Author Topic: Tanking a whole new ball game  (Read 4516 times)

Offline Vinkman

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Re: Tanking a whole new ball game
« Reply #60 on: April 26, 2011, 01:26:20 PM »
Bomber guns seem to be the same for me (stick user) as they were before the update.  So I'm guessing it's the guys who use a mouse for them that are having issues.   Just a guess.

Can they make the mouse users ICON a different color so we know which ones they are?  :D

Oh wait that's probably belongs in teh Wish list.  ;)
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Offline waystin2

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Re: Tanking a whole new ball game
« Reply #61 on: April 26, 2011, 01:32:39 PM »
Example, some of the firefly's uber gun is negated by better optics on the German GVs.  You can't hit what you can't see. Do you think that might warrent another look?

As I was driving between business appointments this came to me.  I agree that this changes things quite a bit.  The Panzer, Panther & Tiger will have the decided advantage (historical I might add) in long range gun engagements.  You are right Sir.  This will shake things up a bit.  I predict higher usage of the Panther or Tiger from some Firefly, T-34/85 regulars.  I love my Firefly tho and will be sticking with it for the time being.
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Offline Vinkman

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Re: Tanking a whole new ball game
« Reply #62 on: April 26, 2011, 01:35:24 PM »
As I was driving between business appointments this came to me.  I agree that this changes things quite a bit.  The Panzer, Panther & Tiger will have the decided advantage (historical I might add) in long range gun engagements.  You are right Sir.  This will shake things up a bit.  I predict higher usage of the Panther or Tiger from some Firefly, T-34/85 regulars.  I love my Firefly tho and will be sticking with it for the time being.

I haven't played with zooming the sites so I'm confused about Lusche's post. Can everyone sites be Zoomed the same or not? I will find out later when I get home from work, but if anyone knows now.....

 :salute

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Offline Lusche

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Re: Tanking a whole new ball game
« Reply #63 on: April 26, 2011, 01:46:02 PM »
I haven't played with zooming the sites so I'm confused about Lusche's post. Can everyone sites be Zoomed the same or not? I will find out later when I get home from work, but if anyone knows now.....


Only the Firefly, the Panther and the Tiger have two (fixed) magnification settings, all other tanks have a single one.
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Offline AWwrgwy

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Re: Tanking a whole new ball game
« Reply #64 on: April 26, 2011, 01:52:54 PM »
How did you manage to disable the mouse control? Nothing I tried worked.

It's on the clipboard under preferences somewhere. The same page as Combat Trim and Stall Limiter.

having not been in the game as yet, i still fail to see how this gives more control than simple joystick movements did? or rudder pedal movements while in gunsight?

 i'm really not trying to be an arse........i'm just kinda confused how something that appears harder is said to be easier.

You're making alot of assumptions without having even used the new system yet.

As it is now, you can speed up, slow down, and change direction while aiming and firing from the turret.

You can maneuver and fire much easier now. The big difference is being able to stop from the gunner's position.

OK, I want to recant my last posting. The changes seam to be usable, but, I really would like to be able to steer with a hat switch on my throttle. I did find having to shift from key board annoying (glad that it's gone) and to now have to steer with the key board ONLY is still IMO is unacceptable.

Assign A, S, D, and W to a position on a hat switch.

Only thing that bothers me a bit with the M3 is the sight is really white as if there is a piece of tissue paper over it makes it a lil hard to see through.    

Big +1 on this.


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Offline waystin2

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Re: Tanking a whole new ball game
« Reply #65 on: April 26, 2011, 02:00:18 PM »
I haven't played with zooming the sites so I'm confused about Lusche's post. Can everyone sites be Zoomed the same or not? I will find out later when I get home from work, but if anyone knows now.....

 :salute

Vinkman

No there is a noticeable difference from tank to tank.  I believe Lusche mentioned the tanks with the better optic settings.  
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Offline Nathan60

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Re: Tanking a whole new ball game
« Reply #66 on: April 26, 2011, 02:03:02 PM »
No there is a noticeable difference from tank to tank.  I believe Lusche mentioned the tanks with the better optic settings.  
I  really like the Panthers sight. Its  still tough to hit on the move tho so you  really have to be close or stopped still but once stopped you can get rolling again.Although I did enjoy  annoying a  tiger  last night  doing donuts around it   with a  m8 blamming away from commanders view no way Id kill it but I bet it wa s annoying.
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Offline Vinkman

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Re: Tanking a whole new ball game
« Reply #67 on: April 26, 2011, 02:13:22 PM »
No there is a noticeable difference from tank to tank.  I believe Lusche mentioned the tanks with the better optic settings.  

YEs he just clear up my confusion. Thanks to both of you.  :salute

I agree that if that is historically acurate then it's a huge improvement as well as huge game play factor. Alway thought the hyper zoom was gamey. Does that mean the Hyper zoom on the 5" AA gun on the Ships has been "fixed"?
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Offline Knite

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Re: Tanking a whole new ball game
« Reply #68 on: April 26, 2011, 02:15:44 PM »
- Removing the arcade main gun fire from commanders position

Not a pick, just a genuine question...

Did WWII tanks fire when the commander was out of the hatch viewing? I.e. did he just scream down "Fire!", or did they avoid doing so, and if avoiding it, why?

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Offline moot

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Re: Tanking a whole new ball game
« Reply #69 on: April 26, 2011, 02:22:19 PM »
One arcade thing about it is that it's made pointing the turret at airplanes that much easier.  Whereas before you had to pan around halfway blindly to find your target.  Now it's as easy as pointing to it and going to turret once ready.
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Offline Vart69

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Re: Tanking a whole new ball game
« Reply #70 on: April 26, 2011, 02:27:26 PM »
Quote
Assign A, S, D, and W to a position on a hat switch


Ok i'm game, but, (boy I must be stupid) how does one do this? I've looked under modify and no pathsfrom keyboard to stick.  :bhead

Offline waystin2

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Re: Tanking a whole new ball game
« Reply #71 on: April 26, 2011, 02:34:34 PM »
One arcade thing about it is that it's made pointing the turret at airplanes that much easier.  Whereas before you had to pan around halfway blindly to find your target.  Now it's as easy as pointing to it and going to turret once ready.

I have not encountered any aircraft in a tank yet, but the Wirbelwind will become a few notches deadlier due to this new control/view system.
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Offline Lusche

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Re: Tanking a whole new ball game
« Reply #72 on: April 26, 2011, 02:39:28 PM »
I have not encountered any aircraft in a tank yet, but the Wirbelwind will become a few notches deadlier due to this new control/view system.

I think in general the WW won't benefit much from it... probably it will be even less dangerous with the mouse pointer gone (you can't lead targets enough when sticking to the regular gunsight).


One arcade thing about it is that it's made pointing the turret at airplanes that much easier.  Whereas before you had to pan around halfway blindly to find your target.  Now it's as easy as pointing to it and going to turret once ready.

This is what I find more than just a bit ironic. This version gets a lot applause for getting rid of the F3 mode in the Il-2, which was complained about as "gamey" and "arcadish" ... and at the same time we get the "pick up target, point & shoot" ability for the tank commander, which turns tanks even more into mobile AA gun platforms.  :headscratch:
« Last Edit: April 26, 2011, 02:46:11 PM by Lusche »
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Offline SlapShot

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Re: Tanking a whole new ball game
« Reply #73 on: April 26, 2011, 02:47:24 PM »
I think in general the WW won't benefit much from it... probably it will be even less dangerous with the mouse pointer gone (you can't lead targets enough when sticking to the regular gunsight).

Amen to that for both the Ostwind and Whirble. Their fangs haven't been pulled, but they sure aren't as sharp as they were.

Are you going to be looking at the vehicle kill stats for the next few months to see the impact of this update?

I would imagine there will be a drastic decline until the gv commanders get use to the new system, but I bet overall (for the long term) the numbers will never be as high as we have seen in the past.
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Offline Lusche

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Re: Tanking a whole new ball game
« Reply #74 on: April 26, 2011, 02:48:27 PM »
Are you going to be looking at the vehicle kill stats for the next few months to see the impact of this update?

Sure  :D

(I'm also very interested how the new sight system and the reduced M4(76) rate of fire will impact the tank Usage and K/D stats)
« Last Edit: April 26, 2011, 02:50:04 PM by Lusche »
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