Do you think that a reason that maps dont roll as much could be that more are willing, and capable of being able to defend against horde noe's?
I would expect that it might have something to do with it, wouldnt you?
Its possible on a large map, there just isnt enough time in the week not only that but bases have defenders now, but isnt that the idea for the other side is to prevent it? The goal per se?
Bases were rolled quickly before since nobody would defend them, or at least the majority would not even attempt to defend against it, now you have the ability to defend against them and for the most part they do.
That isnt a fair fight because they dont reset maps as much anymore?
Yea pretty much. It doesn't take many defenders to prevent a much larger force from capturing a field anymore. Also, it takes longer to get a town down, and it is much less systematic. There are always scattered buildings that people missed. Before you know it the town is popping back up in random places, and as you try to take those buildings down again, other scattered buildings are popping. it becomes a never ending cycle where the only feasible solution is to give up, wait for the entire town to come back up and start over.
Honestly there needs to be some sort of damage enhancer also added to the town buildings. For example, if you destroy a town building it stays down for what, 45 minutes? As soon as it comes up, if you destroy it again within another X minutes, it should stay down longer the second time as some sort of "heavy attack consistency factor". Whatever you want to call it. At least give a prolonged attack more incentive to stay and hammer away at a base. It's silly to play whack a mole with town buildings as they keep popping up over and over again.
As for winning a war, I think this must be a certainty in a reasonable period of time (1 week-2weeks) If not, the game becomes mindless with no goals. Also, in addition to that, I think there should be a feature in the game, (gasp, anti score guys cover your eyes), which keeps track of the War Statistics over time. It should give stats on the three countries and the previous wars that were won. This provides additional incentive to engage in strategic gameplay in aces high. This is all very important stuff regardless of what diehard furball BBS vets will say. If they had their way this game would be dead.