Author Topic: a new horse to beat...  (Read 2984 times)

Offline skorpion

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Re: a new horse to beat...
« Reply #15 on: March 05, 2011, 10:27:50 AM »
number 1 tank destroyer in ww2?  :rofl  :lol  :rofl  :lol

must be that new math...successful = best

i forgot something in that.  number 1 GERMAN tank destroyer. (my opinion) and wheres your research on what was the #1 TD in ww2?

id like to see it...

Offline gyrene81

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Re: a new horse to beat...
« Reply #16 on: March 05, 2011, 10:30:15 AM »
i forgot something in that.  number 1 GERMAN tank destroyer. (my opinion) and wheres your research on what was the #1 TD in ww2?

id like to see it...
i'm not giving you the research you should have already done...look up it's history and where/when it had the highest success rate.
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Offline Tull

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Re: a new horse to beat...
« Reply #17 on: March 05, 2011, 11:40:24 AM »
Gents,

  Just a quick correction that picture is not a Hetzer but a JagPzKw IV (75mm/L70) which had the same gun as the Panther.  It was a Jagpanzer that was the workhorse during the Battle of the Bulge.

thats not a StuG tho. its a hetzer and that is a completely different subject that i dont wanna get into right now.

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Offline Skulls22

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Re: a new horse to beat...
« Reply #18 on: March 05, 2011, 11:56:53 AM »
M-18  :noid
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Offline SmokinLoon

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Re: a new horse to beat...
« Reply #19 on: March 05, 2011, 11:58:42 AM »
Same gun as the current Panzer Mk IV. 

In AH, a tank with no turret would be VERY difficult to man because there is no independent movement of the tracks.  The tanks in AH drive like a 4 wheeled vehicle.
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Offline ebfd11

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Re: a new horse to beat...
« Reply #20 on: March 05, 2011, 11:59:07 AM »
Variant:    Production Period:                      Number Produced:
Ausf A    January - May 1940                      30
Ausf B    June 1940 - May 1941                      320
Ausf C    May - September 1941                      50
Ausf D    May - September 1941                      150
Ausf E    September 1941 - March 1942      272
Ausf F    March - September 1942              359 + 1 prototype
Ausf F/8    September - December 1942             334
Ausf G    December 1942 - March 1945      7720 + 173 converted

The Sturmgeschütz III, or StuG III for short, was an assault gun used by the Wehrmacht "German Army" during WWII. Built on the chassis of the Panzer III tank was, it was initially designed for infantry support. However, the StuG III, with it's relatively low silhouette and eventually a more powerful main gun, it became a formidable tank destroyer. Unlike the M4 Sherman tank, the Panzer IV, and other comtempory tanks, tank destroyers did not have turrets that could be rotated. This meant that the Stug III had to face it's target directly and if the gun could not be aimed directly at the target, than the entire vehicle had to rotate. However, when properly deployed, the Stug III was one of the best antitank weapons in the German arsenal. In addition, the Stug III was considerable cheaper and easier to produce, making the vehicle even more appealing to the German High Command. The Stug II was typically armed with a 75 mm main gun and (at least in the early years of the war) not armed with any machineguns.


Here is another good site to help you out..  http://stugiii.com/sturmartillerie.html
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Offline mipoikel

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Re: a new horse to beat...
« Reply #21 on: March 05, 2011, 12:04:50 PM »
+11111 for StuG  :aok
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Offline Tull

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Re: a new horse to beat...
« Reply #22 on: March 05, 2011, 12:20:22 PM »
Gents,

   This is s discussion that has been held over several years.  I agree that Tank Destroyers are very interesting, but in Smokinloon's post hit the heart of the matter:

Same gun as the current Panzer Mk IV. 

In AH, a tank with no turret would be VERY difficult to man because there is no independent movement of the tracks.  The tanks in AH drive like a 4 wheeled vehicle.


A turretless vehicle will be next to imposable to use in AH. 

I have for a long time been calling for the Puma to be added to the game.  What is there not to like about a 8 wheeled armored car that packs a 50mm turreted anti-tank gun.  Speed and Punch is the true nature of fun in AH.

Jamie
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Offline curry1

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Re: a new horse to beat...
« Reply #23 on: March 05, 2011, 12:34:20 PM »
only the later models had that gun...that thing had some very thin armor on it...and there were a bunch of different models from a to h i believe...

except for special events and the midwar arena...i'd rather see one of these:
(Image removed from quote.)

thicker armor and the same 75mm used in the panther...


thats not a StuG tho. its a hetzer and that is a completely different subject that i dont wanna get into right now.

That is actually a jadgpanzer 4 so you are both wrong.
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Offline gyrene81

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Re: a new horse to beat...
« Reply #24 on: March 05, 2011, 12:52:22 PM »
That is actually a jadgpanzer 4 so you are both wrong.
i wasn't wrong...yes it's a jagdpanzer 4, because that's what i googled a pic of...
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Offline skorpion

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Re: a new horse to beat...
« Reply #25 on: March 05, 2011, 01:12:05 PM »
if HTC would take the time to model tracks so they can move independantly without having to actually pop into the drivers seat it would be an easy accomplishment when so many other games ive played have it, ill use WoT for an example. the tracks move independantly with the StuG and the hetzer and any other stationary gun platform. it wouldnt be hard to model it because all you have to do is turn the turret and the tank just follows it.

Offline fullmetalbullet

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Re: a new horse to beat...
« Reply #26 on: March 05, 2011, 01:35:59 PM »
thats not a StuG tho. its a hetzer and that is a completely different subject that i dont wanna get into right now.

you are wrong my friend. that is a JagdPazner IV. now gyrene is that the one with the L/71 gun on it? or was that the earlier model.
« Last Edit: March 05, 2011, 01:38:17 PM by fullmetalbullet »
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Offline skorpion

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Re: a new horse to beat...
« Reply #27 on: March 05, 2011, 02:07:17 PM »
See Rule #5
« Last Edit: March 08, 2011, 03:57:56 PM by Skuzzy »

Offline B4Buster

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Re: a new horse to beat...
« Reply #28 on: March 05, 2011, 02:17:09 PM »
The picture gyrene posted is actually a jagdpanzer IV.

+1 to the StuG.
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Offline Reaper90

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Re: a new horse to beat...
« Reply #29 on: March 05, 2011, 03:33:12 PM »
if HTC would take the time to model tracks so they can move independantly without having to actually pop into the drivers seat it would be an easy accomplishment when so many other games ive played have it, ill use WoT for an example. the tracks move independantly with the StuG and the hetzer and any other stationary gun platform. it wouldnt be hard to model it because all you have to do is turn the turret and the tank just follows it.

You do know that you can map your controllers so that you can drive the tank while in the turret don't you? I have my rudder pedals mapped to steer from the turret while the joystick rotates the turret itself. Granted I can't change gears or stop the tank without being in the driver's seat, but I can still control direction.
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