Author Topic: Pilot Wounds BS  (Read 3219 times)

Offline Ack-Ack

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Re: Pilot Wounds BS
« Reply #60 on: June 18, 2013, 02:22:53 PM »
Lancs are easy kills for anyone, try the same for B24 or B17 for example. The concentrated fire from all the guns is so insanely effective that it saws off the wing in 1 hit.

I'd take 2 vs 1 in fighters any day instead of attacking a lone fleet of buffs. Unless I'm flying some true cannon monster I'm just going to let the buff pass, no use to end your sortie to a surefire oil / radiator loss or worse.

If engaging and shooting down bombers is proving to be difficult for you alone, it is time to revisit your tactics.  As Lusche said, bombers have relatively no chance against a fighter using proper tactics

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Offline Fulcrum

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Re: Pilot Wounds BS
« Reply #61 on: June 18, 2013, 02:48:03 PM »
In my exsperiance, hi 3-4 o'clock is your friend. The bomber damage window is a little wider.

Also aim helps alot.


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Offline coombz

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Re: Pilot Wounds BS
« Reply #62 on: June 18, 2013, 02:51:43 PM »
Tell that to 99900 and many others. I remember this one high alt buff run where I killed 2x262s, 1x163 and 1xta152 in a single run and I never fly buffs so I wasn't exactly the most experienced gunner in the world.

Buffs are total deathstars even in noob hands let alone people who practice gunning on them. I could get kills with buffs easily even though just a couple of months ago I learned that you need to press N to fire all guns, joystick wasn't enough :D

9 times out of 10 buffs are just free kills for me (and I'm distinctly average)

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Offline Myg

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Re: Pilot Wounds BS
« Reply #63 on: June 18, 2013, 03:49:43 PM »
so, basically the fact that he could have actually been somewhere between 950 to 1000 yards away you thought then as you do now that .50 caliber bullets should have zero penetration at that range.


maximum effective range of the m2 .50 caliber machine gun is and was approximately 2000 yards...meaning it will still punch through aluminum and cockpit armor at 1000 yards. it can still kill you if you draw the lucky number and get hit by a bullet out to about 6000 yards.

Maximum effective range against a human or a steel plate of standard thickness?

Offline morfiend

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Re: Pilot Wounds BS
« Reply #64 on: June 18, 2013, 04:00:01 PM »
so, basically the fact that he could have actually been somewhere between 950 to 1000 yards away you thought then as you do now that .50 caliber bullets should have zero penetration at that range.


maximum effective range of the m2 .50 caliber machine gun is and was approximately 2000 yards...meaning it will still punch through aluminum and cockpit armor at 1000 yards. it can still kill you if you draw the lucky number and get hit by a bullet out to about 6000 yards.


  Gyrene,

  That might be true IRL but in AH the 50 cals only reach out to about 1200 yds then magically disappear,of course that's because this is a game and not RL. I would also add that the poster you responded to might have "seen" the enemy at D1000 but I bet the enemy "saw" the poster at D800 or even less due to lag,but even at D1000 the 50 cal can kill.


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Offline Lusche

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Re: Pilot Wounds BS
« Reply #65 on: June 18, 2013, 04:20:46 PM »
(and I'm distinctly average)


I think not, unless your K/D is around 0.6, your k/s at about 0.4 and your k/h about 2.6

Few things in the world are overrated as much as the skill level of the "average AH player" ;)
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Offline coombz

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Re: Pilot Wounds BS
« Reply #66 on: June 18, 2013, 05:30:17 PM »

I think not, unless your K/D is around 0.6, your k/s at about 0.4 and your k/h about 2.6

Few things in the world are overrated as much as the skill level of the "average AH player" ;)

While I understand what you're trying to say, I take issue with the idea that score is a direct corollary to skill in Aces High (and when I said average I was talking about my skill, which should have been obvious as I was talking about shooting down bombers)

I look at it like this...good players can beat me pretty easily. I can beat bad players pretty easily. Therefore I am pretty much average.

My k/d might make me look better than average, when in fact I am probably worse than average because of several reasons:

1) When I fly it's usually with good wingmen
2) When I fly it's usually in a Spit16 ;)
3) When I don't fly a Spit16, it's usually against the horde in something fast like a F4U-4 or P51
4) When I fly I (mostly) don't do the manly thing of flying into a mass of red icons to die gloriously, but I try to stay alive by using SA, altitude/energy advantages, and wingmen in order to get back to base safely with a few kills

The above points probably give me a k/d or k/s that is out of proportion with my actual skill at the game :]
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Offline Zacherof

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Re: Pilot Wounds BS
« Reply #67 on: June 18, 2013, 06:50:54 PM »
Nonsence. I can't kill you :old:
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Offline RotBaron

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Re: Pilot Wounds BS
« Reply #68 on: June 18, 2013, 07:42:28 PM »
Morph: I have wondered about that for a long time re: 1200yds...

So that is without doubt, they just disappear/don't exist in AH after any further? Sorry to make you repeat, but I think I've been hit at 1500, now I realize that lag could account for the 300, and he could have been shooting on his end from 1200, correct, or no?


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Offline Lusche

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Re: Pilot Wounds BS
« Reply #69 on: June 18, 2013, 07:49:51 PM »
It's not a set distance. It's based on time. Projectiles have a max flight time, the actual max distance will vary according to caliber, speed and  altitude. For .50 cals and most other small caliber plane guns, 1200 is a good rule of thumb.
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Offline gyrene81

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Re: Pilot Wounds BS
« Reply #70 on: June 18, 2013, 09:15:18 PM »
Maximum effective range against a human or a steel plate of standard thickness?
humans for the most part...i punched through 1/4 inch plate at 1000 yards using ap. vehicles can be chewed to shreds out to 1500 just using standard ball. getting rounds on target that far out is another story.  :lol


  Gyrene,

  That might be true IRL but in AH the 50 cals only reach out to about 1200 yds then magically disappear,of course that's because this is a game and not RL. I would also add that the poster you responded to might have "seen" the enemy at D1000 but I bet the enemy "saw" the poster at D800 or even less due to lag,but even at D1000 the 50 cal can kill.


   :salute
that may have been the case Morfiend. i've had many toon planes shot out of the air from 1000 yard shots.
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Offline texasfighter

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Re: Pilot Wounds BS
« Reply #71 on: June 18, 2013, 11:48:02 PM »
Quote
Quote from: texasfighter on Yesterday at 12:12:00 PM

...a pilot in the Spanish Civil War (before Pearl Harbor) that was wounded...

This story makes me curious: was it the Nationalists or Republicans who bombed Pearl Harbor?   Wink


It was the Republican Japanese. Watch out for those Republicans!
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Offline MrRiplEy[H]

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Re: Pilot Wounds BS
« Reply #72 on: June 18, 2013, 11:52:43 PM »
If engaging and shooting down bombers is proving to be difficult for you alone, it is time to revisit your tactics.  As Lusche said, bombers have relatively no chance against a fighter using proper tactics

ack-ack

Last time I played AH I wasted 20 minutes and 3 sectors chasing a lancaster that was porking strats. In that time I could not:

a) Catch him with wepping K4
b) Climb on top of him

Then when I finally got into icon range someone with a 163 came and killed the lone lanc, he was apparently offline. He made a dead six pass btw even in 163...

If I had to use 'proper tactics' and climb 1,6k above him to avoid the lasers, then pass him, make a shooting pass - repeat the process... I most likely would have ran out of fuel and patience before the kill. A single buff or single set of buffs should not pose any sort of a danger to a fighter. When you read accounts of fighter pilots attacking bombers they describe them as slow moving, steady targets which spray scattered fire against you untill a couple of well placed shots silences the gunners. Stark contrast to the deadly 1 hit burst of killer fire of AH and evasive manouvers in high alt that fighters can't even match.
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Offline morfiend

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Re: Pilot Wounds BS
« Reply #73 on: June 19, 2013, 12:13:51 AM »
Morph: I have wondered about that for a long time re: 1200yds...

So that is without doubt, they just disappear/don't exist in AH after any further? Sorry to make you repeat, but I think I've been hit at 1500, now I realize that lag could account for the 300, and he could have been shooting on his end from 1200, correct, or no?


 :salute

Rot

 Lusche is correct the 1200 was a close aprox. if you want to see for yourself just use the dot target command and move it to the various distances. IIRC the rounds travel slightly further at higher alts as air density is factored in.

  This applies to all rounds upto and including the 30mm,once you get to 37mm it's a different story.



    :salute

Offline DREDIOCK

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Re: Pilot Wounds BS
« Reply #74 on: June 19, 2013, 06:25:33 AM »
A direct hit from a cannon anywhere on the pilot's body wouldn't result in a
'pilot wound'. It would result in a 'pilot dead'.

I dont know. I've seen tiger rounds hit M3's in the drivers side door. Or ricochet off the windsheild and not even cause it to slow down. LOL
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