challenge the low perks has never stopped people from resuplying. the reason we stopped is we cant tell if it's working or not. even using the command that was given we still not sure what the heck is going on with the drops. we get the xx time down is reduced by xx minutes. but we still cant tell what it's gonna take to bring it up to 100%.
Its refreshing to read a response (from someone that actually plays the game) that is thoughtful and involves some reasoning. Thank you.
I have been sitting on top of the strats all day today in a 152. I have watched as goon after goon came to strats. I will say that some of the "v" guys are actually dedicated to resupply but not very many other people are. I talked to people flying resupply to get their take on it and I mean people actually doing it and not people that can only think about it. As I already said there is one immediate fix that would get people concerned with scores involved by allowing the goons to rearm. When people fly four and five sorties and there is no effect except their perks grow by fourteen to twenty perks they quit flying supps. That means they flew for thirty minutes to an hour and were not satisfied with the reward involved in the activity.
Bomber pilots want more reward for bombing it than the goons get for resupplying. Its more work they say and they are right that their activity may take them more than an hour but even if the perks given to goons were only one or two per flight they would gain more than the bombers for the same time spent. All that argument does is kill the desire to resupply for anyone that might consider doing that.
I think the choke hold should be taken off the goons! Let them rearm for field supps. Give the bombers more perks for bombing strats. Yes bombers get more perks for bombing towns right now. Resupplying towns gives the same perks as resupplying strats (did you know that?) AND a town can actually be resupplied before the bomber is even out of the radar ring. I have done it (solo). If that changes too much there will be no reason to even resupply towns because the only fix I know of would be to reduce the number of town buildings affected by resupply. That translates into more M3s to get a town up and we all know that players just will not do it.
I understand the reason that goons are not allowed to rearm supps is because they can then rearm at the nearest field and fly a short distance and resupp a town. What is the difference with that than driving an m3 the short distance twice? The goon will still take longer!
The whole resupply topic needs to be reconsidered. I thought that in the past the statistics had been compiled and perks and ENY adjusted according to activity levels? Apparently that has not been the case. So there is no real method for determining how many supply runs should be made or how many perks should be rewarded. Well my wish is for the strats system to get overhauled and balanced so it makes some sort of sense.