krusty ive parked a cv group off of an enemy city/ HQ and leveled the city to 0%, dropped HQ, and dropped 2 factories. the city stays dead 6 hours as it should, the HQ stays down a long time as well with city at 0% without it being resupplied.
the factories.... these bastards even with city at 0% pop back up in 45 minutes flat. Ive posted aboput it in the bugs forum. I think factories should at least stay down 6 hours when the city is at 0% btu right now they do not.
somthing is broken with the factories.
resupply of city/factory/HQ still should be disabled.
and factories should stay down 6 hourse like the city when the city is at 0%
back years ago the strat targets were nailed relentlessly.
simple fact was back then you could level the city to 0%, level the strat factories to 0% then hit HQ and then go tactically take out the enemies field resources after all theat and their strat would still be down.
you got to personally get the benefits of your strategic efforts.
but today with 45 minute town buildings its all pointless anyway aside from radar and ammo. fuel is pointless, barracks are so numerous its hard to take them all out at the field level.
so with it all being a nonfactor anyway make the stuff stay down a long time.
its not like they are always sittign at 0%. they are always 100%.