Author Topic: Town ack and troops  (Read 865 times)

Offline Melvin

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Town ack and troops
« on: January 12, 2011, 07:04:36 PM »
I wish that town ack couldn't kill troops if the are not directly in it's line of fire.


Furthermore, I wish that troops couldn't run through buildings and hedgerows on their way to the maproom.


Flame suit is on gents......... let's have it.
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Offline Rhah

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Re: Town ack and troops
« Reply #1 on: January 12, 2011, 07:06:12 PM »
sounds good, always thought it was silly having the troops run over hangers and such
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Offline flatiron1

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Re: Town ack and troops
« Reply #2 on: January 12, 2011, 09:25:29 PM »
they are special commando troops

Offline Melvin

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Re: Town ack and troops
« Reply #3 on: January 12, 2011, 09:36:11 PM »
they are special commando troops

1st Platoon, "Super Friends"?
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Offline MarineUS

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Re: Town ack and troops
« Reply #4 on: January 12, 2011, 10:00:02 PM »
their airborne man lol
Like, ya know, when that thing that makes you move, it has pistons and things, When your thingamajigy is providing power, you do not hear other peoples thingamajig when they are providing power.

HiTech

Offline 321BAR

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Re: Town ack and troops
« Reply #5 on: January 12, 2011, 10:11:36 PM »
sounds good, always thought it was silly having the troops run over hangers and such
:aok
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Offline Crythos

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Re: Town ack and troops
« Reply #6 on: January 13, 2011, 04:18:41 AM »
Hard to model but troops would push through hedges and houses generally have doors n windows so passing through again not a problem.

-1

Ack isnt terribly realistic taking out ground troops but hard to code otherwise, think of it as local resistance fire if you like as we lack the ability to deploy defensive infantry.
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Offline 321BAR

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Re: Town ack and troops
« Reply #7 on: January 13, 2011, 04:22:51 AM »
Ack isnt terribly realistic taking out ground troops but hard to code otherwise, think of it as local resistance fire if you like as we lack the ability to deploy defensive infantry.
rather the AA not be able to shoot through hedges at GVs :aok
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Offline oTRALFZo

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Re: Town ack and troops
« Reply #8 on: January 13, 2011, 04:30:24 AM »
I wish that town ack couldn't kill troops if the are not directly in it's line of fire.


Furthermore, I wish that troops couldn't run through buildings and hedgerows on their way to the maproom.


Flame suit is on gents......... let's have it.

rather the AA not be able to shoot through hedges at GVs :aok

Dear Squaddie:
Im in a tank and joesmith is running troops. Can you please make sure you clear the AA for us?



There.. Wish granted
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Offline 321BAR

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Re: Town ack and troops
« Reply #9 on: January 13, 2011, 05:52:08 AM »
Dear Squaddie:
Im in a tank and joesmith is running troops. Can you please make sure you clear the AA for us?



There.. Wish granted
sometimes youre in a town with GVs camping the town from the enemy :rolleyes: BEFORE the M3s arrive (or if the M3 screwed up, youre holding the town again for another 5-10 minutes cut off from the other allies). so why have this messed up cuz something near physically impossible happens and kills you? you dont GV that much do ya tralfz?
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Offline Melvin

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Re: Town ack and troops
« Reply #10 on: January 13, 2011, 08:56:22 AM »
Hard to model but troops would push through hedges and houses generally have doors n windows so passing through again not a problem.

-1

Ack isnt terribly realistic taking out ground troops but hard to code otherwise, think of it as local resistance fire if you like as we lack the ability to deploy defensive infantry.

Pushing through hedges and doing some fancy parkour/freerunning through the buildings isn't really the problem I guesss.

It's just that they do it soooo fast! Perhaps a solution would be to simply slow them down or even halt them for a set time when they reach an obstacle. This would promote better C-47 piloting and maybe some more realistic DZ planning.


As far as the ack goes, in the world of 0's and 1's, perhaps the ack could be coded to not fire when pointed at a building or hedgerow. Of course there would have to be range limitations placed on this, otherwise someone could simply drive a vehicle and hug the hedgerows thereby negating any enemy fire.

Much to think about really.
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Offline AWwrgwy

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Re: Town ack and troops
« Reply #11 on: January 13, 2011, 05:23:34 PM »
sometimes youre in a town with GVs camping the town from the enemy :rolleyes: BEFORE the M3s arrive (or if the M3 screwed up, youre holding the town again for another 5-10 minutes cut off from the other allies). so why have this messed up cuz something near physically impossible happens and kills you? you dont GV that much do ya tralfz?

SA.

Remember when buildings used to pop and you didn't see them?

 :cry


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Offline oTRALFZo

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Re: Town ack and troops
« Reply #12 on: January 13, 2011, 07:49:20 PM »
sometimes youre in a town with GVs camping the town from the enemy :rolleyes: BEFORE the M3s arrive (or if the M3 screwed up, youre holding the town again for another 5-10 minutes cut off from the other allies). so why have this messed up cuz something near physically impossible happens and kills you? you dont GV that much do ya tralfz?

To ^^^^  I say VVVV

SA.

Remember when buildings used to pop and you didn't see them?

 :cry


wrongway

I GV plenty Bar.  Guns pop and will kill you when you get into their territory, its part of the game and Im sure if you were defending from the campers, thats your only salvation. Sucks to be you in that situation..deal with it  :cry
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Offline Melvin

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Re: Town ack and troops
« Reply #13 on: January 13, 2011, 10:52:34 PM »
SA.

Remember when buildings used to pop and you didn't see them?

 :cry


wrongway

Remember when towns were half the size? (in area)

Nowadays, they say that guns waaaaay across town are killing troops through bushes and buildings. That is lame and should be changed.
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Offline 321BAR

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Re: Town ack and troops
« Reply #14 on: January 13, 2011, 10:55:27 PM »
SA.

Remember when buildings used to pop and you didn't see them?

 :cry


wrongway
never cared for the buildings (even if that pasky church ruined a take). just hate the new town ack setup. least in old towns the ack wouldnt kill u through the oldoldold hedgerows :aok
I am in need of a new epic quote
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