Author Topic: GV's and their purpose in the game  (Read 2837 times)

Offline Tank-Ace

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Re: GV's and their purpose in the game
« Reply #15 on: July 25, 2011, 04:42:36 PM »
Maybe karnak. All I can say is that the times when I have used the panther offensivly, I've died to bombs. Maybe this is because I'm a good tanker, and maybe its because I'm "lucky". I don't know.


So I say lets add the ability to land vehicles at a designated area protected by a hill from the base and other spawns (to prevent the concrete sitters from abusing this) to the list of possible fixes. Perhaps represent this by a circle of tents representing a field HQ?
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline Karnak

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Re: GV's and their purpose in the game
« Reply #16 on: July 25, 2011, 04:55:50 PM »
Maybe karnak. All I can say is that the times when I have used the panther offensivly, I've died to bombs. Maybe this is because I'm a good tanker, and maybe its because I'm "lucky". I don't know.


So I say lets add the ability to land vehicles at a designated area protected by a hill from the base and other spawns (to prevent the concrete sitters from abusing this) to the list of possible fixes. Perhaps represent this by a circle of tents representing a field HQ?
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Offline Skyguns MKII

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Re: GV's and their purpose in the game
« Reply #17 on: July 25, 2011, 04:56:25 PM »
It seems to me that GV's are meant to do more than be bombed and sit on concrete defending bases. But its a guaranteed death sentence if you spawn away from your base. I have several ideas (some taken from others) to improve the offensive capability of the GV's.

1) Remove any and all perk loss when you die to anything that doesn't qualify as a Ground Vehicle. The perk value is (or should be) based on its tank vs tank capabilties and its use. That being so, what is the reasoning for having perks lost when you die to something that wasn't factored into the equation of perk price?

2) Reduce Icon range to D600 for Tanks (flackers keep the 1.5K icon)

3) Spawnable AAA guns. Fact is the wirblewind and ostiewind don't cut it. They deter but don't protect. We've all seen on the CV's that puffy ack is far more effective at keeping the people with unplesant attitudes at arm's reach than are small-caliber autocannons (40mm, quad 20mm, 37mm, etc). These guns would be as easy to kill as an autogun on the field. They still won't STOP bombering, as CV's have also proved, but they WILL reduce it.

IM fine with 1 cuz it means i get to bomb more with them being fine with it

IM fine with 2

On 3, No :bhead

Offline Tank-Ace

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Re: GV's and their purpose in the game
« Reply #18 on: July 25, 2011, 04:59:20 PM »
How about this, I keep a record of all the times I die in a perk tank during offensive operations, and I'll post the results on the BBS. Do you trust me to keep an accurate record?


Why not number 3? Its shells are about 1/5th the size of a 5" gun, and you have to set the fuze yourself (no proximity fuzes).
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline Karnak

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Re: GV's and their purpose in the game
« Reply #19 on: July 25, 2011, 05:06:33 PM »
How about this, I keep a record of all the times I die in a perk tank during offensive operations, and I'll post the results on the BBS. Do you trust me to keep an accurate record?
Yes, I'd trust you on it.


Quote
Why not number 3? Its shells are about 1/5th the size of a 5" gun, and you have to set the fuze yourself (no proximity fuzes).
It would be useless.  I know Wirbelwinds do stop me from marking tank positions with the .303s.  If I had bombs, they'd go on the Wirbelwind, not the tanks, so I guess it stops that too, in my case.
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Offline Tank-Ace

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Re: GV's and their purpose in the game
« Reply #20 on: July 25, 2011, 05:09:44 PM »
You're not one to get pissed when you die in a tank and suicide into ack to kill me. In the real world where you only get your one personal, precious, irreplacable arse flackers would work great. But here where we get infinite tries, its the stuipid and the insane that are the real threats.


And I'll take you up on that list  :salute.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline shermanjr

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Re: GV's and their purpose in the game
« Reply #21 on: July 25, 2011, 05:20:24 PM »
ya im along the lines of tankace about removeing the loss of perked point due to enemy planes and i dont belive the spwnable aa wont do anyhting to deter planes from attack you just like att a cv puffy doesnt deter those bombers comin in to sink it nor does ack on fields or town keep em away from long they will get deackers
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Offline AWwrgwy

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Re: GV's and their purpose in the game
« Reply #22 on: July 25, 2011, 06:45:08 PM »
How about this, I keep a record of all the times I die in a perk tank during offensive operations, and I'll post the results on the BBS. Do you trust me to keep an accurate record?

You don't have to. We can look it up.

Are you counting M4A3(76) and T-34/85s as perk tnaks?

So far this tour you have died onse to a B-25H in a Panther.
You have lost three Panthers and one Tiger.
You lost an additional Panther to "Ship Gunner". 17lb-er?

Last tour you lost one Panther to a TBM.

So, that's twice you've been "bomb****ed" in two tours.

Seems you hide really good.



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Offline LLogann

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Re: GV's and their purpose in the game
« Reply #23 on: July 25, 2011, 06:59:28 PM »
LMAO

You don't have to. We can look it up.

Are you counting M4A3(76) and T-34/85s as perk tnaks?

So far this tour you have died onse to a B-25H in a Panther.
You have lost three Panthers and one Tiger.
You lost an additional Panther to "Ship Gunner". 17lb-er?

Last tour you lost one Panther to a TBM.

So, that's twice you've been "bomb****ed" in two tours.

Seems you hide really good.



wrongway
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Offline Skyguns MKII

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Offline Raphael

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Re: GV's and their purpose in the game
« Reply #25 on: July 25, 2011, 07:14:31 PM »
i really cant agree with the third one too.
the second one i agree fine but the problem is that some people play in small resolution screens so it could make gv hunting a real hell for some people.
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Offline LLogann

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Re: GV's and their purpose in the game
« Reply #26 on: July 25, 2011, 07:21:49 PM »
How can you be ok with 2?  If you were in an aircraft, at 4,500 feet, looking down straight, you'd be able to see a larger than a car vehicle just fine.  The only thing, and it's a maybe, is change the icon to just say GV until you get d600, then show the gv model.

:ahand

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Offline Skyguns MKII

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Re: GV's and their purpose in the game
« Reply #27 on: July 25, 2011, 07:23:55 PM »
How can you be ok with 2?  If you were in an aircraft, at 4,500 feet, looking down straight, you'd be able to see a larger than a car vehicle just fine.  The only thing, and it's a maybe, is change the icon to just say GV until you get d600, then show the gv model.



true

Offline LLogann

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Offline Tank-Ace

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Re: GV's and their purpose in the game
« Reply #29 on: July 25, 2011, 09:52:07 PM »
How can you be ok with 2?  If you were in an aircraft, at 4,500 feet, looking down straight, you'd be able to see a larger than a car vehicle just fine.  The only thing, and it's a maybe, is change the icon to just say GV until you get d600, then show the gv model.

Wronway, that gunship was an 'effing tripple 8" gun from a CV  :bhead. And we're assuming bomb****ings/B-25H (carries bombs as well) attacks while on offensive opperations. If I'm going to an enemy field, I usually up a panzer, M3(75) or an M4(75).

LLogann, thats actually not an accurate statment. We're assuming the tank is camoflauged (not the mustard yellow of the panzer IV), that you're flying by at 300mph or so, and that you're not flying upside-down while intensly scanning the ground (littered with destroyed tank hulls, gun emplacments, trenches, destroyed buildings, shell holes, etc.) below.

Contrary to popular belief, it can be damn hard to spot camoflauged objects. When I do a good job of camoflauging my hunting blind, I can't even see it. And thats from ground level, standing still, and at a range of a couple hundred yards.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"