My wish is for the Space Battleship Yamato with veritech fighters.
Specs:  
General characteristics
Class   Yamato class battleship
Registry   None
Maximum speed   50 Space Knots
Fighters   Cosmo Tigers, Cosmo Zero, Cosmo Pulsar, Cosmo Pulsar Bomber
Auxiliary craft   Hospital and Medical shuttles
Armaments   
6 Barrel Wave Motion Gun
Shock cannons
Pulse lasers
Missile silos
Defenses   
Reflective shield
Bubble shield
Missle barrier shields
Propulsion   Wave Motion Engine
Mass   62,000t
Length   285.8m
Width   34.6m
Height   77.0m

It could augment the proposed Nuke with planet destroying capability.  Once the nukes are used, the Battleship could be called out by the losing country at the cost of the net of all players on that side's perks.  The wave motion gun can be fired only once, per up.  It could be rearmed future additions to the game like a space port.  
Also, it could be modified to carry veritech fighters.  Which saw extensive service in our interstellar battles.  

Specs:
General characteristics
Maximum speed   Mach 2.71 at 10,000 m
Mach 3.87 at 30,000+ m
Armaments   External GU-11 55 mm gunpod
1–4 Mauler RÖV-20 anti-aircraft laser cannons
Four pivoting hardpoints under the wings
Propulsion   2x Shinnakasu Heavy Industry/P&W/Roice FF-2001 thermonuclear reaction turbine engines[1]
Power   11,500 kgf /650 MW each
Mass   13,250 kg (empty)
Length   14.23 m (fighter mode)
11.3 m (GERWALK mode)
4 m (battroid mode)
Width   14.78 m (fully extended)
8.25 m (swept)
7.3 m (battroid mode)
Height   3.84 m (fighter mode)
8.7 m (GERWALK mode)
12.68 m (battroid mode)
I think these could help answer the problem of the KT.  It would be real hard for the KT to move its turret fast enough to track and fire on one in Battroid mode.  
I really thing this is a creative idea and one that certainly has never made it to the boards.  Thoughts?