GVs have a commander viewpoint for the same reason bombers have F3. Tanks versus IL2s is a pretty ridiculous argument actually, because you imply that the aircraft is limited in its attack angle, which is simply not true. You can get above the machine gun arc, and you should. If you want impunity then you are playing the wrong game and using the wrong aircraft. Maybe Lancs at 5k would better suit you?
I would say that ah does a good job of making a compromise between realism and flya-playability. If one were to imagine an axis with realism on the right and playability on the left I would argue that ah lands on most people's zero. For comparison il2 on full realism is probably some where over on the right. Interestingly if you examine different aspects of the game and there placement along an absolute axis I think most people would find that a game is more enjoyable if some aspects are more realistic and others less so. In the case of il2 full realism vs AH2 MA I think that the combination of realistic flight model plus dummed down engine/propellor management makes for a more enjoyable experience. Of course people have different tastes so some might prefer the balance shifted one way or the other. What this means to me is that arguing for something on the basis of it being a better representation of reality isn't that strong an argument it's own.
he was talking about the game IL2 sturmovik...not the IL2 airplane.there is no such thing as realism in il2, full or otherwise...it's either no engine management on or off, there is nothing realistic about the aircraft flight models or the damage models. doesn't matter what setting you put it on, all the planes fly nearly identically. i once thought it would be great to have some engine management in ah but, after playing through il2, on what they call realism mode for a while and seeing the way things play out in the main arenas in ah, it would not be practical nor playable in ah.
My message was, the IL2 and the tank players should share the risk. They do not. I speak spanish too, and a smattering of french and italian if that might help.
Yep, it would, and it would add realism. Let me give you another example of why pilots or crew need to be modeled so they can be killed or wounded. You are diving on a tank in an IL2, the mad man on the tank pintle gun can wound you, through armor, with a 7.7mm. You on the other hand are firing 37mm AP rds and machine gun fire, and that guy happily clangs away on his gun without risk. Unless you hit the weapon directly with the correct damage, you will not disable the pintle gun. Making a crew man who has to duck into a hatch is the sort of realism the GV model is lacking. Lusche, I can say I was wounded more than once back in the day, or the position became unusable, meaning the crew member was dead. The most common wounded guy I can remember was the driver, mostly I thought because I had my head all the way out of the hull. I thought this was a nice realism touch. Maybe I just had the bug, who knows. Regardless, if the game touts realism as a prerogative, why are GVs allocated a "break" vice airplanes? For the record, I am defending my point, so please do not mistake any of this dialogue as argument. Good discussion gents.
I think the new Jagdpanzer et al shows the way..............If you are in the commander position and get hit then your power over the turret becomes the same as a Jagdpanzer.......... you can still drive with full 360 views, you can still fire from the turret you can still rotate the turret (from the turret). If you go play with the Jagdpanzer you'll see it is not a game play killer.<snip>
he was talking about the game IL2 sturmovik...not the IL2 airplane.
I don't care what language you offer your BS in, the IL2 is certainly in a position of advantage. Like any mudhen he does not have to come in shallow and stupid where he can get hit with the main gun, or machinegun!A wound on a tank is going to do what exactly? Offer an IL2 an extra kill when the tank realizes his spawn position will not allow him to land? Kill the tank for crying out loud! If you cannot already mudhen with success then you need to be in the mindless furball set and give up on ever being a mudhen. It really is that simple.