Author Topic: 150 octane fuel  (Read 11271 times)

Offline Fox

  • Copper Member
  • **
  • Posts: 169
Re: 150 octane fuel
« Reply #120 on: August 09, 2012, 09:43:13 AM »
I don't agree with the argument that you shouldn't add something because it is too good, which is basically what several people as saying.  If you use that argument, you wouldn't add the King Tiger or ME262, etc, etc.  One could say that the King Tiger and ME 262 were good and saw service during the war so they should be included in the game.  If that is the case though, why shouldn't the 150 octane allied planes be added.  They could be perked as necessary to avoid unbalancing the game.

Offline titanic3

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4235
Re: 150 octane fuel
« Reply #121 on: August 09, 2012, 09:50:12 AM »
No, you add these things, you make it nearly impossible for an Axis plane to kill an Allied plane as they can just dive and run away. It's already extremely hard to catch and kill a Tempest, and you guys want 10 more of them in the form of P51s, Spits and an even faster Tempest?  :huh No one would ever want to fly LW in special events post 1944 as they would just get decimated.

  the game is concentrated on combat, not on shaking the screen.

semp

Offline icepac

  • Platinum Member
  • ******
  • Posts: 6996
Re: 150 octane fuel
« Reply #122 on: August 09, 2012, 09:51:17 AM »
The war was pretty much won before 150 octane showed up.............but, if it was used in the war, why not allow it?

That said, any usage of methanol/ethanol/water injection and nitrous oxide...........if proven to have been used in squadron strength even for a short period, should also be in game.

If we required pilots in aces high to be tasked with managing an engine, most wouldn't know how to get anything out of 150 octane anyway.

My thought is that our planeset is way too top heavy and more should be done to fix the glaring holes in it rather than making every late war plane into a tempest.
« Last Edit: August 09, 2012, 09:56:05 AM by icepac »

Offline Debrody

  • Platinum Member
  • ******
  • Posts: 4487
Re: 150 octane fuel
« Reply #123 on: August 09, 2012, 09:57:25 AM »
To Guppy (and Fox):
the Ah's spit16 is far from being a clipped spit9. It has the spit8's engine, ergo its much more effective at lower altitudes. For me its more like a lighter, faster, more nimble spit8.
As a former member of the "Luftwaffe crowd", can i ask you to phrase a bit milder? Look, my aircraft does 335 at sea level, 388 at 21k, climbs 4000 feet/min, turns around in 18.5 seconds, yet there is a spitfire mark16 what does 344 at sea level, 408 at altitude, climbs 4600 feet/min and turns around in 15.6 secs. If the allied players get 150 octane, they get an aircraft that does ~360 at sea level, ~415 at altitude, climbs ~5000+ feet/min, and turns around in less than 15 seconds, whats the reason that i should continue to fly my "1944" ride? Yes sir, even the "Luftwaffe crowd" needs a minor chance to win. And i still hold that the spit14 should have nearly the same ENY as the K4: ~10.

To Titan:
Guppy have never asked for 150 octane, even more, he is against it. I dont know if you have noticed it  : )   Please dont make an elephant from the mouse. Thank you.

Debrődy
AoM
City of ice

Offline danny76

  • Gold Member
  • *****
  • Posts: 2583
Re: 150 octane fuel
« Reply #124 on: August 09, 2012, 10:02:11 AM »
No, you add these things, you make it nearly impossible for an Axis plane to kill an Allied plane as they can just dive and run away. It's already extremely hard to catch and kill a Tempest, and you guys want 10 more of them in the form of P51s, Spits and an even faster Tempest?  :huh No one would ever want to fly LW in special events post 1944 as they would just get decimated.

I disagree. Now I am at best a comprehensively useless cartoon pilot, but I have killed Tiffs and 262's in Brewsters and Hurri's and Spits. All this would mean is that the timid guys would just run quicker (or hopefully overspeed and compress right past me). Would an extra few mph make all that much difference? I think not. And when you get down to brass tacks, they had the fuel, they used the fuel, and we are trying to play a simulator of WW2 air combat, based on the realities of the technologies of the time. Well, as far as I'm concerned anyhoo :joystick:
"You kill 'em all, I'll eat the BATCO!"
The GFC

"Not within a thousand years will man ever fly" - Wilbur Wright

Offline Debrody

  • Platinum Member
  • ******
  • Posts: 4487
Re: 150 octane fuel
« Reply #125 on: August 09, 2012, 10:15:57 AM »
I disagree. Now I am at best a comprehensively useless cartoon pilot, but I have killed Tiffs and 262's in Brewsters and Hurri's and Spits. All this would mean is that the timid guys would just run quicker (or hopefully overspeed and compress right past me). Would an extra few mph make all that much difference? I think not. And when you get down to brass tacks, they had the fuel, they used the fuel, and we are trying to play a simulator of WW2 air combat, based on the realities of the technologies of the time. Well, as far as I'm concerned anyhoo :joystick:
The key is the balance, Danny. How many times you have died in that brewster til you could kill one tempest?
Imagine this: random Luftdude upping his 365mph, 4600feet/min, 19secs turn rate K4. The enemy is a spit16: 360mph, 5000feet/min, 15secs. Or a 390mph pony. Or a 395mph Tempest. What would be the kill/killed ratio?
What would motivate the given Luftdude to continue to fly his aircraft when its allied (and probably much more popular) counterparts outdoes it in every single aspect?
What if the given Luftdude is a patriotic idiot like me and dont wanna fly allied rides? What would keep him here, what would motivate him to play this game anymore?

I already know top20 ranked players who dont fly anything else but spixteens at 20k+ and run 2 sectors from my g6 when he cant BnZ bore me to death. God save them.
AoM
City of ice

Offline Scherf

  • Gold Member
  • *****
  • Posts: 3409
Re: 150 octane fuel
« Reply #126 on: August 09, 2012, 10:21:16 AM »
Please, no 150 octane in AH.
... missions were to be met by the commitment of alerted swarms of fighters, composed of Me 109's and Fw 190's, that were strategically based to protect industrial installations. The inferior capabilities of these fighters against the Mosquitoes made this a hopeless and uneconomical effort. 1.JD KTB

Offline titanic3

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4235
Re: 150 octane fuel
« Reply #127 on: August 09, 2012, 10:22:38 AM »
I disagree. Now I am at best a comprehensively useless cartoon pilot, but I have killed Tiffs and 262's in Brewsters and Hurri's and Spits. All this would mean is that the timid guys would just run quicker (or hopefully overspeed and compress right past me). Would an extra few mph make all that much difference? I think not. And when you get down to brass tacks, they had the fuel, they used the fuel, and we are trying to play a simulator of WW2 air combat, based on the realities of the technologies of the time. Well, as far as I'm concerned anyhoo :joystick:

So have I...because regardless of what plane they're in, noobs are gonna die against a better player. For players that's even mildly decent, they'll KNOW when to run and when to engage, it'll be a pickfest even more than it is now. And it's not just a "few extra mph", it's speed boosts ranging from 7 to 30. The Mustang basically becomes a long legged Tempest. Climb rate is also increased.

It's not a sim, it's a game that uses WWII planes with realistic physics. If it was a sim, you would be taking 5 minutes to prep your engine to take off. You have to balance   a game, otherwise, one side (in this case the Allies) gets the upper hand and a huge huge advantage. Would you play a game where all you have is a Lee Enfield going up against M107s and M249s? Would you play a game where all you have is a Honda Civic against an Aston Martin and Spyker C8? And would you play a game where your favorite plane is forced to go up against planes that are flying 20-40 mph faster, climbs better, turns better, and has better range?


  the game is concentrated on combat, not on shaking the screen.

semp

Offline Squire

  • Aces High CM Staff (Retired)
  • Platinum Member
  • ******
  • Posts: 7683
Re: 150 octane fuel
« Reply #128 on: August 09, 2012, 10:33:53 AM »
OMG not this topic again. :O
Warloc
Friday Squad Ops CM Team
1841 Squadron Fleet Air Arm
Aces High since Tour 24

Offline Noir

  • Platinum Member
  • ******
  • Posts: 5964
Re: 150 octane fuel
« Reply #129 on: August 09, 2012, 10:38:27 AM »
OK it would be bad for the luftwaffe, but these 150 octane planes would be perked.
now posting as SirNuke

Offline Fox

  • Copper Member
  • **
  • Posts: 169
Re: 150 octane fuel
« Reply #130 on: August 09, 2012, 11:55:22 AM »
Titan, I am not saying the 150 octane should be added to the current plane with the same ENY.  Given the performance improvements, many of the planes (I don't even know which planes would get the higher octane) would be perked.  If I understand correctly, some of the German planes used the higher octane fuel as well, so this isn't an allied only improvement.

As long as the new versions are basically different variants with different perks or ENY, I don't understand the reason why people are against them.  They will be faster than the current planes, but still slower that the 262 for example.  If the concern is having fast perk planes that put unperked planes at a huge disadvantage, that situation already exists today with the current perk planes.  Adding more perk planes will just add more variety to the game and give players more options, which I don't think is a bad thing as long as the perk price is set to keep them from overrunning the arena.



Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20385
Re: 150 octane fuel
« Reply #131 on: August 09, 2012, 12:10:14 PM »
No, you add these things, you make it nearly impossible for an Axis plane to kill an Allied plane as they can just dive and run away. It's already extremely hard to catch and kill a Tempest, and you guys want 10 more of them in the form of P51s, Spits and an even faster Tempest?  :huh No one would ever want to fly LW in special events post 1944 as they would just get decimated.

So we need to make sure that the Luftwaffe always wins so they will keep playing?  I'd suggest you've done a fine job insulting a lot of good Lutwaffe cartoon pilots just now.

Dan/CorkyJr
8th FS "Headhunters

Offline titanic3

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 4235
Re: 150 octane fuel
« Reply #132 on: August 09, 2012, 12:53:33 PM »
So we need to make sure that the Luftwaffe always wins so they will keep playing?  I'd suggest you've done a fine job insulting a lot of good Lutwaffe cartoon pilots just now.



How bout giving them a fighting chance?  :huh

  the game is concentrated on combat, not on shaking the screen.

semp

Offline Noir

  • Platinum Member
  • ******
  • Posts: 5964
Re: 150 octane fuel
« Reply #133 on: August 09, 2012, 01:07:06 PM »
special events wouldn't necessarily give the 150 octane...

along with the octane how about giving the LW a bone with a late 190A, and a revised radiator on the 190D?
now posting as SirNuke

Offline Guppy35

  • Radioactive Member
  • *******
  • Posts: 20385
Re: 150 octane fuel
« Reply #134 on: August 09, 2012, 01:09:18 PM »
To Guppy (and Fox):
the Ah's spit16 is far from being a clipped spit9. It has the spit8's engine, ergo its much more effective at lower altitudes. For me its more like a lighter, faster, more nimble spit8.
As a former member of the "Luftwaffe crowd", can i ask you to phrase a bit milder? Look, my aircraft does 335 at sea level, 388 at 21k, climbs 4000 feet/min, turns around in 18.5 seconds, yet there is a spitfire mark16 what does 344 at sea level, 408 at altitude, climbs 4600 feet/min and turns around in 15.6 secs. If the allied players get 150 octane, they get an aircraft that does ~360 at sea level, ~415 at altitude, climbs ~5000+ feet/min, and turns around in less than 15 seconds, whats the reason that i should continue to fly my "1944" ride? Yes sir, even the "Luftwaffe crowd" needs a minor chance to win. And i still hold that the spit14 should have nearly the same ENY as the K4: ~10.

To Titan:
Guppy have never asked for 150 octane, even more, he is against it. I dont know if you have noticed it  : )   Please dont make an elephant from the mouse. Thank you.

Debrődy

The Spit LF IX was the same Merlin 66 that the Spit 8 had.  The Spit XVI has the American produced version of the Merkin 66, the Packard Merlin 266.  The AH Spit IX has the Merlin 61 that came in the 1942 Spit IX.  By far the majority of Spit IX had Merlin 66.
Dan/CorkyJr
8th FS "Headhunters