For the life of me, I can't see how I will be able to fire (with any real accuracy) and hit targets from the commanders position, at distance, never mind shooting an airplane from that position.
All I am seeing from the commander's position is a large round circle that just points the tank gun to that general area and not really putting the gun exactly on target with the same accuracy that you would get in the gunners position.
Am I missing something or have I just misinterpreted what you are saying ?
You can get pretty much accurate with experience. Just for comparison, I have practiced a bit offline today and noticed that I already do not need to use the range dial in German tanks at all. I have it set fixed to 1200 and can accurately hit at all distances from 200 to 2400 just the same as before with the old "ladder". So for many tankers the simply circle in the commander's view will do quite fine for close range face shots.
The main advantage is the ease of picking up your targets. You don't have to jump into the gunner's seat anymore, you can scan the sky, track the plane, aim and shoot. In the old system you had at least to pick up the plane again in the very limited field of view of the main gunner - there is np need to do that anymore.
Like I said before, it's much more more like the "commander override" of a modern MBT than the move-stop-shoot technique common to WW2 tank combat. It's exactly what I meant when I said having "mixed feelings" about that preview vid a few weeks ago. This is
the main feature I thoroughly dislike. A huge portion of the FPS / Arcade feeling could be taken away just by disabling the main gun fire control for the commander.
And just to make clear: It's not that I fear getting killed more or being less successful. Technically spoken: I can adjust my tactics. But then I probably could do fine in WoT as well after some time... yet I do not play it
