Author Topic: Yo, Natedog...Superfly....YOUR DOING GOOD WORK!  (Read 461 times)

Hans

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Yo, Natedog...Superfly....YOUR DOING GOOD WORK!
« on: April 09, 2000, 04:30:00 AM »
Good work guys.  Its looking nice.

I was playing around and noticed that the bomber turrets in the B-17 and B-26 work a bit better now.  Just the guns elevate instead of the whole turret.  Hell, even the cheek guns of the B-17 move as a completed unit now instead of just the barrels.

The B-17 engines aren't as unusually large anymore.

The tank's interior looks great.  I've never felt like I was inside a tank untill this game.  The 3D interior does the trick.

Any other areas get improved that I haven't spotted yet?  Go ahead and brag.

Hans.

P.S. There is still that sorting problem with the ball turret of the Fortress, eh?  The plane is drawn over the turret instead of the other way around.  That must be pretty hard to fix since its been around for so long.  Keep up the good work, though.

 

funked

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Yo, Natedog...Superfly....YOUR DOING GOOD WORK!
« Reply #1 on: April 09, 2000, 04:34:00 AM »
I agree, there a lot of subtle improvements.  I'm super-anal so I really appreciate the attention  to detail.

Offline Westy

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Yo, Natedog...Superfly....YOUR DOING GOOD WORK!
« Reply #2 on: April 09, 2000, 07:13:00 AM »
 ALOT of subtle and not so subtle imprvoements for sure! Not even mentioned in the readme.  

-Westy

Offline Superfly

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Yo, Natedog...Superfly....YOUR DOING GOOD WORK!
« Reply #3 on: April 10, 2000, 09:36:00 AM »
Thanks guys!  

Nate and I have been working hard and will continue to improve things where/when we can.  Anyone notice that the artificial horizon and the tape compass is more 3D now, thanks to Nate?  How's that for subtlety?   (Download new high res textures)

------------------
John "SUPERFLY" Guytan - Art Director
HiTech Creations
"Ain't I clean bad machine/ Supercool, supermean/ Feelin good for the man/ Superfly-here I stand" - Curtis Mayfield
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Offline Ripsnort

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Yo, Natedog...Superfly....YOUR DOING GOOD WORK!
« Reply #4 on: April 10, 2000, 09:46:00 AM »
Excellent work, but fare warning, take a couple of days off, but then get  right back to the grind stone, we need roads, trains more vehicles more planes.  Now that you are  on TOP of the competition, you have to retain your spot as "King of the Hill" by always being a step ahead.  This current AH game (1.02) has so much potential just waiting for programming.

"Offer the users something the competition doesn't have, and they come in droves..."

I can hear the "sucking sound" coming from iEN, AW3,and FA, almost a "gasp" sound, can you?    

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Ripsnort(-rip1-)
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JG2 "Richthofen"
   
Turning Spitfires into Bud Lite cans since 1992



[This message has been edited by Ripsnort (edited 04-10-2000).]

Offline Citabria

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Yo, Natedog...Superfly....YOUR DOING GOOD WORK!
« Reply #5 on: April 10, 2000, 10:31:00 AM »
Superfly and Natedog I got a subtle one for ya    
Can you make the compass always point north so it's realistic with the cardinal headings printed N...W...S...E...?
(currently its NESW and rotates to give heading)

(Citabria runs away screaming in fear of HiTechs wrath     )

great job I love the new artificial horizon and all the subtle and not so subtle stuff you guys did! it totally rocks
especially the gun turrets! awsome  




[This message has been edited by Citabria (edited 04-10-2000).]
Fester was my in game name until September 2013

Offline leonid

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Yo, Natedog...Superfly....YOUR DOING GOOD WORK!
« Reply #6 on: April 12, 2000, 12:24:00 AM »
Hey you two artists, great work  


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Offline SC-GreyBeard

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Yo, Natedog...Superfly....YOUR DOING GOOD WORK!
« Reply #7 on: April 12, 2000, 04:02:00 AM »
Did notice one thing....

While watching my buff from outside rear, carrying a gunner,, as he turned the rear turret, the side guns swiveled to match....

including the butt end sticking out the side...(either direction,, )
also  the rear of the guns from the turret itself also show through the side....

I KNOW PICKY PICKY PICKY,,,,,

 

Excellant.....!!!!!!!!!!!!!