Author Topic: spying  (Read 4572 times)

Offline DERK13

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Re: spying
« Reply #30 on: January 02, 2011, 11:33:46 PM »
dude if you have a problem with spying just put your spy glasses on,they are under your seat or in the glove compartment. Anyways when you do see a spy the will glow in rainbow colors, thats when you go in for the kill

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Offline DREDIOCK

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Re: spying
« Reply #31 on: January 03, 2011, 12:10:34 AM »

There is a lot less spying going on than you think asleep1 (whats your in-game name?) What many think is spying is really just paying attention to the map and knowing the game. Goons are easily found because MOST people fly them in a strait line from their base to the target base. Fly along that line and "Tharrrr she blows!!!". The same goes for NOE attacks. Knowing the terrain makes it easy to pick which track I would take, so that is where I'd look.

Yes there is some spying going on by some people who thinks its important to win the war.... oops, sorry didn't mean you  :D

What he said

About a week ago I was looking for something to do on the map. I had just ended a flight in a fight that turned into a rout in favor of my side (knights) And didnt feel like going back to fight over what little scraps that were going to be left.
 As I looked around I noticed a large darbar  several sectors to the southeast of where anything was going on. typicall Horde deciding to go after undefended bases far enough away from any other fight that few if any would normally notice before it was too late. Again. Typical of todays horde mentality.

There were two bases that could have possibly been targets. One directly south from where any other fight was going on and which tactically would have made more sense. in saving their own base we were attacking while possibly gaining one of their own. Given the location of our forces to the north. But would be more difficult to achieve. The other possibility was farther to the south and away from the knits main body of activity thus less likely to be noticed because most people only keep their dar zoomed into a few sectors square. This one would be the easier to take. but would have acheived little more then trading away one of their bases for one of ours.

There was a third possibility that I wont even bother mentioning because few "mishun" planners have shown any capability of depth of thought to even attempt such a thing. And because of this I quickly counted it out.

I upped on the runway at the harder base because that was the one that made more sense to attack. Then got to thinking. "Naaa. this would make too much sense and the other base should be too much easier to take. Having supreme confidence in human nature to choose to make the easy route over the right one. I quickly ended mission and reupped at the southern base and immediately lifted off.

No sooner had I done this then that bases darbar started flashing
Not wanting to alert the incoming AC of my presence I stayed low and off dar and quickly typed out a radio message about the impending attack.
Knowing that it might take a while for any friendlies to respond. IF any responded at all. I knew that my only chance I was going ot have if I were to have one at all of preventing a base capture before help arrived was going ot be in finding and killing the goons before the incomming enemies found me.
So I quickly opened the map again and zoomed into find out where the town was and very quickly deducted the probable line of approach.
At this point Im scanning the skies to see if I could see any AC knowing that for the base to be flashing that quickly. They wouldnt have a ton of alt.
Just as I suspected I see itty bitty dots in the air just around 7-8K. So again not wanting to be noticed I stayed as low to the ground as possible and proceeded to the most likely avenue of C-47 approach.

By then my calls were answered and another friendly had upped (I forget who) and he must have been thinking along the same lines because he was headed in the same general direction as I was on a slightly more direct route.

Soon I heard him call out that he had spotted a goon. almost immediately I spotted that one and two more which we very quickly eliminated with extreme prejudice.
Staying relatively low we both headed towards the enemy base where the attack originated from where we each killed 1-2 more goons before we ourselves were overwhelmed. But by then. Other friendlies had started to respond And after some time the attack was beaten back.

Now the point of all this is simple. To someone on the opposing force it might be easy to think that some kind of spy were involved because both myself and the other friendly managed to be exactly to where the goons were. But really all that happened was deductive reasoning was applied against a rather simplistic plan which is so typical in the game that its easy to predict with almost absolute certainty whats going to unfold, how,where and from what direction.

Not hard to defeat if someone is paying attention and not in the middle of something else when its noticed.

Funny thing is. They used enough planes to take two bases and in the end. the end result was -1 as not only didnt they manage to keep their base in the north. but they accomplished nothing in the south other then wasted effort.
End result -1

One of these days we are going to have to discuss strategy and tactics as it relates to the larger map picture in the game
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Offline SlapShot

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Re: spying
« Reply #32 on: January 03, 2011, 08:38:03 AM »

<snip>


Excellent post.

I can't even count the amount of times I have done the same thing. Fire up the La-7 ... stay NOE ... kill all the goons ... watch the wind deflate from their sails and if I am lucky enough, someone will turn back and try to help the goon drivers screaming over vox/channel for help.
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Offline mcboi

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Re: spying
« Reply #33 on: January 03, 2011, 09:16:05 AM »
I suppose you could combine this thread with the one about the hordes. As a DM i enjoy switching sides for multiple reasons such as fighting against the massive horde of locusts that ravage everything in their path. Also i think i have made some good friends on all 3 countries, i dont know if i would be able to go 30 days without talking to my buds, i would probably cry myself to sleep at night in the fetal position thinking they had forgotten about me LOL  :x I enjoy switching sides to the team with the least numbers because you can always assure a good fight without a sausagefest fighting your own people for a kill.

Offline DMGOD

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Re: spying
« Reply #34 on: January 03, 2011, 09:20:55 AM »
I suppose you could combine this thread with the one about the hordes. As a DM i enjoy switching sides for multiple reasons such as fighting against the massive horde of locusts that ravage everything in their path. Also i think i have made some good friends on all 3 countries, i dont know if i would be able to go 30 days without talking to my buds, i would probably cry myself to sleep at night in the fetal position thinking they had forgotten about me LOL  :x I enjoy switching sides to the team with the least numbers because you can always assure a good fight without a sausagefest fighting your own people for a kill.
thought the only way you were able to go to sleep was curled up in the fetal postion crying?
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Offline mcboi

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Re: spying
« Reply #35 on: January 03, 2011, 09:32:10 AM »
Dmgod your opinion holds no merit here, you were weak and took time off of the game, so SILENCE when daddy is talkin  :devil

Offline Amaazee

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Re: spying
« Reply #36 on: January 03, 2011, 09:53:39 AM »
 :lol
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Offline Shuffler

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Re: spying
« Reply #37 on: January 03, 2011, 10:19:58 AM »
     Why not restrict cross country communications and lock out country changes for 30 days to help ease the increase of "spying" that goes on in the late war arena. I am really getting tired of working together with a good group and having ourselves organized to make captures only to have it thwarted by obvious spying in the game. Those that cant get organized or play well have resorted to this type of action to derail another country's gains. I believe if a player changes contries he should not be able to change again for thirty days. Also, restrict cross country communication to help disrupt the guys that set up new 2 week accounts to spy with. This is a game and we have several talented people that enjoy the thrill of tactics and skill. Spying (another word for cheating) is not a respectable endeavor for any player to engage in and should be made harder to do. Another need to help prevent this is all players in a squad should not be allowed to change their country unless the squad as a whole changes. I know I was killed on a mission recently by a squad member that is normally rook, he was bishop that day and his squaddies were rook. Really need to address this issue.

So someone is spying on your hording?

I think the issue that needs to be addressed may lay on your end. It's a game. :)
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Offline climber

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Re: spying
« Reply #38 on: January 03, 2011, 11:29:50 AM »
Gonna get flamed here but what the heck...

The issue that asleep1 is talking about happened the other night.  Asleep1 is a good guy and if anyone has noticed has not chimed in on this thread to heat people up or to increase the tempers.  He has too much class for that.  He was only stating an occurance that had happened to him where a squad was without a doubt giving information between country lines.

We were preparing to run a mission into a base and Asleep1 had taken the initiative to have a goon on station prior to the base take.  He had parked the goon outside of the dar ring to prevent the base from flashing.  While on the ground he see's a spitfire come from the base (note: the heading was not in the path of another base which could make for confusion of his intentions) and does a direct path to his goon as if the spit driver had a divining rod on the cowl.  When the spit driver killed the goon we looked at the roster to learn more of the pilot and we see that there are 2 members of the squad online, one on Rook and one flying Bish. 

Notice that I did not use the word spying here and I will not.  Yep, everyone is entitled to spend their game dollars how they see fit but come on!  I for one enjoy taking bases.  Call it a horde, I call it using the principle of war called "Mass" and "Offensive".  I also agree that since this is a time period simulation game and that in real life there were spies and this is a way that could be mimicked but in real life if a spy was caught what happened to them?  It seems we may have caught one and until Hi-Tech allows in game gallows we only have the message forum for council.

Enough of my rambling.

And now back to your regularly scheduled flaming.

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Offline Dr_Death8

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Re: spying
« Reply #39 on: January 03, 2011, 11:37:39 AM »
Im just gonna sit back on this one.  :cheers:
NO WAY!! :huh :headscratch: :salute

Offline caldera

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Re: spying
« Reply #40 on: January 03, 2011, 11:43:31 AM »
This one time at Band Camp, I upped a 190A-8 with rockets to hunt for high buffs over our strats.  Out of nowhere comes a NOE raid (mind you, this base is at least 5 whole grids from nearest enemy base) and being still very low, I spot one goon trying to land way back.  I fire a rocket at him as he touches down.  BOOM.  :rofl  Meanwhile there are 7 or 8 of them chasing or trying to HO me, while the rest are plowing down the town.  Overshoot the remaining goon with fire coming from every direction.  Reverse and light him up before I get torched.  :rofl

There was no way someone was going to up a goon for another try, now that the jig was up.  They wiped out the town and most of the base but couldn't seal the deal with their two goons dead.  It was one of those times I wish I tuned 200, because there must have been a "SPY!" accusation in there somewhere.  :noid
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Offline NatCigg

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Re: spying
« Reply #41 on: January 03, 2011, 11:52:05 AM »
ive been a knight for three years. yesterday i decided to go rook and attack the knights. i had a blast. i killed many w/o dieing (till lazy got me with his la when i went to save a doomed goon {should have kept going home darn it.}) and helped roll some bases. some squaddies showed up and i went back to the knights to do the same thing.  i did not spy (tho i was pmed by a guy who thought i was suspicious  :lol) i just had fun. fun we all can have with the ability to change sides.

Offline Shuffler

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Re: spying
« Reply #42 on: January 03, 2011, 12:00:49 PM »
We were preparing to run a mission into a base and Asleep1 had taken the initiative to have a goon on station prior to the base take.  He had parked the goon outside of the dar ring to prevent the base from flashing.  While on the ground he see's a spitfire come from the base (note: the heading was not in the path of another base which could make for confusion of his intentions) and does a direct path to his goon as if the spit driver had a divining rod on the cowl.  When the spit driver killed the goon we looked at the roster to learn more of the pilot and we see that there are 2 members of the squad online, one on Rook and one flying Bish.  

-Climber  

Was the other fella in your area or just on your side. Either way it does not mean anyone was spying. Folks who have been around awhile know to look off in so called unexpected directions for a goon.

It is not unusual for our Squad to be on all three sides. We don't do it for spying though. Most of us are so old we just can't change over as quick as them young whippersnappers. The young ones in our Squad have troubles changing because they forgot how. The young ones in our Squad are not too bright.... I mean they joined us didn't they? :D
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Offline climber

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Re: spying
« Reply #43 on: January 03, 2011, 01:10:12 PM »
Shuffler it was too big of a coincidence for it to not feel like something was amiss.  We hadn't even started to show a dar at the base yet.  The goon was way ahead of the attack formation. 

Sure it could still be a coincidence but when the spit driver was pm'd and asked how he came by the goon he even went as far to say he was in a different aircraft.  Obviously hiding something.  If you are gonna spy at least have some skill about it.  This guy was a moron about it.

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Offline Yeager

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Re: spying
« Reply #44 on: January 03, 2011, 01:14:33 PM »
All a guy has to do is dial a friends number on a cell phone and you have in game comms.  Nothing HTC could do to prevent it.

If a person is commited to passing along information to another person playing the same game for a different team then it is simply going to happen.

I suggest you put at least as much emphasis on simply enjoying the game as you do in winning a capture or war.  If you do this then the time you spend is still worthwhile, even if others are intent on thwarting your gains.
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