......The main thrust of this general 'wish' would then be to present HiTech with a set of potential changes which he could at least test very easily, rather than a long list of labour intensive mods that may or may not improve gameplay and attendance.
(snip)
Excellent point. The problem that most of have, is that we don't have a clue of how much labor goes into even the simplest modification suggestion. HiTech responded to a wishlist once, stating that it was only a matter of one line of code. Even if the coding is simple, I am pretty certain it is still not just a matter of flipping a switch and bingo, there it is.
So, basically, creating a new object like a Zeppelin, making it destructible, making it have flight characteristics, arming it with gunner and observation positions, making it have strategic value, etc. ..... (all prior suggestions in this thread) - with each addition to what we might like to see a Zeppelin capable of doing, I see greater and greater potential for it becoming labour intensive.
Making new terrains, is something that the player community has contributed to.
Also, it seems that staff is already busy with a build list for WW2 additional aircraft. Adding new WWI planes, is not necessarily just a short time boost in interest if there is any model that can compete with the tri planes that seem to dominate the arena.
Finally, back to my original inspiration for posting, WWI film clips. Another feature, similar to AH1 when going to launch from the runway, there could be an animation for field crew starting prop, removing wheel blocks, and retreating to the tower (in AH1 there was animation of pilot going to the plane from tower). If I recall correctly, the animation speed could be adjusted. This would make for some wicked, awesome film viewer shots.