3:my point..gamey
4: really? cause my engine has never given out unless it was shot to hell, oil, or fuel leaked.
5: only in compressions
7: IRL, they did. just listing something that is gamey
8: bombers that caught fire never made it back..hmm? I've heard first hand accounts of planes that caught fire and they made it back. a P47 was jumped by a 190 ace and the 190 caught it on fire. the Jug spun out, while on fire. the pilot recovered and made it home..that is, after a fight. Never has a P47..much less any plane in AH EVER done that.
10: they obviously dont work as they did in RL. thats a given.
11: if we had a 1.00 FBR what makes you fly for 2 hours to find a fight? I never knew changing the FBR would also completly rearrange the maps.
12: true, yet another listing of gameyness
You consistently miss the point....
It's "gamey", because it's a game. One of HTC's goals is to encourage combat. Thus, systems are simplified. I'd rather be fighting than managing systems. There are plenty of flight sims that place emphasis on systems. Ever sit on a runway and watch other players land? It's often comical. Now, let' complicate this by having fully functioning systems and a reliability factor. It would be chaos. More than a few would become disenchanted and move on to another game.
Now, other things....
Point 5 above: Many aircraft suffer from stiffening controls well below compressibility speed. Just because your controls don't respond well doesn't mean you're into compressibility. This simulates the actual issues of the real aircraft. It reflects the lack of mechanical advantage of the stick and/or rudder pedals to overcome aerodynamic forces exerted on the control surfaces. If you're not buffeting, you're not into compressibility...
Point 8 above: Very few aircraft that suffered a fuel fire made it home. The fire must self extinguish, which is unlikely if a fuel tank is damaged enough to leak. An oil fire may go out, but even then, it's a huge risk to stay in the aircraft. Pilots were trained to bail out in the event of a fire. It would be stupid not to.
Point 11 above: MA fuel burn was once 1.5. It was adjusted to 2.0 to encourage better game play.