Wab
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline pervert

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 3968
Re: The WWI arena today
« Reply #49 on: September 22, 2010, 08:13:18 PM »
As for changing the arena:

New planes, sure would hope so.  However changing the arena from anything but Dogfighting I don't think is going to happen unless HT gets a big push.

First few days of WWI this happened:

L0newWolf: so HiTech, planning on  making an arena similar to the late war[?]
HiTech: no LW, ww1 plays better this way


Hitech: Do you want WW1
Playerbase: Oh yes yes yes yes x 200
Playerbase: I can't run away please add faster planes so I can run away, no danger for me please, I'm leaving
Playerbase: I'm a big shot in WW2 but johnny n00b is raping me in here, I'm leaving
Hitech:????


Offline Yeager

  • Plutonium Member
  • *******
  • Posts: 10167
Re: The WWI arena today
« Reply #50 on: September 22, 2010, 09:02:12 PM »
Pervert,

WW1 could be so much more than it is.  At least add planes that can expand the current and very narrow combat fighting envelope.
I fly a few sorties, have my fun and Im done with it.  WW1 desperately needs more choice, more flexibility, more entertainment.

There are many people in the WW2 arenas who could add a great deal to the WW1 community in there but the long term attraction just
is not there for most people.  Its great having the little WW1 diversion but it simply needs more dynamics than it currently has.
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline BGB the 3RD

  • Zinc Member
  • *
  • Posts: 31
Re: The WWI arena today
« Reply #51 on: September 22, 2010, 11:36:31 PM »
Pervert yes
Yeager no

Ww1 harder to dogfight ....
If the bases were how I described,  in the opening

Players had a terrible initiation ....only a dozen left.

I play98% ww1

Offline SCTusk

  • Copper Member
  • **
  • Posts: 283
      • Skeleton Crew Squadron
Re: The WWI arena today
« Reply #52 on: September 23, 2010, 01:42:47 AM »
I must be missing something here :headscratch: (apart from a few million brain cells, darn Bundy rum) Am I correct in assuming there are two inferred types of player, shall we say the first enjoys 'pure' dueling, the second enjoys strategic teamwork? If this first basic premise is invalid then please advise, and ignore what follows:

A 'pure' duel would consist of a 1v1 co-alt no HO shooting no advantage (therefore same a/c?) with the outcome decided by combat flying skills alone.

Strategic teamwork would involve gaining an advantage by concentration of force (superior numbers) and/or employing force multipliers (altitude, superior a/c etc) along with attrition of the enemy's resources, with the outcome decided by strategic ability, teamwork and combat flying skills.

But I think there's a third player type. One who simply enjoys a good fight but doesn't insist on a 'pure' duel. And I can't see what possible objection he would have to an arena full of players, no matter what they were doing.

WW1 saw the rise and subsequent demise of the lone wolf aviator; once all the early solo aces were dead, tactics changed and teamwork ruled. The role of the various aviation corps expanded from simple recon to ground support, strategic bombing, air defence and projection of air superiority. All of these activities involved (at times) aggressive air combat. Just as with WW2, the WW1 theme lends itself to complex and comprehensive replication for the entertainment of gamers. The thing's obviously got potential, seems a shame not to go the distance. And the answer to the 'pure' duelist issue is simple; have a WW1 duelling arena, and a WW1 MA - something for everyone (we're all friends here, right?)  :pray

"We don't have a plan, so nothing can go wrong." (Spike Milligan)

Read my WW1 online novel 'Blood and Old Bones' at http://www.ww1sims.com/
A tribute to WW1 airmen and the squadron spirit, inspired by virtual air combat.

SCTusk    ++ SKELETON CREW ++  founde

Offline Yeager

  • Plutonium Member
  • *******
  • Posts: 10167
Re: The WWI arena today
« Reply #53 on: September 23, 2010, 09:02:30 AM »
Yeager no

Ww1 harder to dogfight ....
If the bases were how I described,  in the opening

Players had a terrible initiation ....only a dozen left.

I play98% ww1

No what?

It is NOT harder to dogfight in WW1.  It is easier for me.  But that's all there is to do, and with only 4 aircraft it gets old pretty quick.  Thankfully there is a lot of choice in AH. 

I have zero idea what HTC has planned for WW1 but I am hopeful we will at least get some new rides.  The sentiment I am starting to pick up on is that some of you want no new planes added because it will mess up your DR1 1v1s. 

I hope they do mess it up.  Bring on the SE5a, Albatross, Spad, Nieuport.
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline BGB the 3RD

  • Zinc Member
  • *
  • Posts: 31
Re: The WWI arena today
« Reply #54 on: September 23, 2010, 09:12:06 AM »
As long as its not constant 1vs3-4-5,good

I wish it was 6vs6 and so on

They should of put a friendly  4k base right next to the friendly sea level base on the opening of ww1 arena.  It would of stopped/spread  the gang bang conga line and 70% tree/ground kill s

People would of had a chance to recover from sstalls


But we still have players who suck, will dive to fast,  pull to hard and generally have no dogfight skills.  As we see in some of the post here ...blimps and more plane request s...lolololo

Offline BGB the 3RD

  • Zinc Member
  • *
  • Posts: 31
Re: The WWI arena today
« Reply #55 on: September 23, 2010, 09:18:15 AM »
The dr1 will get its a kicked ....if you know how to fly the limits of other planes...ill beat them fairly easy in d7

If your dogfight skills are 1 trick pony I can see why ww1 areana is 'no gun's and you will need power up balloons and strafe tool sheds

Offline MajQBall

  • Zinc Member
  • *
  • Posts: 24
Re: The WWI arena today
« Reply #56 on: September 23, 2010, 12:48:41 PM »
I think SCTusk has it correct we need a MA style WWI arena and a WWI Dueling arena.  We currently have two WWI arenas and barely have people for one, the second is going to waste.  I also agree with Yeager I would love to see the addition of the SE5a, Albatross, Spad, and Nieuport it can only make the game better.  I too like the way it is now, keep one arena as is but add more planes.  The other arena add tanks, bombers planes, Zeppelins, reconnaissance balloon that maybe could  act as small radar towers around the bases.  I hope that if we had two different style WWI arenas it would attract more people and these people would move between both arenas.     :salute

Offline Yeager

  • Plutonium Member
  • *******
  • Posts: 10167
Re: The WWI arena today
« Reply #57 on: September 23, 2010, 01:18:30 PM »
well...there are two arenas dedicated to WW1, for the moment.  It is conceivable that we could have a DA and then a MA.  Problem is I think HTC is going to progress very slowly and deliberately with any enhancements/additions to the WW1 arena (like all the other arenas).
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline onerka

  • Zinc Member
  • *
  • Posts: 63
Re: The WWI arena today
« Reply #58 on: September 23, 2010, 02:00:23 PM »
You don't need separate arenas to participate in the three different flying styles alluded to in the thread above.  One large diverse arena takes care of it.  The pilots with different needs simply sort themselves in the larger arena...this is not hypothetical, it happened that way in another place far away and now long ago. 

Setting up several arenas simply spreads out the handful of WW1 pilots...each less populated arena gets even less populated over time as that single task grows stale.  That is also not hypothetical...at least for WWI sims.

If there was a diverse arena...put us all in there and we'll sort it out.  Of course right now...that is pretty wishful thinking.  Hope it happens.

One


Offline MajQBall

  • Zinc Member
  • *
  • Posts: 24
Re: The WWI arena today
« Reply #59 on: September 23, 2010, 03:14:42 PM »
Onerka what do you mean by one large diverse arena something like the DA or TA were there are several map in on large arena.   :headscratch: