From what I observe, the games internal works allows for these mega hordes to form on any side.
At one point yesterday for example : a side had 100+ players fighting another side that had 40+ players, the side that obviously had numbers was running noe after noe with this mega horde against a side that simply could not stop it due to lack of numbers. ENY had little effect, it did not deter the horde from forming, it did not slow them down in steam rolling bases, and surely they were not in any mode of fighting, just pure domination for base taking.
Had they had numbers equal to the rest of the arena, I am sure that they would not have been as succesful in steam rolling bases as they did, its in the dynamics of the game that allows them to have such numbers.
Missions are not the problem folks, its when and how they are used=horde.
Irresponsible players that want to appear as though they are some guru about running this style of mission is the problem, but yet if they are allowed or offered the tools to do it and to make it as easy as possible to run them, then its an HTC problem.
IMO -
Cap the arenas PER SIDE or make the ENY so painful that it forces them to switch to another side!!,,, Oh well if your squaddies are in another side or not, go to another arena that may have the numbers to accommodate a mega squad/or a horde or minimize your squad to an acceptable level.
Most players are not taking the responsibility on by themselves to equal the playing field anyway by switching sides to the lower side, capping a side is a way where they don't have a choice, the choice will be made for them. Hence switching sides is part of everyones responsibility squad level up, this is part of the reason why I no longer fly with my previous squad, I did not pledge allegiance to any chess piece and to stay on a side that repeatedly has numbers/horde I in fact was participating indirectly with part of this problem, I fly primarily on a low number side now.
Missions are not the enemy, the horde is. Want to fly in a horde and use sheer lemmings to accomplish something, make it painfully clear that it is discouraged for them. That's the only fix. Until then, they will go on like this until the bottle is pulled from their suckling mouths because the game allows them to keep on with the keeping on.
Just as someone has already mentioned it got so bad, the fight against this side was a fight where it was against ALL or NONE. No fight to be had, A horde would smother a field NOE, take it land it, roll the next one NOE etc......
I flew over several bases waiting for something to come up ,,,,, nothing. At one point they finally upped with 20 or so to take me on......
