Author Topic: B-29 and current runways  (Read 9060 times)

Offline Lusche

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Re: B-29 and current runways
« Reply #60 on: November 30, 2010, 12:32:54 PM »
Just make all defensive guns not to hit at the same point, and most low unescorted buff raids would end like they did in the schweinfurt raid.



Most low unescorted buff raids in AH already do end that way. Or better: they end worse.
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Offline Killer91

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Re: B-29 and current runways
« Reply #61 on: November 30, 2010, 02:18:55 PM »
Having 163's up from any base would suck. They may only be able to fly for 6 mins on fuel at full throttle but you don't need to( and at altitude you can't) fly at full throttle. It's just to fast and the

controls lock up. I've taken 163's and flown them for several sectors at 25K at about 10 -15% throttle doing well over 500 mph. Even in combat you don't need full throttle. Real flight times can be up to

20 mins, more than enough to totally wreak havoc on every furball.
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Offline ACB

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Re: B-29 and current runways
« Reply #62 on: November 30, 2010, 08:14:04 PM »
The Me163 had a throttle.

“The engines were completely throttleable. Acceleration at first seemed surprisingly slow. The aircraft was poised on small wheel blocks, and when you went from ground idle to full power, the dolly wheels would roll over the blocks, and it took a while to build up flight speed. Once airborne, you accelerated to speed for best climb.

http://homepage.ntlworld.com/andrew.walker6/komet/flight/flight1.htm

very cool article, thanks for the link. 

Offline ShrimpyTheCrab

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Re: B-29 and current runways
« Reply #63 on: November 30, 2010, 09:34:26 PM »
Ummm - what if the B-29 was not allow to have a formation??? One is deadly enough right?

Offline CAP1

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Re: B-29 and current runways
« Reply #64 on: November 30, 2010, 11:02:03 PM »
what if they were just teasing you all.....and gonna act like politicians......they promised this.....but you're never gonna see it......you'll have to make due....in fact, they're gonna cut out your favorite ride.  :devil :angel: :bolt: :noid
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Offline Chalenge

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Re: B-29 and current runways
« Reply #65 on: December 01, 2010, 02:21:28 AM »
The posts on this board are always worth a good chuckle!  :D

B-29s will have formations because without formations its just a four-engined 38 without the nose stinger.

Nice fantasies from all you "uber fighter pilots." One little change has you all wetting your pants?  :rofl
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Offline Lepape2

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Re: B-29 and current runways
« Reply #66 on: December 01, 2010, 03:43:04 PM »
akak found and posted this in another forum.......hope you don't mind me putting this here akak.......

(Image removed from quote.)

No one has read CAP1 chart on page1?

>>7825ft ASL is required to T/O to clear 50ft AGL (Trees)
>>5230ft ASL is required to lift the wheels of the ground fully loaded... Just pop down 2-3(or5) notches of flaps at the end of the runway and jump off your seat with your co-pilot to help it get off the ground faster. That's more than enough for me... The carrier landing is a piece of cake after that  :noid
­­>>The 500ft/min rate-of-climb is at normal power.


Ummm - what if the B-29 was not allow to have a formation??? One is deadly enough right?
Leave the formations on. The more there are, the more I can have the utter satisfaction of shooting one down. Most won't be at operating altitudes anyway.
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Offline DERK13

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Re: B-29 and current runways
« Reply #67 on: December 05, 2010, 12:03:58 AM »
haha its so easy to kill a 190 in a b17, just imagine a B29 lol. cant wait to see this plane haha freakin huge too

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Offline cooldued

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Re: B-29 and current runways
« Reply #68 on: December 05, 2010, 11:11:39 AM »
haha its so easy to kill a 190 in a b17, just imagine a B29 lol. cant wait to see this plane haha freakin huge too

its biger then a B-17 but not by mutch



B-29 is the one with the [ O ] on the tail :D
B-17 just over
B-36 just under... ooh only 5 (or so) year and it would be in the war
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Offline DERK13

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Re: B-29 and current runways
« Reply #69 on: December 05, 2010, 11:30:58 AM »
ya i know that, nice lil chart there

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Offline jolly22

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Re: B-29 and current runways
« Reply #70 on: December 05, 2010, 01:20:02 PM »
i just dont care, i dont think the B29 is a smart plane to put in the game right now.

Other more capable FIGHTERS should be put in

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Offline Volron

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Re: B-29 and current runways
« Reply #71 on: December 05, 2010, 02:06:21 PM »
Go B-29, Go! :x  Fighters, Smighter's...  We could use more BOMBERS.  HAHA!  I'm hoping for an Italian Bomber next or Soviet, but will keep wishing for the He-111.  If you put the He-111 into another poll though, I will auto vote on it. :D  I want my He-111. :airplane:





Back to topic:
I wonder if the tail gun will be split like on a fighter (IE: You can fire either the .50's and/or the 20mm) or not.  How would that affect the other guns on your plane, as well as your drones?  If they give you the option, I think it would be coded so that if you are just firing your .50's, that your drones will do the same.  The same the other way around and regardless of how you fire your tail gun, the other guns will fire normally unless you want to fire your tail gun from that plane specifically.  Also makes me wonder how it's going to be coded if you have a gunner with you......
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Offline lutzmax

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Re: B-29 and current runways
« Reply #72 on: December 11, 2010, 09:59:17 PM »
B-36 first went operational in 1948.
My Dad was Gen'l Lemay's personal intelligence briefing officer for years while at SAC and we kids got treats now and then, so I've been on every WW2 - 1960 bomber in the USAF ToE.  The B-36 was something else with JATO.

When the strategic targets were grouped together here in the game there were plenty of 30k-7 sector raids.  At least for a while.  Being able to really hurt the enemy is quite an incentive and everyone will want the experience of trying it at least once, generally speaking.  Perks will limit the usage of course, especially for squads.  I don't think it will ruin the game. Losing radar, fuel, etc. for any time period can really hurt another country's efforts.  That's kinda cool.

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Offline L0nGb0w

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Re: B-29 and current runways
« Reply #73 on: December 11, 2010, 10:49:40 PM »
The b-29 will attract the gaming crowd and that's what pays for our shenanigans  :confused:
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Offline Lusche

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Re: B-29 and current runways
« Reply #74 on: December 12, 2010, 03:18:33 AM »
The b-29 will attract the gaming crowd and that's what pays for our shenanigans  :confused:

We all are the gaming crowd.
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