*yawn* Name the "crazy moves" that a Jug shouldn't be able to do.
Well, let me see, the sources say that the P-47 should be out-turned and out-climbed by 109s...and they are in AHII...badly.
Jugs roll well..this is right in line with their historical performance.
Jugs have a lousy sustained turn rate and nearly as lousy sustained turn radius. The only things Jugs do well slow is just kind of wallow along flying barely above stall..which they *did*.
The typical ACM used by a Jug ace in AHII is to use its roll rate and ability to dump energy in a hurry quickly to force an overshoot. This has nothing to do with turn rate, climb rate, or other performance metric where the Jug is inferior. The only way to argue against this is to suggest that Jugs should roll poorly and retain energy well under Gs, which I don't think you can reasonably do.
HTC, you read anything on the P-47 11,25, 40 and they all say that they were very good at high altitude but would never dogfight at low or even medium altitudes. The reason being of course was it's weight and non-aerobatic capabilities. It was called "the jug" for good reasons. 
However, in this game, it can turn, do aerobatics, and maneuver almost like a spit.

Oh God, not this seriously flawed concept of flight physics again.

14,000 pound Jug is too "heavy" to do aerobatics huh? By that logic the 36,000 pound F-18 used by Blue Angels must be way, way, way too heavy for aerobatics.