Author Topic: I wish for turbulence and wind and tricky landings and no brake limiter  (Read 1490 times)

Offline Citabria

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I flew a piper cub today and I felt that turbulence and wind were very noticible and random and interacted in specific ways with ground obstacles etc.

when landing i had to dance on the rudders to stay on the runway even in light winds and also though I did not encounter the problem i was warry of using to much brakes for fear of nosing over accidentally.

in ah if one day the computing power is available to model not just the flight model but to model the properties of the very air the aircraft fly in it would be a great milestone of achievement.

picture yourself caught in the turbulence of the aircraft you are persuing. the effects could be very pronounced when maneuvering  or attacking bombers etc and when flying at low level and landing. clouds would have their own turbulence when you entered them etc.

and landing would also possibly be more challenging with an option to turn off the brake governor that limits brake input to keep from nosing over. and also with a fluid atmosphere the need to give more control inputs with rudder etc to maintain the aircraft when taking off and landing.


perhaps it could be done by trickery but maybe one day the power will be availableto model the air and all its fluid dynamics and complexity.
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Offline ImADot

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There can be wind - they use it in special events and in the AvA sometimes.  It's not the greatest, but it does affect your flight.
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Offline AWwrgwy

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There can be wind - they use it in special events and in the AvA sometimes.  It's not the greatest, but it does affect your flight.

It is a single, non-changing vector.

Imagine the computing power that would be necessary to model individual molecules.


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Offline MachFly

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A piper cub is a very light airplane, winds effect it a lot more than they would effect any plane we have in AH (with an exception to WWI planes).

Now I am all for more realism, but if we were to have all thous things we would also have a lot more warping. Another thing to consider; do we really want to have weather that would prevent flying in a flying game?

I can't find the exact post but HiTech said a while ago that he does not want to make the game more challenging for everyone. The wind will be a problem for everyone not just one side.


I am not saying I don't want to have all thous things you said (I do), but I just don't think it will be possible to make them realistic and have the game work good for everyone.  
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Offline MachFly

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A piper cub is a very light airplane, winds effect it a lot more than they would effect any plane we have in AH (with an exception to WWI planes).

Now I am all for more realism, but if we were to have all thous things we would also have a lot more warping. Another thing to consider; do we really want to have weather that would prevent flying in a flying game?

I can't find the exact post but HiTech said a while ago that he does not want to make the game more challenging for everyone. The wind will be a problem for everyone not just one side.


I am not saying I don't want to have all thous things you said (I do), but I just don't think it will be possible to make them realistic and have the game work good for everyone.  


I still can't find the right quote but read this one.

...take off and landing part of AH is not something extremely important to the fun/combat of AH.
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline Ardy123

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+1 I'm for this too. and I have asked for it too.. Think how cool it would be to have a thermal under a cloud for ex...
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Offline Chalenge

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Thats what makes FSX so great compared to previous versions and why its the best soaring sim available. I would love to see wake turbulence modeled but I can already hear the noobs whine about not being able to hit squat... already hear veteran gamers whine about it.
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Offline Wmaker

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why its the best soaring sim available.

Condor is much better as far as weather and flight modelling goes.

http://www.condorsoaring.com/
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Offline gyrene81

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+1 I'm for this too. and I have asked for it too.. Think how cool it would be to have a thermal under a cloud for ex...
ya, think how cool it was to get the b-29...first time you got flipped to a ditch by some rogue crosswind trying to land a 4 kill sortie you would be pulling a ltthunderpocket whine on the boards...

nobody actually thinks anymore...  :rolleyes:
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Offline Noir

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ya, think how cool it was to get the b-29...first time you got flipped to a ditch by some rogue crosswind trying to land a 4 kill sortie you would be pulling a ltthunderpocket whine on the boards...

nobody actually thinks anymore...  :rolleyes:

ok in your logic a new feature is not valid because it would generate whines? lol

+1 on this wish, I understand that influence from moving objects on the atmosphere is very hard to coad, but at least a variable wind would add a nice touch of realism
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Offline Masherbrum

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #10 on: March 03, 2011, 06:47:30 AM »
Oh how I miss the wind changes from AH1.   Nothing funnier than watching someone in a Goon drop troops, only to have them land about a kilometer away and have the shouting on Range Vox.    It made for some funny captures.
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Offline gyrene81

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #11 on: March 03, 2011, 06:51:16 AM »
ok in your logic a new feature is not valid because it would generate whines? lol
b-29...think about it. winds in the main arenas would not be a "feature"...the code for wind already exists, but it's only used in special events and occasionally the ava...it generates whines in both.
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Offline Noir

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #12 on: March 03, 2011, 07:05:01 AM »
b-29...think about it. winds in the main arenas would not be a "feature"...the code for wind already exists, but it's only used in special events and occasionally the ava...it generates whines in both.

It also generates fun and the need of fuel managing, cv orientation managing....something different that aim and shoot.

What we don't have is a wind that variates through time.
« Last Edit: March 03, 2011, 07:07:51 AM by Noir »
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Offline gyrene81

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #13 on: March 03, 2011, 07:06:57 AM »
It also generates fun and the need of fuel managing, cv orientation managing....something different that aim and shoot.
i agree...  :aok  but those of us who enjoy the little things like that are a serious minority when they are put in place...

(shameless plug) come to the ava, we'll turn the wind on for ya...  :D
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Offline VonMessa

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #14 on: March 03, 2011, 07:08:30 AM »
I flew a piper cub today and I felt that turbulence and wind were very noticible and random and interacted in specific ways with ground obstacles etc.

when landing i had to dance on the rudders to stay on the runway even in light winds and also though I did not encounter the problem i was warry of using to much brakes for fear of nosing over accidentally.

in ah if one day the computing power is available to model not just the flight model but to model the properties of the very air the aircraft fly in it would be a great milestone of achievement.

picture yourself caught in the turbulence of the aircraft you are persuing. the effects could be very pronounced when maneuvering  or attacking bombers etc and when flying at low level and landing. clouds would have their own turbulence when you entered them etc.

and landing would also possibly be more challenging with an option to turn off the brake governor that limits brake input to keep from nosing over. and also with a fluid atmosphere the need to give more control inputs with rudder etc to maintain the aircraft when taking off and landing.


perhaps it could be done by trickery but maybe one day the power will be availableto model the air and all its fluid dynamics and complexity.

You live near me or something?   :lol

Was up in a Piper Saratoga yesterday.  left from KLOM (Blue Bell, PA)  Winds SW 14mph G 20-25 mph.   It was a little crazy but fun at the same time. :aok
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