Author Topic: NOT FUN ANY MORE!!!  (Read 24734 times)

Offline stealth

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Re: NOT FUN ANY MORE!!!
« Reply #165 on: November 23, 2010, 05:00:26 AM »
Change your routine. start doing something on the game you don't or haven't done much, fly a plane you don't like enough to start liking it.  :salute
Yeah Qbert, for example you hang with me all day. No wonder you wanna leave(jk)
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Offline ozrocker

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Re: NOT FUN ANY MORE!!!
« Reply #166 on: November 23, 2010, 05:13:34 AM »
Oh look, another ankle humper.  Where would we be without our faithful ankle humpers?  Now go run along and be a good boy and wash up for dinner.

ack-ack
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Offline Shuffler

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Re: NOT FUN ANY MORE!!!
« Reply #167 on: November 23, 2010, 09:19:15 AM »
that's the part i was talking about coordination.

like.......you take the west side, i take the center, soulss would take the east side. we all have our maps. we all count out acks as we kill em. if there's resistance, then we hopefully handle that too....but we have fun trying.

 maps and coordination are the key. we had it down pat in the hired guns. satans playmates did too.

Well all I can say is if any side is waiting for the three of us to take a town down, they are in for a long day.  :lol

Have you noticed they reduced the lethality of torpedos when dropped on towns? They used to be much more effective.
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Offline Dadsguns

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Re: NOT FUN ANY MORE!!!
« Reply #168 on: November 23, 2010, 12:26:40 PM »
Nah, it's impossible on a large map.

Do you think that a reason that maps dont roll as much could be that more are willing, and capable of being able to defend against horde noe's? 
I would expect that it might have something to do with it, wouldnt you? 

Its possible on a large map, there just isnt enough time in the week not only that but bases have defenders now, but isnt that the idea for the other side is to prevent it?  The goal per se?

Bases were rolled quickly before since nobody would defend them, or at least the majority would not even attempt to defend against it, now you have the ability to defend against them and for the most part they do. 

That isnt a fair fight because they dont reset maps as much anymore?


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Offline Ack-Ack

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Re: NOT FUN ANY MORE!!!
« Reply #169 on: November 23, 2010, 12:32:10 PM »
Have you noticed they reduced the lethality of torpedos when dropped on towns? They used to be much more effective.

Yeah, I sent in some films showing how the last update nerfed the torpedoes and how inaccurately modeled they are.  You used to be able to take out 5-6 buildings with a single torpodo dropped at 500 feets at a 30 degree angle but now you're lucky to take out one building, maybe two tops! THINGS HAVE TO CHANGE!


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Offline Ack-Ack

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Re: NOT FUN ANY MORE!!!
« Reply #170 on: November 23, 2010, 12:33:19 PM »
Seems like the vGuys have no troubles milk running bases on a large map...


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Offline grizz441

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Re: NOT FUN ANY MORE!!!
« Reply #171 on: November 23, 2010, 12:37:24 PM »
Do you think that a reason that maps dont roll as much could be that more are willing, and capable of being able to defend against horde noe's?  
I would expect that it might have something to do with it, wouldnt you?  

Its possible on a large map, there just isnt enough time in the week not only that but bases have defenders now, but isnt that the idea for the other side is to prevent it?  The goal per se?

Bases were rolled quickly before since nobody would defend them, or at least the majority would not even attempt to defend against it, now you have the ability to defend against them and for the most part they do.  

That isnt a fair fight because they dont reset maps as much anymore?

Yea pretty much.  It doesn't take many defenders to prevent a much larger force from capturing a field anymore.  Also, it takes longer to get a town down, and it is much less systematic.  There are always scattered buildings that people missed.  Before you know it the town is popping back up in random places, and as you try to take those buildings down again, other scattered buildings are popping.  it becomes a never ending cycle where the only feasible solution is to give up, wait for the entire town to come back up and start over.

Honestly there needs to be some sort of damage enhancer also added to the town buildings.  For example, if you destroy a town building it stays down for what, 45 minutes?  As soon as it comes up, if you destroy it again within another X minutes, it should stay down longer the second time as some sort of "heavy attack consistency factor".  Whatever you want to call it.  At least give a prolonged attack more incentive to stay and hammer away at a base.  It's silly to play whack a mole with town buildings as they keep popping up over and over again.  

As for winning a war, I think this must be a certainty in a reasonable period of time (1 week-2weeks) If not, the game becomes mindless with no goals.  Also, in addition to that, I think there should be a feature in the game, (gasp, anti score guys cover your eyes), which keeps track of the War Statistics over time.  It should give stats on the three countries and the previous wars that were won.  This provides additional incentive to engage in strategic gameplay in aces high.  This is all very important stuff regardless of what diehard furball BBS vets will say.  If they had their way this game would be dead.

Offline Bear76

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Re: NOT FUN ANY MORE!!!
« Reply #172 on: November 23, 2010, 12:56:20 PM »
Seems like the vGuys have no troubles milk running bases on a large map...


ack-ack

Well, they are willing to die 50 times to get one base. That is dedication....and fun as hell  :D

Offline Imowface

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Re: NOT FUN ANY MORE!!!
« Reply #173 on: November 23, 2010, 12:59:52 PM »
I dont think they are "willing" to die, but its just that dieing 50 times is a bi product of being a vTard  :D
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Offline delta7

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Re: NOT FUN ANY MORE!!!
« Reply #174 on: November 23, 2010, 01:33:19 PM »
Quote from: Crash Orange on Today at 07:53:31 AM
Way to miss the point sailing twenty feet over your head.

He never said he wanted "the game" to be easier for HIM. Everybody else plays by the same rules. Everybody would be equally affected. And he's not talking about the flight model, or making his bullets act like heat-seaking howitzer rounds, or any other aspect of the game related to the simulation of air combat.

I think all fans would agree that baseball would not be a better game if the outfield fence was 800 feet from home plate. Football would not be a better game if it took 30 yards to get a first down rather than ten. Basketball wouldn't be a better game if the rim was 30 feet off the ground (though some might consider 12 feet an improvement...) Complaining about the rules if any of those changes was instituted wouldn't be about "dumbing down" the game or making it easier for any particular player.

The point is that in any game there is a proper balance between offense and defense that leads to the best gameplay. The OP was saying that balance is out of whack in AH, it has only been made worse by recent changes, and a lot of players are unhappy and may leave as a result - not because it's "too hard" for him to get kills or compete with other players but because gameplay is suffering due to the inability for anyone to achieve any strategic results.

Whether you agree or disagree, deliberately misunderstanding the OP's argument and arguing like a 2-year-old in response isn't helpful.

+1
Couldn't agree more.

Bases are too difficult to take in a global strategic sense.  Yeah, it can be done, but it requires too many people and too much time to be worth a damn on a map sized for 2000 players.

Bases used to be very easy to capture but what many of you here fail to understand is how that promoted a goal oriented game.  Players could actually make an impact in the war with just a couple friends.  Heck me and bipolar used to try and sneak bases just the two of us from time to time and it was a blast.  Sometimes a few of us muppets would NOE raid a base deep into enemy territory and then defend the hell out of it and call it an "Alamo Mission".  That part of the game is dead.

Another failure of this game is to tie in the size of the map to the difficulty of capturing a base.  How many large maps have been won since the newest town updates?  You get one week to win a war(before the cap update anyway)...I highly doubt a large map has been won, in fact I doubt a large map hasn't even been close to being won. 

Not a very organized post, but just a few random thoughts regarding how the new towns have negatively effected the game.

+1 to what Crashorange and what Grizz said

To all those saying base taking is irrelevent, shouldnt you be in the DA?

Dont care what peeps say I am a happy toolshedding. basetaking. mission runner because that IS what the main arena is about getting into a damn good scrap whilst doing it is a bonus.




These posts say the plain truth. And this is the reason what was was left of our sqaud quit AH.
My favorite thing to do was gv spawn batles. The M4 76 is the best tank for un camping a agressivly camped spawn. (ie 85 or 135)
When they perked the M4 76 It made it costly to uncamp. All ofthe free tanks are not much use for uncamping.
 For this reason I did contunue to play until i had used all of my gv points. At that point everything i enjoyed in playing the game had been removed.

Offline Guppy35

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Re: NOT FUN ANY MORE!!!
« Reply #175 on: November 23, 2010, 02:03:44 PM »
In the interest of 'winning the war'.

Put it back the way it was when the base takers could do it so easily.  Change the radar back, make the towns easier to knock out.  Give them what they want so they stop whining.

I'd only would like a little in return.

Front line bases only hold fighters.  You want to bomb with mediums, you are stuck at the fields further behind the front line.  You want 4 engine bombers, you have to come from far away.

Folks keep wanting to call this a war.  Well they didn't launch 4 engine bombers from the front line bases.  Those were usually fields with PSP for runways.  4 engine birds didn't go from that close.  They needed longer, more established bases to support them.  Mediums weren't much better in terms of needing longer runways and more support.  You want to do it quick then you are coming with fighter bombers.  No more NOE Lancs unless you've got guys willing to fly them for a lot longer. Guess what.  I see the dar bar start to form from the bases where the Heavies have to launch from.  Chances are good that I'll round up some fighters to be up their waiting for you.  Guess you better get some escorts.  Damn!  All of a sudden we've got a fight up high with a purpose.  Dar bar starts to grow behind the lines.  Hmmm could be the mediums are up and something is brewing on that part of the front.  Again, you want to NOE, so be it, but if it's going to be bombers, it's gonna take time.

If you want to take a base it takes boots on the ground, not just paratroops.  Can't think of an instance where a town was taken by paratroops that didn't need ground troops to link up for them to hold.   Make it include a ground war to move the front, not just a pounded flat town and a stick of paratroopers.

I saw some comment in one of the above posts about tool shedding an base taking being what the MA is about with any combat being just a bonus.

What a load of crap.  Which war was that where there was no combat?

You can't claim this is a 'war' without fighting one.  That means combat. 
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Offline Bear76

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Re: NOT FUN ANY MORE!!!
« Reply #176 on: November 23, 2010, 02:22:25 PM »
In the interest of 'winning the war'.

Put it back the way it was when the base takers could do it so easily.  Change the radar back, make the towns easier to knock out.  Give them what they want so they stop whining.

I'd only would like a little in return.

Front line bases only hold fighters.  You want to bomb with mediums, you are stuck at the fields further behind the front line.  You want 4 engine bombers, you have to come from far away.

Folks keep wanting to call this a war.  Well they didn't launch 4 engine bombers from the front line bases.  Those were usually fields with PSP for runways.  4 engine birds didn't go from that close.  They needed longer, more established bases to support them.  Mediums weren't much better in terms of needing longer runways and more support.  You want to do it quick then you are coming with fighter bombers.  No more NOE Lancs unless you've got guys willing to fly them for a lot longer. Guess what.  I see the dar bar start to form from the bases where the Heavies have to launch from.  Chances are good that I'll round up some fighters to be up their waiting for you.  Guess you better get some escorts.  Damn!  All of a sudden we've got a fight up high with a purpose.  Dar bar starts to grow behind the lines.  Hmmm could be the mediums are up and something is brewing on that part of the front.  Again, you want to NOE, so be it, but if it's going to be bombers, it's gonna take time.

If you want to take a base it takes boots on the ground, not just paratroops.  Can't think of an instance where a town was taken by paratroops that didn't need ground troops to link up for them to hold.   Make it include a ground war to move the front, not just a pounded flat town and a stick of paratroopers.

I saw some comment in one of the above posts about tool shedding an base taking being what the MA is about with any combat being just a bonus.

What a load of crap.  Which war was that where there was no combat?

You can't claim this is a 'war' without fighting one.  That means combat. 

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Offline Changeup

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Re: NOT FUN ANY MORE!!!
« Reply #177 on: November 23, 2010, 02:34:51 PM »
Front line bases only hold fighters.  You want to bomb with mediums, you are stuck at the fields further behind the front line.  You want 4 engine bombers, you have to come from far away.

Folks keep wanting to call this a war.  Well they didn't launch 4 engine bombers from the front line bases.  Those were usually fields with PSP for runways.  4 engine birds didn't go from that close.  They needed longer, more established bases to support them.  Mediums weren't much better in terms of needing longer runways and more support.  You want to do it quick then you are coming with fighter bombers.  No more NOE Lancs unless you've got guys willing to fly them for a lot longer. Guess what.  I see the dar bar start to form from the bases where the Heavies have to launch from.  Chances are good that I'll round up some fighters to be up their waiting for you.  Guess you better get some escorts.  Damn!  All of a sudden we've got a fight up high with a purpose.  Dar bar starts to grow behind the lines.  Hmmm could be the mediums are up and something is brewing on that part of the front.  Again, you want to NOE, so be it, but if it's going to be bombers, it's gonna take time.

If you want to take a base it takes boots on the ground, not just paratroops.  Can't think of an instance where a town was taken by paratroops that didn't need ground troops to link up for them to hold.   Make it include a ground war to move the front, not just a pounded flat town and a stick of paratroopers.

I saw some comment in one of the above posts about tool shedding an base taking being what the MA is about with any combat being just a bonus.

What a load of crap.  Which war was that where there was no combat?

You can't claim this is a 'war' without fighting one.  That means combat. 

Too true and very valid.  This would be a great game change and effective...bomber barons can still choose their own alt inbound to the target.  I give this idea a 9 for realism although the creativity has already been used......IN WW II! lmao...do this

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Offline ozrocker

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Re: NOT FUN ANY MORE!!!
« Reply #178 on: November 23, 2010, 03:33:29 PM »
I agree about Tank Town.. but not about the resets.

Yes that did happen... but it was hardly fun. It did happen only because withe the old rules 2 bigger countries could pile on the smaller one in a race for reset. Players complaining that it's all about hordes or gangbanging today, had been either not there at that time, or have rose tinted glasses when looking into the past. ;)
The Fun part, IMO was the fact that we could see 4-5 maps a day. Not the same one over and over and over.....

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The world is grown so bad. That wrens make prey where eagles dare not perch.- Shakespeare
 
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Offline CAP1

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Re: NOT FUN ANY MORE!!!
« Reply #179 on: November 23, 2010, 04:41:29 PM »
Well all I can say is if any side is waiting for the three of us to take a town down, they are in for a long day.  :lol

Have you noticed they reduced the lethality of torpedos when dropped on towns? They used to be much more effective.

not only that, but i can't fly submerged anymore!!  :cry
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