Author Topic: How Chuwie ruined the game today  (Read 12277 times)

Offline matt

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Re: How Chuwie ruined the game today
« Reply #90 on: July 03, 2012, 01:15:00 AM »
Waystin,

Now you forgot to count our freinds and guests on channel who occasionally expand our ranks. Admittedly we have no control over them and what they choose to do. And they like following along when we pick fights away from our own green DAR map hoard. Or the few times all of the squads who are personal freinds of Pandora hooked up with her and started taking feilds. She has alot of friends in her own right who like to spend time together playing the game.

So I'm expected to beleive this is a bad thing having freinds in an online community who enjoy playing a game together as a group? With as many long timer members of the POTW, I'm already 10 years into this game myself, we all have many in game freinds and squads who want to have fun together and join up with us when they are online for a few sorties. This story is the same for all three countries communities of squads and their freinds hooking up to have fun playing the game together.

I'm going to venture those complaining the loudest about "groups" playing together as freinds in a game with no rules tend to spend their time playing the game from the mindset a bit like story book samurai stories of individual dueling and contests of arms from The Heian to the The Nambokuchô Period ending with the Muromachi Period. So far our Shogun likes the way his Empire is being utilised by those paying his access tax to the 21st century combat sand box.
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In the Muromachi period in Japan where the manner in which swords were worn for combat changed from the "tachi" slung like a calvery saber for honorable horse back combat between "Samurai". To the "katana" pushed through the sash and quickly drawn for slashing close quarters attacks worn by most combatants. The non-Samurai blood line "Ashigaru" or foot soldier(peasant class) in large units with his spear, naginata, bow and "katana" came into being. This became the eventual end of the lone "Samurai" dueling on battle feilds due to the real danger of being hacked to bits by hoards of "Ashigaru" while pinned down by spears and arrows. There was no GLORY found in feeding themselves to the reality of superior numbers with the limitations of a single man. In reality dueling was deuling and battle was battle. And why there are shools of deuling(Kendo, Iaido) and shools of strategy(Kenjutsu) in Japan to this day.
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I guess it's time for HTC to impliment a "Save Our Noble Samurai" rule with draconian punishments including ejection from the game for non-compliance or respect for those who protect the higher ideals of our game in spite of oursleves.

Lets see if I can distill all of this whining down to what the Noble Samurai want....

First:

Hitech will code 2 keys which works like Check-6 but, sends a challenge (Challenge-Call from Player X) to any con to 1 v 1 which the challenged must hit the response key to. Non-acceptance of the challenge message results in a HOST text message in neon bright cowardly YELLOW:

Player xxxx refused a challenge from player yyyy so is a COWARD

And you are emidiatly sent to the tower for non-compliance to mull over your cowardess. Bombers, C47 and Storch not applicable. AFK and personal emergencies are your own fault. A monthly list will be posted of Cowards and who they refused to fight along with all other stats. I expect this to be abused adfinitum like the report function gets gamed to punish players. But, negative reinforcment will cull game killing Cowards from our ranks and populate Aces High with those who really get what it's about. Whatever that may be.......

After 10 years the following list is the best I can reduce most of the game play complaints down to by those who beleive unregulated groups are killing the game. It's funny how as an unregulated play entity, opposed to other games, AH outlasts them.

Draconianly Enforced Rules:

1. - No more than 6 players can be a squad. Squads cannot have additional wings.
2. - Missions can have no more than 6 members.
3. - No more than 6 players can be on a VOX channel at a time.
4. - Only single players can fight each other at a time. No more superior numbers against an individual or inferior numbers.
5. - Bomber boxes will be discontinued and bombs larger than 500lb will be perked at 250 per bomb.
7. - No more NOE missions to defeat defenders by dishonorably hiding their intentions.
8. - Mission members are not immune to the "Challenge" button.
9. - Hiding in ack for longer than 5 seconds results in the ack killing you including CV.
10. - CV can only come within 20,000 yards of any shoreline.
11. - CV auto ack is only effective up 15k feet, out 5k yards and starts at 5k feet alt. At 1k yards out, ack is from water up to 15k.
12. - GV cannot be bombed, only shot from the ground or the air including rockets within 1k of an airfeild by aircraft.
13. - Players cannot begin earning Perks until they have played for a year or achive 120 honorable kills to 10 deaths in a tour.
 
14. - No more than 12 players can up planes from any airfeild or CV and be in that sector. The tower won't let you launch untill the sector count drops below 12. A sector player counter will be coded to each tower to give real time info.

15. - Moderators will monitor fights and randomely tower combatants from both sides when the numbers become uneven or greater than 12 per side. 36 max if it's a mix of all three countries. Side balancing will be enforced by the moderators up to ejection from the arena for repeat offenders. Even when only 1 player from a contesting country is left in a combat area with 12 of a single country or 24 of two countries. It's in the Moderators discretion to tower all but a single challenger for the 1 player to assure fairness of opportunity to the disadvataged single player.

16. - Fairness Will Be Enforced At All Times By The Moderators, Without Restriction To The Moderators Decisions Or Motives.

17. - All moderators will have illuminated Icons to such at all times to use presence as enforcement.

I here by nominate "The Fugitive" as the first Moderator General of Aces High to enforce Fairness in the game over all of us.

Any sane adult knows forcing outcomes of conduct to halt evolutionairy change upon human cultural, societal or social groups that don't wish to comply, then requires cohersion by force of emediate and draconian consiquence forever after to freeze them in time. This is how minorities through history have enforced tyranny upon majorities by some form of deception and\or Proxy Enforcers like our so far benign Moderators. In our case the revolution of the Ashigaru will not be by arms but, a foot vote killing HTC's revenue stream.
puff puff puff pass :rofl

Offline kilo2

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Re: How Chuwie ruined the game today
« Reply #91 on: July 03, 2012, 02:13:24 AM »
Reading is so dated and unneccessary with modern media styalised to "see Dick run" visual aids or limited to the attention span of 140 text characters.

I wouldn't worry guys, soon they will have reading eye robotic dogs to help you at cross walks to tell you when the sign says "Go". Opposible thumb reading eye dogs will be available shortly after that to help with the child safe asprin jars and their health warnings. Until then I hope you stay safe and remember "No" and "Go" are different words. They are less than 140 text characters each and even Jane could go up hills with Dick in childrens stories.

Yeah it was not so much the length of the post but the content. Wall of text for humor that fell flat.


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Offline JimmyC

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Re: How Chuwie ruined the game today
« Reply #92 on: July 03, 2012, 02:45:10 AM »
What...your saying Jane is an uphill gardener?
But likes Dick....... :headscratch:
CO 71 "Eagle" Squadron RAF
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Offline Nathan60

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Re: How Chuwie ruined the game today
« Reply #93 on: July 03, 2012, 08:52:42 AM »

I fly alone 90% of the time and haven't flown an NOE mission in at least six years and only then because I joined a squad, found out that's what they did and left two weeks later.  I guess I hurt someone's feelings.   :cry

Nope, Im just saying you dont know what your talking about. and there is probably a reason you fly alone. Im talking about what we do as a squad  and you were completely off base  with your assumptions. Like I said  it doesnt matter what you think  its what others know.
« Last Edit: July 03, 2012, 08:58:52 AM by Nathan60 »
HamHawk
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CHUGGA-CHUGGA, CHOO-CHOO
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Offline Nathan60

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Re: How Chuwie ruined the game today
« Reply #94 on: July 03, 2012, 09:04:51 AM »
Funny.  I've always experienced POTW as among the worst of the horde squads.  It's always more like 30 pigs on two defenders.  Very bold.
Sorry but I don't troll.  I only report what I see.  I've been there flying against your hordes on at least two occasions in the past year, one of them being within the past month.


Wow  a whole 2 times in the past 365 days  you sir are a Pigspert  when it comes to our tactics  and  hordyness that, or you're trolling also,film or it never happened
« Last Edit: July 03, 2012, 09:35:34 AM by Nathan60 »
HamHawk
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FSO--JG54
CHUGGA-CHUGGA, CHOO-CHOO
Pigs go wing deep

Offline The Fugitive

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Re: How Chuwie ruined the game today
« Reply #95 on: July 03, 2012, 09:35:28 AM »
If he only flew 4 times in the last year that would be 50%. A pretty significant number of times to run into a pig horde.   :noid















 :devil














Offline Iraqvet

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Re: How Chuwie ruined the game today
« Reply #96 on: July 03, 2012, 10:53:09 AM »
 We each pay a fee to play a game we enjoy no?........If you do not enjoy the game then do not play it.

For each Hoard/Mission that I see people crying about there can be an equally as devistating Fighter Sweep, Mission etc on the opposing side. But all I ever see is threads like this complaining about them and the wish for AH to regulate/ impose more rules. This is akin to......Dear AH.....They not playing like I want them too....please make them do so. I see comments like ....."Im not gonna fly into a hoard and get killed".....personal choice. Or "Theres too many of them to make a diffrence". More personal choices. It is simply too easy to sit and complain about it than to do anything in oppostion.

As soon as people realize that they cannot control how others will play the game more fun will be had by all. What you can control are your own actions and the way others see you and respond to your actions, ie taking bases, making missions.

Bottom line is get some thicker skin and enjoy the game or at the very least see that AH is not as close to heaven as you want it too be. Or if it really is that bad then quit. :salute
« Last Edit: July 03, 2012, 11:07:27 AM by Iraqvet »
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Offline Iraqvet

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Re: How Chuwie ruined the game today
« Reply #97 on: July 03, 2012, 11:35:35 AM »


This is how I kept the Hoards at bay in Mosul Iraq.........Dont need any armor plating on my Hummve, or Doors  :eek:
***The Perk Tank Snuff***
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The very essence of leadership is its purpose. The purpose of leadership is to accomplish a task. That is what leadership does and what it does is more important than what it is or how it works

Offline The Fugitive

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Re: How Chuwie ruined the game today
« Reply #98 on: July 03, 2012, 11:38:08 AM »
We each pay a fee to play a game we enjoy no?........If you do not enjoy the game then do not play it.

For each Hoard/Mission that I see people crying about there can be an equally as devistating Fighter Sweep, Mission etc on the opposing side. But all I ever see is threads like this complaining about them and the wish for AH to regulate/ impose more rules. This is akin to......Dear AH.....They not playing like I want them too....please make them do so. I see comments like ....."Im not gonna fly into a hoard and get killed".....personal choice. Or "Theres too many of them to make a diffrence". More personal choices. It is simply too easy to sit and complain about it than to do anything in oppostion.

As soon as people realize that they cannot control how others will play the game more fun will be had by all. What you can control are your own actions and the way others see you and respond to your actions, ie taking bases, making missions.

Bottom line is get some thicker skin and enjoy the game or at the very least see that AH is not as close to heaven as you want it too be. Or if it really is that bad then quit. :salute

The problem the is no incentive to up a defensive fighter sweep. Even if you could get your squad to do this often enough to make a difference you going to spend hours flimsy nothing but chasing around the virtual sky to either miss the enemy as they play whack a mole, of just bail as soon as they see a force.coming at them.

There is no counter to the horde and it unbalances game play. And what happens when the horders get bored as we all know they will. A few will stay on and work to get better at the game so they don't need the horde, but more of them will just move on to another game.

Offline Iraqvet

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Re: How Chuwie ruined the game today
« Reply #99 on: July 03, 2012, 11:53:23 AM »
The problem the is no incentive to up a defensive fighter sweep. Even if you could get your squad to do this often enough to make a difference you going to spend hours flimsy nothing but chasing around the virtual sky to either miss the enemy as they play whack a mole, of just bail as soon as they see a force.coming at them.

There is no counter to the horde and it unbalances game play. And what happens when the horders get bored as we all know they will. A few will stay on and work to get better at the game so they don't need the horde, but more of them will just move on to another game.

No incintive to up a fighter sweep? = Lack of motivation, back to what I said about it being too easy to complain about. The bail as soon as you comming at them does not happen to me....I see this in Buffs occasionallly but not often enough to make anything out of it.

I will argue your point that there is no counter to the hoard, as we do it all the time. If a Hoard/Mission is seen. We up a counter Mission/Hoard and as soon as they see we are taking one of thier bases they quickly fall apart in what they are doing elsewhere. It is no more than a game of chess played smart. Vast array of options to counter Missions/Hoards.

I also do not buy the crutch that the hoarders will get board and move on......If that was the case we would not be still visiting this issue at current date. It would have resolved itself long, long ago.
***The Perk Tank Snuff***
HHC 1-502nd "Strike" Infantry 101st Airborne Division Air Assault!
The very essence of leadership is its purpose. The purpose of leadership is to accomplish a task. That is what leadership does and what it does is more important than what it is or how it works

Offline Noir

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Re: How Chuwie ruined the game today
« Reply #100 on: July 03, 2012, 11:58:13 AM »
bishops: the game is fine, maybe reduce the auto ack.
the rest: damn hordes
now posting as SirNuke

Offline Nathan60

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Re: How Chuwie ruined the game today
« Reply #101 on: July 03, 2012, 12:03:28 PM »
bishops: the game is fine, maybe reduce the auto ack.
rooks: what's going on down there?
knights: wheres the  furball?

fixed
HamHawk
Wing III-- Pigs on The Wing
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CHUGGA-CHUGGA, CHOO-CHOO
Pigs go wing deep

Offline Babalonian

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Re: How Chuwie ruined the game today
« Reply #102 on: July 03, 2012, 12:17:40 PM »
just more of his wall of texts that say nothing. :rofl




bad Ink
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Wow, you guys need help.

Offline Babalonian

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Re: How Chuwie ruined the game today
« Reply #103 on: July 03, 2012, 12:21:20 PM »
If he only flew 4 times in the last year that would be 50%. A pretty significant number of times to run into a pig horde.   :noid















 :devil















We all know that Pigs only like to fight with favorable odds.   :rolleyes:
-Babalon
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POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline Nathan60

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Re: How Chuwie ruined the game today
« Reply #104 on: July 03, 2012, 12:28:31 PM »
bad Ink

I dont know what it is about Bustrs wall o texts I think its just his meandering scatter shot style that drives me bonkers.
HamHawk
Wing III-- Pigs on The Wing
FSO--JG54
CHUGGA-CHUGGA, CHOO-CHOO
Pigs go wing deep