All of the aircraft I tested (9 of them, 10 later with the 262) had three common things in relation to the offline target.
1.) Set the target at 10-20 yards while at level flight and the center of the target lines up with the CL of the aircraft. Use F3 to verify this. Try 5 yards so the aircrafts nose is poking into the targets center. Even at 1000 yards the graticule center is below the target's center. It's a computer game after all and I wonder if the aircraft's center line is the primary reference point for many factors in it's data processes.
2.) As your aircraft picks up speed on auto level to it's cruise steady state, while on full zoom you can watch the center of the gunsight steadly move lower on the target until it is at some point below the target center. Your impact pattern will move up towards the graticule center as you move the target out to your convergence setting. But, your primary guns never patteren above the GC and fall away as you set the target past the ConvP.
If it was like the 190, 51, and 47 in real life the GLOS was set level to infinity with guns set to pattern per formulas at given distances. Then you would see rounds at two points hit on center. One near at the begining of the firing arch and one far as they dropped back in from the top of the arch. You would see rounds tracking above the target center in between the two points as you moved the target between those two distances. Then dropping below the target center as you moved past the second point. All engine HUB mounted cannon would emediatly drop towards the earth patterning consistantly lower on the target the farther it was set.
In the game we can set our HUB cannon to hit gunsight center at all convergence ranges...I almost have myself convinced the gunsight center is being auto tilted for those ranges so we dont have to really know how to use elevation marks in our gunsights and not the actual bolted down barrel inside of the engine block is really being tiled when we move the convergence slider.
3.) When you fire the guns the recoil is modeled such that you see a dispersion cloud at impact and your aircraft's nose is moved off the point it was at when level.
I take it no one has tried this and Krusty just wants to shut me up. Krusty have you performed this test with the aircraft I did yet?
Here is a copy of my data collection tool. Remember to include a (.mil) file with it in the sights folder or it won't show correctly.
