I meant nothing insulting by my post. It just seemed to me that you were taking that one sentence out of the context of the paragraph to make it seem like an axis vs allied issue. I was just saying that sometimes trying to recreate the historical success of the Japanese and Russian setups is difficult to do at times for the special events. That being due to plane set restrictions and overall gameplay ability, and the lack of popularity of the plane set.
Perhaps instead I may have taken your post wrong
back. I wasn't insulted, in the least. But, (and I hope you appreciate this .... in context) whenever I see a sentence like that ... involving why a setup was adjusted (no matter the sides being discussed) ... it happens to come off as a slight inferiority complex (it's our planes!). I've seen it claimed when it comes to German vs US (or Allied) - and visa versa. I've seen it claimed involving German vs. Russian. I've long seen it as a claim about the Japanese plane set versus about anything.
Truth be told, the A6M vs F4F setups are not disadvantageous to the Axis. It's the pilots and tactics. In the past, VF-17 has flown Japanese aircraft in this kind of setup with no such issue and none of us felt the need to make the public claim you did in that sentence ("The allies will always have the advantage in the PTO.").
If it makes you feel better, in the last FSO, where my squadron had the privilege to fly I-16s, I heard most of my squad complain (internally) about that plane, as well. Although I didn't get many kills, I had a blast. I avoided what felt like non-stop passes by 109s with a smile and chuckle the entire time. Seighin felt the same.
It's not always the plane set. I would venture it seldom is.
Also, with rotation of who gets to fly what each frame ... an over-reaction in model availability/restriction isn't always necessary (though I suppose in some cases it's warranted). Small adjustments can oft do the trick. In this case, the F4F numbers were cut dramatically (and not due to frame loss) and the A6M availability was not only maintained but increased, whether through intent or not (in spite of losses in the previous frame). But ... I guess if that's the only way to get players to come back for a second frame I can live with it.