Author Topic: 60 of my buddies vs the ack (hangars dropped)  (Read 9872 times)

Offline Ruah

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #15 on: June 16, 2012, 02:21:46 AM »
sometimes I find myself in a horde to capture a base I think is important. . .but for the most part I relish the 1v1 2v1. . .

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Offline waystin2

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #16 on: June 16, 2012, 08:49:25 AM »
sometimes I find myself in a horde to capture a base I think is important. . .but for the most part I relish the 1v1 2v1. . .

Hey Ruah, don't forget the fun 3 v 2, 4 v 2, 5 v 2, etc that we have found ourselves in! :uhoh :D :)
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Offline --)SF----

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #17 on: June 16, 2012, 09:00:34 AM »
Herd Mentality.

Offline The Fugitive

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #18 on: June 16, 2012, 09:30:56 AM »
I wish the score table kept all the old numbers for squads. I'd love to be able to look back to compare the Mafia back when I, Tzr, and Mugz ran the squad, with the "mega" squads of today.  I think we were one of the first "mega" squads in Aces High. We had two full squads, and a third with just a few guys in it (porking wing), over 60 guys with at least 20 showing up for a squad night twice a week. We got to the point the taking a base was nothing (11 bases in 3 hours once, on one front, against defenders), also it was VERY boring. Splitting up the squad to hit 2 and 3 bases at once upped the challenge for us and made it much more fun. It also gave the defenders a chance to be able to fight back and win now and then, which in turned made us adjust our attack on the fly to continue the attack.

We KNEW we were a horde, but instead of using those numbers to roll over base after base, we instead went for the challenge of spreading ourselves out. It was more fun for everyone involved. Did we ever take 11 bases in a squad night again? LOL!! nope! I think the best we ever did after that was 4-5, but we had a lot more fun. The thrill of taking a base doesn't mean you just roll over it. If you fight, and fight hard for it, it is so much more thrilling. The suspense of wondering do we have enough fighters for cover? Will the VH stay down long enough? Will the goon be found? All added to the thrill. Which roller coaster is more fun, one with a long climb, and sudden drop and you unload, or one that has a long climb and number of drops, rolls, another long climb followed by more drops and turns and rolls to finally unload?

I understand a newbs need to hide in a horde, but it's my opinion that it's up to a mission leader/squad leader to push these people to get better. Better players means better game play for everyone.

Offline Getback

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #19 on: June 16, 2012, 11:54:17 AM »
Well it's good and bad for me. First the bad. One night this week I look over the map and knights are being heavily horded by both sides and both sides had huge numbers over us. Some of the missions were numbering in the 50s. Maybe half that country was in the mission. It was just too much for me that day. I logged.

The good. It sure is fun knocking some of the mission guys down while they think they are safe. Had a run the other day where a large horde was upping. They were a tight packed group of 17s with pony escorts. Just as they got out of their dar I attacked. Found 2 folks afk. hehe. Now the escorts were higher and gunning for me. I dove out hoping to drag them down. One bit. We got into a bit of a fight, right on the razor's edge. Finally he lost control and smacked mother earth. Now that was pretty cool.

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Offline bustr

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #20 on: June 16, 2012, 05:54:33 PM »
Everyone goes through the same roughly 1 to 3 year cycle with this game when they start.

Of 100 new players 80% who stay with the game through the first year will choose to play with a larger group of friends and countrymen for the rest of their career in the game with changing priorities as their skill sets improve over time. Many will not have the spare time to seek training or be interested in anything but logging on and shooting at things while interacting with their freinds. In varying degrees the social "belonging" is the attraction while the uniquness of this game creates a fun gathering location to enjoy a shared experience.

The remaining 20% will exhibit varying degrees of inate talent, agressiveness and EGO need to excell at all costs with an extreme intollerance of anyone not like themselves. Predictably they tend to spend time in the DA jousting with the like minded 20% still active from past generations and their current generation. A common theme over the generations of this 20% is a visceral disguste for how many of the other 80% choose to play this game and an ongoing misguided campaign that with enough negative peer preassure, the other 80% will be humiliated into to becomeing like themselves or even leave the game.

Predictably the 20% are some of the first to burn out by the third year and leave this game out of bordom or blaming the other 80% for creating an environment of lousy game play. Other than the eyecandy and new players, this game dosen't change very much. A nearly unrestriced sandbox to express your imagination in.

This is a game that cannot be won. You can only play it in the face of your current perceptions of yourself and what you feel you need from it. Everything else is a reflection of how you view and react to other people's choice of game play. Respecting HTC's few rules, there is no right or wrong way to play this game. Just the illusion that other player's opinions about you matter.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline vTM

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #21 on: June 16, 2012, 06:40:31 PM »
Well as one of the oldest members of the vTards i joined in the hording just to learn how the game worked. Dogfite taught me alot. but ill tell you ive learned more in the last yr from flying alot of two man patrols with vReaper. Getting killed an going right back into the fray. Ive killed an been killed by the best guys in the game. Shawk on more than one occasion has pm'ed me a after he blew me out of the sky an asked if i learned something. as for butcher, id love the chance to improve. I know my squad isn't liked but i think that's cus some members have a rather dubious reputation. but trust me  you couldn't find a better group to help you.
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Offline captain1ma

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #22 on: June 16, 2012, 09:16:27 PM »
once apon a time, JG54 would announce on 200 what base we were going to take, and head for it. by the time we got there, it was swarming with defenders. while milking bases was fun at times, jumping into a hornets nest was even more fun. we mostly never survived but we sure had fun trying!

Offline Dace

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #23 on: June 16, 2012, 09:35:18 PM »
Everyone goes through the same roughly 1 to 3 year cycle with this game when they start.

Of 100 new players 80% who stay with the game through the first year will choose to play with a larger group of friends and countrymen for the rest of their career in the game with changing priorities as their skill sets improve over time. Many will not have the spare time to seek training or be interested in anything but logging on and shooting at things while interacting with their freinds. In varying degrees the social "belonging" is the attraction while the uniquness of this game creates a fun gathering location to enjoy a shared experience.

The remaining 20% will exhibit varying degrees of inate talent, agressiveness and EGO need to excell at all costs with an extreme intollerance of anyone not like themselves. Predictably they tend to spend time in the DA jousting with the like minded 20% still active from past generations and their current generation. A common theme over the generations of this 20% is a visceral disguste for how many of the other 80% choose to play this game and an ongoing misguided campaign that with enough negative peer preassure, the other 80% will be humiliated into to becomeing like themselves or even leave the game.

Predictably the 20% are some of the first to burn out by  :bolt: third year and leave this game out of bordom or blaming the other 80% for creating an environment of lousy game play. Other than the eyecandy and new players, this game dosen't change very much. A nearly unrestriced sandbox to express your imagination in.

This is a game that cannot be won. You can only play it in the face of your current perceptions of yourself and what you feel you need from it. Everything else is a reflection of how you view and react to other people's choice of game play. Respecting HTC's few rules, there is no right or wrong way to play this game. Just the illusion that other player's opinions about you matter.

Nothing I've ever read on this board was able to explain it better. Very good post bustr. :aok

Offline matt

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #24 on: June 17, 2012, 09:59:15 AM »
I faced Chuwie enough times, without 40+ behind him there is a reason for the hording.
all HAIL butcher kinG of AH  :headscratch::aok  :rolleyes:

Offline matt

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #25 on: June 17, 2012, 04:47:12 PM »
Everyone goes through the same roughly 1 to 3 year cycle with this game when they start.

Of 100 new players 80% who stay with the game through the first year will choose to play with a larger group of friends and countrymen for the rest of their career in the game with changing priorities as their skill sets improve over time. Many will not have the spare time to seek training or be interested in anything but logging on and shooting at things while interacting with their freinds. In varying degrees the social "belonging" is the attraction while the uniquness of this game creates a fun gathering location to enjoy a shared experience.

The remaining 20% will exhibit varying degrees of inate talent, agressiveness and EGO need to excell at all costs with an extreme intollerance of anyone not like themselves. Predictably they tend to spend time in the DA jousting with the like minded 20% still active from past generations and their current generation. A common theme over the generations of this 20% is a visceral disguste for how many of the other 80% choose to play this game and an ongoing misguided campaign that with enough negative peer preassure, the other 80% will be humiliated into to becomeing like themselves or even leave the game.

Predictably the 20% are some of the first to burn out by the third year and leave this game out of bordom or blaming the other 80% for creating an environment of lousy game play. Other than the eyecandy and new players, this game dosen't change very much. A nearly unrestriced sandbox to express your imagination in.

This is a game that cannot be won. You can only play it in the face of your current perceptions of yourself and what you feel you need from it. Everything else is a reflection of how you view and react to other people's choice of game play. Respecting HTC's few rules, there is no right or wrong way to play this game. Just the illusion that other player's opinions about you matter.
:salute

Offline Bender

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #26 on: June 17, 2012, 04:52:59 PM »
I find it mildly amusing that a guy who I hear accused of cheating a lot of time, complains of hoarding.  Is that why you cheat, your hatred of hoarding missions?  I don't know you from a hole in the ground nor do I have any proof, I just hear people saying, "Debrody is spying again and such"

Offline Lusche

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #27 on: June 17, 2012, 04:54:24 PM »
Someone looking for PNG by the first post?  :noid
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Offline bustr

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #28 on: June 17, 2012, 05:35:01 PM »
Wow, that was a "Shiny Metal Bite"......

Hoarding is part of the game culture. But, even I have experienced hoards that make you go play target in the TA for a while.

You can't win this game. You can only play it and weather the crapola that blows your way sometimes. Very often in 15-30 minutes an opportunity presents itself for you to harvest baby seals or knock heads with the likes of Debrody on a different side of the map.

If you get frustrated in real life with how others conduct themselves easily. This game will eventualy become a personal rage fest for you. The 20% I mentioned earlier tend to have this issue as an occupational hazzard of driving themselves a bit harder than they percieve others are willing to do for the same goals.

Perception then becomes everything to the personal self esteem currency of the results.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline BaldEagl

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Re: 60 of my buddies vs the ack (hangars dropped)
« Reply #29 on: June 17, 2012, 05:47:54 PM »
You can't win this game.

Balony.  There's a hundred ways to win in this game which is a big part of it's appeal.
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