So if you already have trim mapped to an analog control for non-Combat trim mode. How will this interact? Say if Pitch is mapped to an analog control but, Roll and Yaw to buttons. Then only the button mapped trim controls will receive the results of the (.Trim xxx) command?
I could see Hitech setting up a trim mode button that can be programed like a single button to cycle preset Tmodes. You would be able to associate any number of them you choose to the button. One if you only wanted say a 350mph trim mode for your favorite ride. I assume turning on Combat trim would over ride any trim commands. So maybe when you enter the Trim dot command or press the Tmode button again it disables Combat trim.
Tmode0 - 125ta
Tmode1 - 250ta <-- these modes would give new meaning to: dang, no fair, I hit the wrong button.
Tmode2 - 300ta
Tmode3 - 350ta
Tmode4 - 400ta
Tmode4 would be great for Yak9u and P51 once over the combat zone. As it is now, I have to go into a slight dive with Combat trim on to get the trim I want, then turn off Combat trim. I suppose a vetern player might want slower speed modes available to avoid Combat trim limitations while TnBing low in the bushes in a spit or Brewster.
Gurgel - Hey guys whats the best trim number for the spit16?
Meanie - Bushes or running away?
Gurgel - ??
Meanie - Alt F4
Gurgel - Tried that and it was so screwy I could see my desktop.
Meanie - spit dweeb.....<@>U<@>