Author Topic: Rank modification  (Read 3882 times)

Offline ToeTag

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Re: Rank modification
« Reply #45 on: November 21, 2012, 04:56:26 PM »
Attack mode is another area that should be adjusted.  Meaning that ground attack should only be scored here to eliminate what some practice.  Meaning they fly a few fighter sorties and then switch to attack mode only after that.
They call it "common sense", then why is it so uncommon?

Offline Vinkman

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Re: Rank modification
« Reply #46 on: November 22, 2012, 10:14:50 PM »
Ok so if the hit percent is not having a big effect rank, then leave it in.

But add Perk points to the ranking system.
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Offline FLS

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Re: Rank modification
« Reply #47 on: November 23, 2012, 07:08:56 AM »
If you were running in a race, and you ran in boots, would you expect a time bonus because boots are slower? Most people who want to compete will pick equipment that optimizes their results. Score and ranking is for players who care about score and ranking. One way to optimize scores and ranking is to pick the right tool for the job. If you choose to fly a more challenging aircraft then getting the same score or rank should be more challenging, it should not be adjusted to be as easy as using the best equipment available.

Offline mtnman

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Re: Rank modification
« Reply #48 on: November 23, 2012, 09:18:49 AM »
If you were running in a race, and you ran in boots, would you expect a time bonus because boots are slower? Most people who want to compete will pick equipment that optimizes their results. Score and ranking is for players who care about score and ranking. One way to optimize scores and ranking is to pick the right tool for the job. If you choose to fly a more challenging aircraft then getting the same score or rank should be more challenging, it should not be adjusted to be as easy as using the best equipment available.

Very good point. 

The way it's set up now you can know that (and have the satisfaction of knowing) you're making things more challenging for yourself through your choice of equipment. 

We'd lose that option if ENY was factored into ranking.
MtnMan

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Offline Tilt

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Re: Rank modification
« Reply #49 on: November 23, 2012, 09:40:30 AM »
OK so if the hit percent is not having a big effect rank, then leave it in.

But add Perk points to the ranking system.

agreed ...........

To go further maybe one day

if we are now allocating perks earned per tour to the ranking system such that it will see
 
Fighter Perks
Bomber Perks
Attack Perks
Vehicle/boat Perks

Perhaps we could segregate total perks earned similarly (when looking at the hanger clip board)


Fighter Perks
Bomber Perks
Attack Perks
Vehicle/boat Perks


and even one day

Force the attack category on when bombs/rockets are loaded to fighter/attack aircraft.
Force the attack category on when torpedoes are chosen.
Force formations off when attack category is chosen or forced on.
Force F6 bomb release only on when bomber category is chosen.


Then

We don't earn perk points for Tempests & 262's by bombing GV's from Bostons (hardly elite fighter training is it?)
If we want to dive bomb with a medium bomber then we do not get formations.
We cant dive bomb with heavy bombers.
We cant dive bomb with formations.

Plus we earn perks to use on perked attack planes (Temp, F4U4, Spit XIV, F4uC,{when carrying ord} and the Ar234) and for a future ordinance perk system also to include attack planes.
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Offline Tilt

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Re: Rank modification
« Reply #50 on: November 23, 2012, 09:53:03 AM »
If you were running in a race, and you ran in boots, would you expect a time bonus because boots are slower? Most people who want to compete will pick equipment that optimizes their results. Score and ranking is for players who care about score and ranking. One way to optimize scores and ranking is to pick the right tool for the job. If you choose to fly a more challenging aircraft then getting the same score or rank should be more challenging, it should not be adjusted to be as easy as using the best equipment available.

I think the concept of "handicapping" is well proven............... particularly when it is used to identify and promote proficiency rather than "technical advantage"

equally we do not have a single race, we have many races and the players that take part in the most races have a distinct advantage. This encourages folk to play more, which is all quite right IMO but at the same time this can mask proficiency............... rankings therefore are somewhat arbitary and used to promote the game play mix HTC would like to see.

I would like that game play mix "motivator" to recognise perks earned to promote greater variety in some areas.
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Offline Slade

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Re: Rank modification
« Reply #51 on: November 23, 2012, 10:44:34 AM »
Wow factoring in the plane used to get a kill in with rank\score...brilliant.  :aok

+1

I think you are right.  You would see more diverse planes used in the game if this was in place.

I'd almost like to see a handicap factored in based on eny of a plane.
« Last Edit: November 23, 2012, 11:05:39 AM by Slade »
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Offline FLS

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Re: Rank modification
« Reply #52 on: November 23, 2012, 04:24:15 PM »
I think the concept of "handicapping" is well proven............... particularly when it is used to identify and promote proficiency rather than "technical advantage"

equally we do not have a single race, we have many races and the players that take part in the most races have a distinct advantage. This encourages folk to play more, which is all quite right IMO but at the same time this can mask proficiency............... rankings therefore are somewhat arbitary and used to promote the game play mix HTC would like to see.

I would like that game play mix "motivator" to recognise perks earned to promote greater variety in some areas.

Too bad it's impossible to handicap fighter aircraft in any way that's fair or meaningful. You don't put sprinters and distance runners and hurdlers in the same race and simply handicap them to make it fair. The notion that HTC can somehow make everything "fair", i.e. create conditions where everybody gets the score/rank they think they deserve, is rather far-fetched.

Personally I like the current system where everyone picks the tools that suit their goals and technique. 

Offline kvuo75

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Re: Rank modification
« Reply #53 on: November 23, 2012, 05:52:21 PM »
Too bad it's impossible to handicap fighter aircraft in any way that's fair or meaningful. You don't put sprinters and distance runners and hurdlers in the same race and simply handicap them to make it fair. The notion that HTC can somehow make everything "fair", i.e. create conditions where everybody gets the score/rank they think they deserve, is rather far-fetched.

Personally I like the current system where everyone picks the tools that suit their goals and technique. 


the current scoring system already requires you to do a little bit of everything.. variety..   factoring in perks to the ranking system would require even more variety. ie. those vulches from a perk plane wouldnt be worth as much as vulches from some high-eny ride..  the GV kills in tiger 2 wouldnt factor as well as those gotten in a panzer.. etc. etc. etc.

i'm pretty sure the guys who care about score would figure it out and do just fine..
kvuo75

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Offline Vinkman

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Re: Rank modification
« Reply #54 on: November 26, 2012, 08:12:47 AM »
Too bad it's impossible to handicap fighter aircraft in any way that's fair or meaningful. You don't put sprinters and distance runners and hurdlers in the same race and simply handicap them to make it fair. The notion that HTC can somehow make everything "fair", i.e. create conditions where everybody gets the score/rank they think they deserve, is rather far-fetched.

Personally I like the current system where everyone picks the tools that suit their goals and technique. 

Perk points are earned by beating better aircraft with lesser aircraft. Shouldn't A system that ranks how well you play the game include it? Just to turn your question around, Of all the points and stats earned during game play, why should those (perks) be 'excluded' to bias the rank towarsd folks who fly low ENY planes?  ;)

Including Perks would add one more competitive dimension to the ranking system.  :salute
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Offline Slade

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Re: Rank modification
« Reply #55 on: November 26, 2012, 11:13:04 AM »
Quote
If you were running in a race, and you ran in boots, would you expect a time bonus because boots are slower?...

Is it not about who can do the most with what they have?  Sure if you have an F-22 and you know how to game-the-game for score you will be effective.  I agree though that many of those score obsessed pilots are fairly good pilots in their own right.  Not at just acquiring high score.

Simply stated: If one gets the same amount of kills and hit % in a Spit 1 as does another in a Spit 16, the Spit I pilot should rank higher and get a higher score *. :old:

* My context is all things being equal to both of course.
« Last Edit: November 26, 2012, 11:27:46 AM by Slade »
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Offline ink

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Re: Rank modification
« Reply #56 on: November 26, 2012, 02:27:26 PM »
Is it not about who can do the most with what they have?  Sure if you have an F-22 and you know how to game-the-game for score you will be effective.  I agree though that many of those score obsessed pilots are fairly good pilots in their own right.  Not at just acquiring high score.

Simply stated: If one gets the same amount of kills and hit % in a Spit 1 as does another in a Spit 16, the Spit I pilot should rank higher and get a higher score *. :old:

* My context is all things being equal to both of course.

not if he is vulching.....and this is why score and rank are not indicators of actual "skill" they do not take into account "how" they are flying...

I see all the time "a kill is a kill" which I completely disagree with....

make it so perks are awarded in accordance with the % of red and green guys around you.....more red=more perks...more green=less perks....add that to the player eny......

Offline Slade

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Re: Rank modification
« Reply #57 on: November 26, 2012, 02:35:39 PM »
Good point Ink.
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Offline Tilt

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Re: Rank modification
« Reply #58 on: November 26, 2012, 06:10:33 PM »

make it so perks are awarded in accordance with the % of red and green guys around you.....more red=more perks...more green=less perks....add that to the player eny......


 the suggestion is sound if it can be implemented............but if it cannot, then the added perk influence noted above would still be beneficial IMO.

I suppose that the ratio of freindly players to enemy players  (ever being within 2000yards?) from spawn to landing could be used
 as a multiplier  which = (E+1)/(F+1)

Lets say your "mission" earned 1 perk. But 9 Freindlies had been within 2000 yards and 19 Enemy had been within 2000 yards multiplier =2. Alternativeliy you upped in a horde of 19 Freindlies and an Enemy never came within 2000 yards...........mulitiplier = 0.05.

It would encourage 262 pilits to zoom about amongst as many enemy as possible gaming their perk base............. but then the ENY multiplier would make for less perks to start with and  even a 262 pilit is putting himself in harms way letting every one take post shots as he flashes past at 500mph.
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Offline Vinkman

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Re: Rank modification
« Reply #59 on: November 27, 2012, 07:51:27 AM »

make it so perks are awarded in accordance with the % of red and green guys around you.....more red=more perks...more green=less perks....add that to the player eny......


Working on that. But that's another thread.  :salute
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