Author Topic: A20 Tie Fighter Mystery  (Read 21946 times)

Offline Karnak

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Re: A20 Tie Fighter Mystery
« Reply #15 on: July 06, 2012, 06:01:24 PM »
I agree it is not a perfect representation of what would happen, and I am assuming per the OP that the Fw190A-8 starts with the initiative.  In any sort of sustained uphill maneuvering the Fw190A-8 will have a major advantage, regardless of their respective fuel loadings.

And yes, when I say go up I definitely mean in a spiral.  Don't hand your tush to the A-20G.

I always approach them with respect as I know that some very good sticks like to use them as fighters.
« Last Edit: July 06, 2012, 06:10:29 PM by Karnak »
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Offline Widewing

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Re: A20 Tie Fighter Mystery
« Reply #16 on: July 06, 2012, 06:10:06 PM »
Roll with them?  :noid

They don't roll well, but using rudder speeds up roll rate considerably, at the cost of E (adverse yaw).
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Widewing

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Offline titanic3

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Re: A20 Tie Fighter Mystery
« Reply #17 on: July 06, 2012, 06:20:30 PM »
They don't roll well, but using rudder speeds up roll rate considerably, at the cost of E (adverse yaw).

Never had a problem with an A20. Like I said roll with them, and they're not the only one with rudders.  :aok

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Widewing

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Re: A20 Tie Fighter Mystery
« Reply #18 on: July 06, 2012, 06:44:54 PM »
I agree it is not a perfect representation of what would happen, and I am assuming per the OP that the Fw190A-8 starts with the initiative.  In any sort of sustained uphill maneuvering the Fw190A-8 will have a major advantage, regardless of their respective fuel loadings.

And yes, when I say go up I definitely mean in a spiral.  Don't hand your tush to the A-20G.

I always approach them with respect as I know that some very good sticks like to use them as fighters.

At 4k, an A-20G with 25% fuel is climbing at 2,600 fpm. Not too bad... If the 190A-8 doesn't have adequate separation, it could get ugly. More so if the A-20 has an E advantage.

Every engagement is unique, we can generalize to some degree, but I have never been much worried about a Co-E 190 when in an A-20. Compound that with the skill level of the average pilot....
My regards,

Widewing

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Offline Karnak

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Re: A20 Tie Fighter Mystery
« Reply #19 on: July 06, 2012, 06:51:01 PM »
Widewing,

On the performance spreadsheet I've been doing I have been setting fuel to as close to 30 minutes as I could get it as that is the level I generally target for short offensive hops.

Do you think that is a good level to be testing at?
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Offline Widewing

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Re: A20 Tie Fighter Mystery
« Reply #20 on: July 06, 2012, 06:51:21 PM »
Never had a problem with an A20. Like I said roll with them, and they're not the only one with rudders.  :aok

Don't worry, sooner or later, you will have trouble with an A-20. Eventually, you'll be low and slow and run into someone like Cobia and things will get tense. Many really good sticks have not shown the A-20 due deference, and have been caught flat-footed. Remember that the good A-20 stick will exploit any lackadaisical flying or lack of urgency. These guys do what they do because what they do is usually unexpected.
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Widewing

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Re: A20 Tie Fighter Mystery
« Reply #21 on: July 06, 2012, 06:54:42 PM »
Widewing,

On the performance spreadsheet I've been doing I have been setting fuel to as close to 30 minutes as I could get it as that is the level I generally target for short offensive hops.

Do you think that is a good level to be testing at?

Yes, if you plan on being airborne for more than 15 minutes, you'll need 50% fuel. Add bombs and performance is reduced accordingly. Defensively, 25% is preferred. This assumes you survive the horde long enough to land kills.
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline titanic3

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Re: A20 Tie Fighter Mystery
« Reply #22 on: July 06, 2012, 06:57:32 PM »
Don't worry, sooner or later, you will have trouble with an A-20. Eventually, you'll be low and slow and run into someone like Cobia and things will get tense. Many really good sticks have not shown the A-20 due deference, and have been caught flat-footed. Remember that the good A-20 stick will exploit any lackadaisical flying or lack of urgency. These guys do what they do because what they do is usually unexpected.

Exactly, good sticks don't get killed by A20s. They can certainly get picked by one though.  :aok

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Noir

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Re: A20 Tie Fighter Mystery
« Reply #23 on: July 06, 2012, 06:58:31 PM »
and for some reason the A20 also has bomber class resistance, soaking 30mm's like lancaster
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Offline titanic3

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Re: A20 Tie Fighter Mystery
« Reply #24 on: July 06, 2012, 07:00:54 PM »
and for some reason the A20 also has bomber class resistance, soaking 30mm's like lancaster

Hmm, I've noticed that, but then most of the time, you can latch on their 6 and just use the MGs instead of wasting your cannon rounds. Nothing they can do. If they hop in the rear gun, flying straight and level, take your time and line up the shot.  :)

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Karnak

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Re: A20 Tie Fighter Mystery
« Reply #25 on: July 06, 2012, 07:06:18 PM »
I don't know what you mean "bomber class resistances".  This isn't an RPG where different things get different damage reduction values or some such.

Do you mean that it just has a lot of hit points?  That is generally true of larger aircraft in AH.
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Offline Widewing

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Re: A20 Tie Fighter Mystery
« Reply #26 on: July 06, 2012, 07:11:57 PM »
Hmm, I've noticed that, but then most of the time, you can latch on their 6 and just use the MGs instead of wasting your cannon rounds. Nothing they can do. If they hop in the rear gun, flying straight and level, take your time and line up the shot.  :)

You're thinking about the average MA A-20 pilot... Not the experten, who will never, ever man the rear turret. However, sometimes the experts do bring a gunner, which can complicate things. Getting on the 6 of a top A-20 stick isn't easy. If you're at similar speeds and altitudes, you may find the that you are the one with someone latched on your 6. I can see you haven't dueled against a top A-20 stick yet....
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline JUGgler

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Re: A20 Tie Fighter Mystery
« Reply #27 on: July 06, 2012, 07:14:00 PM »
F3 view makes the A20 4 times the ride it should be  :aok



Just saying  :O


 :bolt:




JUGgler
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Offline Widewing

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Re: A20 Tie Fighter Mystery
« Reply #28 on: July 06, 2012, 07:20:48 PM »
F3 view makes the A20 4 times the ride it should be  :aok



Just saying  :O


 :bolt:




JUGgler

I don't know that I agree with 4X better... However, it is a very big advantage, especially in a multi-con fight. In addition, with practice, you can shoot with good accuracy from the F3 view. I've always advocated that you should not be able to shoot the forward guns when not in the cockpit. Just gotta convince HiTech.....
My regards,

Widewing

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Offline titanic3

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Re: A20 Tie Fighter Mystery
« Reply #29 on: July 06, 2012, 07:38:51 PM »
You're thinking about the average MA A-20 pilot... Not the experten, who will never, ever man the rear turret. However, sometimes the experts do bring a gunner, which can complicate things. Getting on the 6 of a top A-20 stick isn't easy. If you're at similar speeds and altitudes, you may find the that you are the one with someone latched on your 6. I can see you haven't dueled against a top A-20 stick yet....

I'm game for an A20 duel.

  the game is concentrated on combat, not on shaking the screen.

semp