Author Topic: I wish for turbulence and wind and tricky landings and no brake limiter  (Read 1486 times)

Offline kvuo75

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #15 on: March 03, 2011, 03:13:33 PM »
MSFS has had tubulence as far back as I can remember..

there was another civilian fs with wake turbulence too, cant remember the name of it tho.. from the mid/late-90's. flight something or other, perhaps.


edit: ahha.. flight unlimited 2 I think it was.


« Last Edit: March 03, 2011, 03:16:36 PM by kvuo75 »
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Offline colmbo

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #16 on: March 03, 2011, 03:22:06 PM »
I would love to see wake turbulence modeled but I can already hear the noobs whine about not being able to hit squat... already hear veteran gamers whine about it.

I'm not real excited about wind....haven't found a sim yet that the wind is "right" during the takeoff/landing phase.

Wake turbulence would be interesting....but you can  get pretty close and not feel so much as a wiggle:

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Offline Chalenge

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #17 on: March 03, 2011, 03:56:31 PM »
Condor is much better as far as weather and flight modelling goes.

http://www.condorsoaring.com/

Maybe compared to stock FSX.
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Offline Chalenge

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #18 on: March 03, 2011, 03:59:12 PM »
I'm not real excited about wind....haven't found a sim yet that the wind is "right" during the takeoff/landing phase.

Wake turbulence would be interesting....but you can  get pretty close and not feel so much as a wiggle:

(Image removed from quote.)

Yes I have seen smooth conditions in soaring competitions too... and then I have seen it really nasty. I think a heavy jinking target in turbulent conditions would be very interesting because the jinking Lancs are already interesting especially at altitude.
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Offline Yossarian

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #19 on: March 03, 2011, 05:00:08 PM »
It is a single, non-changing vector.

Imagine the computing power that would be necessary to model individual molecules.


wrongway

You wouldn't be modeling individual molecules, you'd be modeling an approximation of the entire system, or something along those lines :P

Anyway, +1 on this - I've always sort of wished for slightly more challenging flights.  Wouldn't the brakes be a bit difficult, since most of us probably have buttons assigned for them?
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Offline Chalenge

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #20 on: March 03, 2011, 05:12:45 PM »
All the more reason to use pedals. Aircraft of the WWII era didnt use brakes as much as you do in all likelihood. I know for instance that the P-51s and B-17 manuals instruct pilots to stay off the brakes when the gear is retracted or the brakes could weld to the discs.
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Offline skorpion

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #21 on: March 03, 2011, 06:00:44 PM »
what about prop-wash? that can be tricky when flying in tight formations...

Offline Imowface

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #22 on: March 03, 2011, 06:06:03 PM »
we have a brake limiter?
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Offline kvuo75

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #23 on: March 03, 2011, 06:19:41 PM »
we have a brake limiter?


yea thats why you cant tip over and bang yer prop even when slammin on the brakes..

I dont really use brakes in game anyway, land almost full stall - 3 point, and just barely tap brakes with spacebar once down to 30-40mph, the tail never even comes off the ground.

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Offline Imowface

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #24 on: March 03, 2011, 06:31:05 PM »
I wheel land and pump the brakes but I have never nosed over by accident
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Offline Tupac

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #25 on: March 03, 2011, 08:17:36 PM »
In this game the brakes are either on or off, there is no in between. In a real plane you can control how hard you want to brake.
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Offline ImADot

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #26 on: March 03, 2011, 08:27:48 PM »
In this game the brakes are either on or off, there is no in between.

You should try rudder pedals with toe brakes...
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Offline EagleDNY

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #27 on: March 03, 2011, 09:11:51 PM »
+1 on wind.  A simple implementation would be to just have a random wind change every few hours - wind from (000 - 359 degrees) at (0 - 30) or something like that.  You can check it on your clipboard when you get ready to up.

This would definitely help the problem of laser-guided bombing by the buffs (and I am one of them). 

Offline kvuo75

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #28 on: March 03, 2011, 10:17:25 PM »
+1 on wind.  A simple implementation would be to just have a random wind change every few hours - wind from (000 - 359 degrees) at (0 - 30) or something like that.  You can check it on your clipboard when you get ready to up.

This would definitely help the problem of laser-guided bombing by the buffs (and I am one of them). 

it doesn't, since the bombsight already corrects for wind.  (unless theres more than 1 layer)
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Offline ImADot

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Re: I wish for turbulence and wind and tricky landings and no brake limiter
« Reply #29 on: March 03, 2011, 10:19:02 PM »
It's my understanding that wind doesn't affect bombs once they're dropping - it only affects your plane, in effect pushing you off target.  But, I doubt you'll ever see wind in the Mains...only in special events and the AvA.
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