Author Topic: TOWN TOO BIG FOR AVERAGE SQUAD  (Read 24552 times)

Offline flatiron1

  • Silver Member
  • ****
  • Posts: 1682
Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #330 on: October 21, 2010, 08:16:08 AM »
I have the answer, become a above average squad.

Offline Dr_Death8

  • Nickel Member
  • ***
  • Posts: 574
Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #331 on: October 21, 2010, 08:30:35 AM »
Towns are alittle tuffer then they use to be but can still be killed in 7 mins by 1 M4 75mm with rockets without rearming of supplies.
Actually seems since the latest patch that it is taking 3 hits with HE at short range to take down a single building so I do not think this is as accurate as it may have been. Really noticed it Tuesday night as the Knits took 126, everyone was having to hit each building at least 3 times with HE and 5 times with AP. Used to only take 2 HE rounds.   :salute

Offline CAP1

  • Radioactive Member
  • *******
  • Posts: 22287
      • The Axis Vs Allies Arena
Re: TOWN TOO BIG FOR AVERAGE SQUAD
« Reply #332 on: October 21, 2010, 08:32:32 AM »
perhaps they hardened them slightly, to discourage the m16 guys from simply dropping supplies, then taking the buildings down?
ingame 1LTCAP
80th FS "Headhunters"
S.A.P.P.- Secret Association Of P-38 Pilots (Lightning in a Bottle)