Fast roll without losing altitude,specially at treetop level at 500mph+, together with unchallenged ability to lose speed in turns, forcing overshoot is best way of surviving in an FW A-series.
Some planes can dive with a A8, but most can not maneuver with them at 550mph+.
Sometimes I land more auger kills than gun kills, scraping off Pony's in the trees rolling @500 mph +
One short negative G while rolling vertical down, while gaining speed agianst pesky K-4's is another favourite, when closer to the ground pull up, fully trimmed up and see the ex-pesky K-4 making a beautiful hole in the ground.
If you don't want to see 190s in AH, ask for reduction of roll rate of 190s, and you will see no 190-A series there any more.
They cant run from 51s, some 47s, yak's, Lala's, f4u's and some spits, they cant turn sustained with anything that resembles a fighter ( and many/most bombers (!), reducing roll rate would be an effective 190-killer in the game. They cant zoom good , and climb sux 4k-8.5k.
I see more pull-pushers, and fish-floppers from late Spit-series planes, than I ever did from 190s in the MA.
I have some of the same issues with 190s mostly. Doesn't seem like they should even be flying. I thought you did the right thing by pulling up to reduce speed and then coming down on him, the bigger target.
I've always tried to fly smooth.