Notch: see PM
Wxman: The point of the T+60 rule, the very spirit of the event, is to have opposing sides meet in combat. They would wait, hem and haw, fly circles, and wait for it to be an unopposed target. Well the word of the rule is as you stated, but if the spirit of the rule is otherwise broken you are very much in the right to bring it up in discussion.
The discussion was about wasting time, never seeing the enemy, having a boring time.
Honestly: The scores are nice, but that's not what brings 500 people back every week. It's the experience they have that week that does this. If that experience turns to 90% waiting with no action, then RTB and end of frame, it doesn't matter if your team wins or not. it gets old.
While I agree the original suggestion doesn't work, I would strongly say it's all worth a good discussion. It shouldn't just be ignored because a rule was set in places many years back. I'm not disagreeing with that rule, and in fact I'm agreeing with it. However a rule is put in place only when the unspoken rules need to be spoken (i.e. chutes killing on hotpads). Things will always adapt and change and rules will need to be written, re-written, removed, or updated depending on those.