Author Topic: 88MM Proximity Fuses  (Read 2346 times)

Offline MK-84

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Re: 88MM Proximity Fuses
« Reply #15 on: February 19, 2012, 09:24:39 PM »
hell no! 88s are already more effective than they should be. if you want to shoot a plane down, get in a plane.

I dont find them terribly effective unless I fly stupid.  When I see 88 bursts starting to zero in, I change altitude, airspeed and distance, and the issue essentially goes away.

Offline Motherland

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Re: 88MM Proximity Fuses
« Reply #16 on: February 19, 2012, 10:02:49 PM »
Then, if no proximity fuses how about a manual fuse setting? 

Example: A/C circling at 3.5K, set fuse (as was done in WW-II using range finders) to match planes distance from the 88?

It's real and would be fun, which is why most folks play AH.
Have you ever even selected the 88?

Offline kvuo75

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Re: 88MM Proximity Fuses
« Reply #17 on: February 19, 2012, 11:24:39 PM »
Then, if no proximity fuses how about a manual fuse setting?  

Example: A/C circling at 3.5K, set fuse (as was done in WW-II using range finders) to match planes distance from the 88?

It's real and would be fun, which is why most folks play AH.


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« Last Edit: February 19, 2012, 11:27:23 PM by kvuo75 »
kvuo75

Kill the manned ack.

Offline coombz

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Re: 88MM Proximity Fuses
« Reply #18 on: February 20, 2012, 12:17:01 AM »
if you want to shoot a plane down, get in a plane.
Did you see my dad on dogfights yet?
I'll be seeing you face to face possibly next month.

Offline bangsbox

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Re: 88MM Proximity Fuses
« Reply #19 on: February 20, 2012, 01:19:22 AM »
what i like to know is how far the burst to damage/  shrapnel effectiveness range is.  I.E. how close does burst need to be to have a % of a chance of hurting something. i personally think 600 out and .001% chance of damage/ a hit would not be unreasonable. but tis a guess and only a modest understanding of shrapnel disbursment. i know this has to be embedded in to the game and this info as well as 5in should not be "an HCT" job security secret because many tests are done and it would available info. lood example "if u wanna damge something with a .30 cal hit it, if u want to damage some thing with 88 have shell burst within 100/ or just a chance at hitting it 300/ if at certain angles 300/ or even 20. so much info that is "known" and being with held for us to learn. problem is for me is  i dont write it down lol

Offline Tank-Ace

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Re: 88MM Proximity Fuses
« Reply #20 on: February 20, 2012, 01:38:33 AM »
if you want to shoot a plane down, get in a plane.




You do realize that such a statment is no different than those saying 'if you want to kill tanks, go get a tank', right? If we want to take things out of proportion, it could also extend to sinking ships with ordnance, as opposed to the guns a ship, the PT boats, or the SB's.

Not saying anything, all I'm doing is making sure you realize this. You just seem like the type that would say that bombing tanks is fair game because it happened in real life.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline coombz

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Re: 88MM Proximity Fuses
« Reply #21 on: February 20, 2012, 01:52:24 AM »
Personally my motto is "If it's not in the air, I don't care"

I don't bomb GVs (have maybe killed 2 tanks with bombs ever in my entire time playing AH I think), I don't bomb hangars...I might de-ack to help my squaddies on a base take but that's about it.

I would certainly agree with 'If you want to kill tanks, get in a tank".

To me the game is about air combat, and I'm not a fan of someone who is too skill-less to up a plane and dogfight getting a load of kills while they sit relatively safely in a manned gun of some kind.

That's just how I view things. I understand  that not everyone wants the same things from the game as me, but I don't have to like it ;)  *shrug*
« Last Edit: February 20, 2012, 01:55:08 AM by coombz »
Did you see my dad on dogfights yet?
I'll be seeing you face to face possibly next month.

Offline Ruah

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Re: 88MM Proximity Fuses
« Reply #22 on: February 20, 2012, 05:27:18 AM »
yet to get hit by one. . . I basically ignore it.  CV puffy ack on the other hand is a major pain and very scary.

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Offline kvuo75

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Re: 88MM Proximity Fuses
« Reply #23 on: February 20, 2012, 11:42:34 AM »
To me the game is about air combat, and I'm not a fan of someone who is too skill-less to up a plane and dogfight getting a load of kills while they sit relatively safely in a manned gun of some kind.


relatively safe? it's completely safe.  which is another reason i love doing it. "discouraging" vulchers is one of my primary objectives in the game and I can do it almost full time. popping a fool who flew 10 minutes to try to shoot some guy rolling on a runway, only to get a 37mm I take no risk in operating is great..

if someone wants an actual dogfight, they dont hover over an enemy field within range manned ack. they don't vulch. if they dont want to get popped by a manned ack, see my sig.

kvuo75

Kill the manned ack.

Offline Tank-Ace

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Re: 88MM Proximity Fuses
« Reply #24 on: February 20, 2012, 01:26:33 PM »
My main deterent to vulchers is upping an M8 and using the 37mm to open up a can of whoop-arse on them.


For some reason, most people ignore M8's if they don't try to leave the field. I guess its because they're not precieved as a threat to tanks, or aircraft, and as long as its on field, it can't hurt troops.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline caldera

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Re: 88MM Proximity Fuses
« Reply #25 on: February 20, 2012, 02:27:39 PM »

relatively safe? it's completely safe.  which is another reason i love doing it. "discouraging" vulchers is one of my primary objectives in the game and I can do it almost full time. popping a fool who flew 10 minutes to try to shoot some guy rolling on a runway, only to get a 37mm I take no risk in operating is great..

if someone wants an actual dogfight, they dont hover over an enemy field within range manned ack. they don't vulch. if they dont want to get popped by a manned ack, see my sig.



Oh yeah.   :aok
Vulchers are eunuchs looking for easy kills to rack up at little to no risk to themselves. 
They whine when the ack gives them what they so rightfully deserve.
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Offline shotgunneeley

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Re: 88MM Proximity Fuses
« Reply #26 on: February 20, 2012, 04:37:15 PM »
   Good grief! Broaden your horizons guys. Where there is an offense, there is a defense to counter it. Tankers don't like being bombed? Ask for some friendly fighters or AA vehicles to come to the area. Don't like being shot out of the sky by non-aircraft enemies? Fly smart in a group to use one guy as a distraction while another gets the AA gun from behind. Don't like hordes? Then up something at the first sign of one (most are NOE), so get get some alt/energy and fly smart until you get backup.
   All I'm seeing is a lot of "I just got killed, so there's either something wrong with the game or the enemy is not playing fair"

Back on topic with the 88 flak. Ive gotten 2 kills as a result of direct hits less than 1.5k away. Its tough to handle because you have to give the shell anywhere between 1-30 seconds to get to the target distance. I wouldn't waste my time on fighters, another fighter or LAAG would be better to stop those. Since bombers are coming in straight and level, that reduces the variables by a lot. The toughest part about it is trying to quickly change the fuse lengths because they are carried out to a hundredth of a k-yard. You might have to set the fuse as much as 3k in front of the plane to get even close. Ive only been back one day, but my initial impression is that operating a single flak is not enough to pose a serious threat to high buffs, but could possibly distract them enough to make a mistake. I don't know, haven't been on the receiving end of one yet.
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Offline EVZ

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Re: 88MM Proximity Fuses
« Reply #27 on: February 21, 2012, 10:44:39 AM »
isnt that what c and v do?
I think he means the gunsight autosets the fuse, heck ... I'd settle for a gunsight !
:lol
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Offline BigKev03

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Re: 88MM Proximity Fuses
« Reply #28 on: February 21, 2012, 07:06:59 PM »
As others have posted the Germans did not use proximity fuses for the 88mm Flak.  However, the 88mm flak gun was directed by a very good range finding device.  I dont know how that could be incorporated into the game to reflect the accuracy of the range finder so the crews could set the fuse to burst at altitude??  Maybe some of the more experienced could give a say??  Right now it is just practice, practice, practice.  But it is almost unfair when you compare the 5" proximity fuse to the 88mm.  Those 5" are deadly accurate.  Seems like each time I come near one it hits me when I am in a bomber.  LOL. 

BigKev

Offline USBP1969

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Re: 88MM Proximity Fuses
« Reply #29 on: February 22, 2012, 12:19:06 PM »
Gun - not on my keyboard, but I'll look it up in key settings.  Mine is remapped as I have been using the same keys (depending on game) since 1999.

Maybe there is still hope.