I agree with that to a degree. Certainly the larger dots are easier to spot. It is, however, harder to get information from them, such as closure rate or what their orientation is. I think that likely played a large role in some of the outcomes that the AVA had, A6M5bs slaughtering P-47s for example. The short ranges at which information was available makes the boom and zoom attacks of the P-47s harder while the turn and burn of the A6M5s isn't affected very much by the lower resolutions and lack of icons.
I think it is also telling that no icons leads to shenanigans such as lowering one's resolution. To my mind that is like tankers turning off skins and ground clutter. It is gaming the game.
you were saying lower resolution= harder to see I was simply pointing out that the opposite was true.
Obviously its a far more enjoyable experience to fly with better resolution for the eye candy experience. Al be it a bit more challenging.
With video quality now days folks are not gaming the game, there is no need to. I was referring to 7 years ago and my lower end rig showing the dots better at low res not stating that this is something people do now.
Further, Its not harder to get information from the dots at all. The closer rate their orientation is clearly ascertainable.You just need to learn how to connect the dots so to speak

There are many ways to tell whats going on, many cues that one learns over time. For any a player with limited hours flying no icons its understandable that a person would have issues determining closer etc. It is a bit more changeling at first, I agree
I said the same things myself, I had no clue at first ..SA OVERLOAD..

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After I got used to it it became very obvious, almost automatic.... I still stink as a fighter pilot, but at least I know whats going on around me..
Its a mater of spending enough time at it to better understand it. Identifying a friend or foe, orientation, closer rate and so on is a developed skill needed for the no or short icon settings.
It takes a commitment to develop a new set of skills that many are just not willing to make.
Its easy to just try it a few times, get slaughtered and give up. Quitting and forming a negative opinion before any thing was really learned. Its not for everybody, but if a player has the determination to stick to it and not ring the bell it becomes something very enjoyable and delivers a white knuckle thrill.
