Author Topic: Tanking a whole new ball game  (Read 4486 times)

Offline waystin2

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Re: Tanking a whole new ball game
« Reply #75 on: April 26, 2011, 02:50:45 PM »
I think in general the WW won't benefit much from it... probably it will be even less dangerous with the mouse pointer gone (you can't lead targets enough when sticking to the regular gunsight).


Never have used the mouse pointer or the gunsite to begin with.  Used it last night and it seem sharper than ever... :aok
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Offline Wobbly

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Re: Tanking a whole new ball game
« Reply #76 on: April 26, 2011, 02:54:02 PM »
Ok i'm game, but, (boy I must be stupid) how does one do this? I've looked under modify and no pathsfrom keyboard to stick.  :bhead

Just assign to turn left, right, accelerate and reverse in vehicles. I also have a button for full speed.
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Offline Lepape2

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Re: Tanking a whole new ball game
« Reply #77 on: April 26, 2011, 03:10:11 PM »
I really like the new GV system. Gave it a first try in the MA and it took me 30seconds to figure out the system and get rolling. I like how the mantle gun can be fired with the coax as well. I took out a B25 strafing me and only had to point my front and aim straight at his cockpit. It would be nice to also have the 50cal turrets to shoot as well but thats just a whish.

The whole fire and manoeuver concept works so much better now. Its much easier to move around tight vegetation to take cover or avoid collisions. I can even play on my laptop without TrackIR and joystick fluently now. Its also easier to control your speed especially for hunting.
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Offline SlapShot

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Re: Tanking a whole new ball game
« Reply #78 on: April 26, 2011, 03:14:02 PM »
... and at the same time we get the "pick up target, point & shoot" ability for the tank commander, which turns tanks even more into mobile AA gun platforms.  :headscratch:

For the life of me, I can't see how I will be able to fire (with any real accuracy) and hit targets from the commanders position, at distance, never mind shooting an airplane from that position.

All I am seeing from the commander's position is a large round circle that just points the tank gun to that general area and not really putting the gun exactly on target with the same accuracy that you would get in the gunners position.

Am I missing something or have I just misinterpreted what you are saying ?
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Offline waystin2

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Re: Tanking a whole new ball game
« Reply #79 on: April 26, 2011, 03:17:00 PM »
For the life of me, I can't see how I will be able to fire (with any real accuracy) and hit targets from the commanders position, at distance, never mind shooting an airplane from that position.

All I am seeing from the commander's position is a large round circle that just points the tank gun to that general area and not really putting the gun exactly on target with the same accuracy that you would get in the gunners position.

Am I missing something or have I just misinterpreted what you are saying ?

I believe that he is talking about planes that normally strafe tanks.  It was somewhat easy to get your gun onto an incoming plane at low angle or low altitude on a cross shot.  Now the task is easier.  So range is not so much an issues since most strafers are inside of 1.0k anyway.
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Offline ImADot

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Re: Tanking a whole new ball game
« Reply #80 on: April 26, 2011, 03:17:26 PM »
I think in general the WW won't benefit much from it... probably it will be even less dangerous with the mouse pointer gone (you can't lead targets enough when sticking to the regular gunsight).

Just open the clipboard (make it small if not already small).  You'll have your mouse pointer to mark the middle of your gunsight again.
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Offline kvuo75

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Re: Tanking a whole new ball game
« Reply #81 on: April 26, 2011, 03:17:46 PM »
I haven't played with zooming the sites so I'm confused about Lusche's post. Can everyone sites be Zoomed the same or not? I will find out later when I get home from work, but if anyone knows now.....

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this thread:

http://bbs.hitechcreations.com/smf/index.php/topic,311037.0.html

had some interesting things about the various sights magnification/field of view

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Offline Scca

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Re: Tanking a whole new ball game
« Reply #82 on: April 26, 2011, 03:19:49 PM »
I think in general the WW won't benefit much from it... probably it will be even less dangerous with the mouse pointer gone (you can't lead targets enough when sticking to the regular gunsight).
Eh, it's not gone, you just have to open the clipboard and it appears...   :bolt:
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Offline Monkie

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Re: Tanking a whole new ball game
« Reply #83 on: April 26, 2011, 03:20:15 PM »
Using the commander's circle sight zoomed in max, tank at full speed and turning you would be suprised at how accurate you can be out to 1000 while on the run once you practice a bit.

I like that the commander position gives you so much situational awareness and it now simulates the commander giving the driver accurate orders but aiming at close range is easier than I think it would be bouncing around in the gunner's sight.

I think over time we will see some amazingly accurate close range on the run shooting by GV'er's after they practice and get up to speed.

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Offline bustr

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Re: Tanking a whole new ball game
« Reply #84 on: April 26, 2011, 03:36:46 PM »
I practiced for awhile from the commanders position at full zoom with the view circle. You can hit objects the size of a tank out to about 2.5K. 2.5k is about 2/3rds of the distance from the center of the ring to the bottom of the ring on some tanks. After awhile you will get used to shooting out to about 1.5k on the fly while hunting other tanks.

This setup is very reminiscent of Quake Tourny and other FPS if you map your fire buttons to your left and right mouse keys and your direction keys to a hat switch on your throttel. I just can't seem to get the main gun on the Tiger depressed down far enough to use it for that power jump trick you could do in Quake by jumping and firing a rocket under yourself as you jumped.

If the AP shell for the M3 75mm can penetrate Tiger rear armor inside of 100 yards, a whole new class of M3 Drive-By Gawd is gonna terrorize this games tank battels. Can you see the M3 hoard assaults on fields and into happy tank battels just to disrupt the fun? Attack of the Vicious Lemmings......and no perk cost so they can keep coming back to haunt you with a 75mm AP gun. Sounds like something the Devils Brigade Hoardlings would do for the ch200 whines about fun killing. You can't keep track and shoot all of them at the same time in your Tiger.
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Offline Lusche

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Re: Tanking a whole new ball game
« Reply #85 on: April 26, 2011, 03:41:36 PM »
For the life of me, I can't see how I will be able to fire (with any real accuracy) and hit targets from the commanders position, at distance, never mind shooting an airplane from that position.

All I am seeing from the commander's position is a large round circle that just points the tank gun to that general area and not really putting the gun exactly on target with the same accuracy that you would get in the gunners position.

Am I missing something or have I just misinterpreted what you are saying ?


You can get pretty much accurate with experience. Just for comparison, I have practiced a bit offline today and noticed that I already do not need to use the range dial in German tanks at all. I have it set fixed to 1200 and can accurately hit at all distances from 200 to 2400 just the same as before with the old "ladder". So for many tankers the simply circle in the commander's view will do quite fine for close range face shots.
The main advantage is the ease of picking up your targets. You don't have to jump into the gunner's seat anymore, you can scan the sky, track the plane, aim and shoot. In the old system you had at least to pick up the plane again in the very limited field of view of the main gunner - there is np need to do that anymore.
Like I said before, it's much more more like the "commander override" of a modern MBT than the move-stop-shoot technique common to WW2 tank combat. It's exactly what I meant when I said having "mixed feelings" about that preview vid a few weeks ago. This is the main feature I thoroughly dislike. A huge portion of the FPS / Arcade feeling could be taken away just by disabling the main gun fire control for the commander.

And just to make clear: It's not that I fear getting killed more or being less successful. Technically spoken: I can adjust my tactics. But then I probably could do fine in WoT as well after some time... yet I do not play it ;)
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Offline SlapShot

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Re: Tanking a whole new ball game
« Reply #86 on: April 26, 2011, 03:51:11 PM »

You can get pretty much accurate with experience. Just for comparison, I have practiced a bit offline today and noticed that I already do not need to use the range dial in German tanks at all. I have it set fixed to 1200 and can accurately hit at all distances from 200 to 2400 just the same as before with the old "ladder". So for many tankers the simply circle in the commander's view will do quite fine for close range face shots.
The main advantage is the ease of picking up your targets. You don't have to jump into the gunner's seat anymore, you can scan the sky, track the plane, aim and shoot. In the old system you had at least to pick up the plane again in the very limited field of view of the main gunner - there is np need to do that anymore.
Like I said before, it's much more more like the "commander override" of a modern MBT than the move-stop-shoot technique common to WW2 tank combat. It's exactly what I meant when I said having "mixed feelings" about that preview vid a few weeks ago. This is the main feature I thoroughly dislike. A huge portion of the FPS / Arcade feeling could be taken away just by disabling the main gun fire control for the commander.

And just to make clear: It's not that I fear getting killed more or being less successful. Technically spoken: I can adjust my tactics. But then I probably could do fine in WoT as well after some time... yet I do not play it ;)


I see now ... thanks for the reply.
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Offline hitech

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Re: Tanking a whole new ball game
« Reply #87 on: April 26, 2011, 04:12:19 PM »

And just to make clear: It's not that I fear getting killed more or being less successful. Technically spoken: I can adjust my tactics. But then I probably could do fine in WoT as well after some time... yet I do not play it ;)


Exactly how long does it take you to press 2,f,1? Especially if you map it somewhere else?

HiTech

Offline PFactorDave

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Re: Tanking a whole new ball game
« Reply #88 on: April 26, 2011, 04:15:40 PM »
For me, I like the new system.

For the first time in the AH GV game I feel like I might actually have a chance to see the guy who is shooting at me before I am dead. 

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Offline Lusche

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Re: Tanking a whole new ball game
« Reply #89 on: April 26, 2011, 04:23:05 PM »
Exactly how long does it take you to press 2,f,1? Especially if you map it somewhere else?

HiTech


Maybe a second, but then in the old system I had not pointed the gun exactly at the right direction when hopping to the gunner's position ;)
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