Author Topic: bomb aiming ?????????  (Read 4870 times)

Offline thndregg

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Re: bomb aiming ?????????
« Reply #15 on: April 13, 2013, 12:29:51 AM »
91st did a couple runs tonight. Was a little discouraging on the first run on two V-bases, but it made us pay attention more to the wind information provided via the E6B. Second run in B26's at 8K proved better due to zero crosswind at 8K. The thing I pay attention to along with E6B information is also observing the vertical line in the bomb sight shifting either left or right, and do my best to compensate for that.
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Offline guncrasher

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Re: bomb aiming ?????????
« Reply #16 on: April 13, 2013, 12:31:05 AM »
so glad that for a while those 30k+ lancs dropping hangars at will are gone.


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Offline Lusche

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Re: bomb aiming ?????????
« Reply #17 on: April 13, 2013, 04:46:52 AM »
so glad that for a while those 30k+ lancs dropping hangars at will are gone.


When was the last time you had really seen a 30k+ hangar dropping Lanc? :)



--------------------

Seriously let's just assume it's now working as intended and here to stay. Bombing at altitude would become really difficult, it would take lots of practice, more approaches and buffs are easier to shoot down.
Fine. for me as a bomber pilot it's a challenge. :)

But what would it mean for gameplay, when the suicide Jabo attacks become much, much more efficient now compared to bomber sorties? Would all those quickly rejoicing now about the 'lame bomb****s' be happy with an increase in NOE raids and Lancstukas? More unstoppable Pony swarms taking down all FHs on a base in seconds and then staying to kill the last defenders and smash the town? What would happen to high alt combat overall? It's already scarce, and for me as a fighter pilot and buff hunter, escorted bomb raids at altitude are a highly welcome variation from the standard 5k merry-go-round. Personally I'd really hate to see high altitude bombers gone.

But again, that's just assuming things would stay like they were last night

(And yes, unlike most players I'm really to be found on both sides. The majority of 'my game' revolves on stuff at high altitudes, both as an relentless bomber hunter as well as a avid bomber pilot myself)
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Offline zack1234

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Re: bomb aiming ?????????
« Reply #18 on: April 13, 2013, 05:24:25 AM »
We are getting wind in game?

Will it vary depending where you are?

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Offline HornetUK

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Re: bomb aiming ?????????
« Reply #19 on: April 13, 2013, 05:30:04 AM »
I think a lot of bomber pilots as specialy those who fly heavy bomber like me will greatly disappointed and That is putting that mildly. High alt bomber runs are essential to the game and not having the ability to aim correctly is pointless, there should be some other mechanics put into the bomb site to manually change the site to make alowance and you have to change it according to the conditions of wind you are flying in rather than purely guessing.  :headscratch:


Answer to question : yes it varies according to alt see wind marker in top right of clip board, if you can't see it right click on the clip board and select.
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Offline The Fury

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Re: bomb aiming ?????????
« Reply #20 on: April 13, 2013, 05:33:51 AM »
Wow guys calm down im sure if its a bug HT will fix it and im sure if it isnt a bug with a little patience and practice it will be figured out, just like everyting in life thats difficult you might not figure it out the first time you try it.

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Offline HornetUK

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Re: bomb aiming ?????????
« Reply #21 on: April 13, 2013, 05:40:09 AM »
I think plotting a bombs trajectory through 3 to 4 different wind level with out having some sort of system which allows the pilot sort of manual alteration to the bomb site would not be right I am sure real bomb sites would have had a nobe to turn to make allowances.
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Offline colmbo

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Re: bomb aiming ?????????
« Reply #22 on: April 13, 2013, 05:56:31 AM »
I really like the idea of having wind when I'm flying air to air.

Why?  Unless there is some BS game stuff with the wind you won't notice the wind during a fight -- everyone is in that same "ocean of air".
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Offline colmbo

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Re: bomb aiming ?????????
« Reply #23 on: April 13, 2013, 06:00:19 AM »
I think plotting a bombs trajectory through 3 to 4 different wind level with out having some sort of system which allows the pilot sort of manual alteration to the bomb site would not be right I am sure real bomb sites would have had a nobe to turn to make allowances.

No, they did not. The navigator would use a "drift sight" to determine drift. Nav would calculate needed heading adjustment to compensate for the drift.

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Fate whispers to the warrior "You cannot withstand the storm" and the warrior whispers back "I AM THE STORM"

Offline HornetUK

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Re: bomb aiming ?????????
« Reply #24 on: April 13, 2013, 06:09:06 AM »
Well the bombs are not falling where they should do!
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Offline Lusche

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Re: bomb aiming ?????????
« Reply #25 on: April 13, 2013, 06:32:02 AM »
We are getting wind in game?

Will it vary depending where you are?


HT had enabled it yesterday, but so far we don't know if it's just a test or already here to stay.

It will not vary depending on your location on the map, all settings are for the whole arena. Wind settings can only vary over altitude.
This is how it was last night:

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Offline molybdenum

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Re: bomb aiming ?????????
« Reply #26 on: April 13, 2013, 07:14:35 AM »
While the new wind system is more "real life," in real life WWII bombers you had a bombardier dedicated and trained to hit the target. The pilot flew the plane, the navigator got you to target, the gunners protected the plane, etc. It's already a (welcome!) challenge to try to drop accurately while being menaced by enemy fighters, but it simply isn't doable--at least, by me--to figure out where the crosshairs need to go with wind factored in.

Taking 20+ minutes to get up to altitude/reach target and then having no reasonable expectation that you're going to hit said target?
My definition of frustration, not fun.
I really hope this changes. I loved this game, and I don't any more.

Offline Lusche

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Re: bomb aiming ?????????
« Reply #27 on: April 13, 2013, 07:21:14 AM »
I loved this game, and I don't any more.

Don't be that quick - I'm sure the fiddling with the wind and bombsight settings is still a 'work in progress'  :old:
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Offline Lusche

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Re: bomb aiming ?????????
« Reply #28 on: April 13, 2013, 07:25:11 AM »
I  just did replicate my last night's Lanc sortie offline. Same map, same wind settings and same altitude (22k).

Lined up with taking drift into account and did calibrate only seconds before reaching the release point:




And the result was:



Soft gun destroyed!  :noid


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Offline wardog19

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Re: bomb aiming ?????????
« Reply #29 on: April 13, 2013, 08:34:14 AM »
Well the bombs are not falling where they should do!

During WWII, imagine bomber crews returning to their respective airfields and telling that to the debriefing officer's and putting it in their after action reports.  :furious

There was a reason that tens,hundreds,even a thousand bombers at a time, were assigned to, flown to, and attacked a target over Europe and elsewhere during WWII. It was not just for the combined protection against intercepting fighters but also the need for target saturation. :O

Your not flying a modern day bomber dropping a laser/GPS guided bomb! :confused:

Those that wish for and/or get 'real world' realism in a game often discover and/or don't understand the difficulty participation in that realism may encompass.  :old: