Author Topic: FSX  (Read 1117 times)

Offline Ardy123

  • Gold Member
  • *****
  • Posts: 3417
Re: FSX
« Reply #15 on: August 03, 2011, 04:11:04 PM »
Yep, airplanes in FSX (or any microsoft sim) don't handle the way they are supposed to and don't respond to wind properly. AH is the only simulator (that's you can have on a home computer) that has realistic physics.

Try x-plane.... I think you will be pleasantly surprised.
http://www.x-plane.com/
Yeah, that's right, you just got your rear handed to you by a fuggly puppet!
==Army of Muppets==
(Bunnies)

Offline cactuskooler

  • Skinner Team
  • Gold Member
  • *****
  • Posts: 2093
Re: FSX
« Reply #16 on: August 03, 2011, 04:27:59 PM »
I have this add-on:

(Image removed from quote.)

Beautiful!

I have that B-17 as well as their P-47, J3 and Spitfire. All are absolutely fantastic to fly, beautiful, and feels so much more "real" than the default FSX planes or other 3rd party planes I've tried.
cactus
80th FS "Headhunters"

Noseart

Offline Lepape2

  • Nickel Member
  • ***
  • Posts: 597
      • YouTube musician/video channel
Re: FSX
« Reply #17 on: August 03, 2011, 06:14:00 PM »
Yeah, the way the stalls are handled on FSX and prior MSFS games is chaotic at best. The Extra300s for example when its speed goes negative after a rope without pointing the nose down, the plane will not stall, it will go around in rapid corkscrews, loops, knots, all the while possibly uncontrollably grabbing alt up to 10,000ft at speeds in excess of 300kts and 10+ Gs in 1minute  :rolleyes:...and with maxed out realism ( except G constraints). The long flights, fuel, and engine management dynamics are well implemented but the stalls need a LOT of work. Helicopter's flight dynamics lack a little bit of accuracy as well (I fly them the most), especially for flying backward and the lack of vortex ring downwash or "settling". They didn't really change the model since the 2002 version.

FSX was my main game before AH and I did all the lessons and read almost all the training material the game had to offer. Now all I need is money and time for real lessons.
« Last Edit: August 03, 2011, 06:15:50 PM by Lepape2 »
Jug Movie 1 - Hunt or Prey
Jug Movie 2 - The Jug's Tail

Offline Spikes

  • Aces High CM Staff
  • Plutonium Member
  • *******
  • Posts: 15724
    • Twitch: Twitch Feed
Re: FSX
« Reply #18 on: August 04, 2011, 10:24:21 AM »
PMDG.
i7-12700k | Gigabyte Z690 GAMING X | 64GB G.Skill DDR4 | EVGA 1080ti FTW3 | H150i Capellix

FlyKommando.com

Offline lengro

  • Silver Member
  • ****
  • Posts: 821
Re: FSX
« Reply #19 on: August 04, 2011, 12:39:46 PM »
PMDG.

With a bit of luck they will release there highly awaited 737NGX today :)
"When you have to shoot, shoot, don't talk!" Tuco - The Good, the Bad and the Ugly.

Offline MachFly

  • Platinum Member
  • ******
  • Posts: 6296
Re: FSX
« Reply #20 on: August 04, 2011, 03:04:52 PM »
In my defense, my neighbors and I are not your average FS9/FSX fliers. I literally have around $450 in add-ons, not including aircraft.


FSPassengers, RealEnvironment Extreme, USA ground environment to just name a few.

FSPassengers creates the realism of flights, it grades you on how you preform each flight. Grades you on if you have the beacon turned on before engine start, landing lights under 10,000ft and 250knots or below under 10,000ft, correct altimeter, no more than 30 degree bank angle, no reverse thrust under 60 knots, and ect.

Breaking some of the aircraft operations limits will result in broken equipment, such as flaps being lowered at high speed or landing gear.

It simulates failures and makes the plane react as it does in real life, such as not having all the engines perfectly sequenced in thrust.


I fly the IFly B737, this also adds to the realism when I fly, here is the link:

http://www.flight1.com/products.asp?product=iflyfs9



So again, I do have A LOT more add-ons to my simulator than most... this might be the reason why.

Yeah that would explain why. Can you tell me which add-on you have that has to do with physics?
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline MachFly

  • Platinum Member
  • ******
  • Posts: 6296
Re: FSX
« Reply #21 on: August 04, 2011, 03:05:44 PM »
Try x-plane.... I think you will be pleasantly surprised.
http://www.x-plane.com/

Will take a look.
"Now, if I had to make the choice of one fighter aircraft above all the others...it would be, without any doubt, the world's greatest propeller driven flying machine - the magnificent and immortal Spitfire."
Lt. Col. William R. Dunn
flew Spitfires, Hurricanes, P-51s, P-47s, and F-4s

Offline cut67

  • Nickel Member
  • ***
  • Posts: 395
      • 483 BG
Re: FSX
« Reply #22 on: August 04, 2011, 03:06:14 PM »
Try x-plane.... I think you will be pleasantly surprised.
http://www.x-plane.com/
horrible simulator
The bombers give the boom and the fighters give the zoom

Offline Jayhawk

  • Gold Member
  • *****
  • Posts: 3909
Re: FSX
« Reply #23 on: August 04, 2011, 03:09:11 PM »
Try x-plane.... I think you will be pleasantly surprised.
http://www.x-plane.com/

I've never gotten into Xplane, I downloaded the demo to the new version, and am still not that impressed.  I did a couple minutes of aerial acrobatics in the 747, barrel rolls and loops 5,000 feet above the ground before I got bored again.
LOOK EVERYBODY!  I GOT MY NAME IN LIGHTS!

Folks, play nice.