Author Topic: Eliminate GV perk loss if killed by AC  (Read 3440 times)

Offline guncrasher

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Re: Eliminate GV perk loss if killed by AC
« Reply #45 on: July 31, 2013, 10:25:15 AM »
Just 2 days ago I upped a Fw190F-8 with a 250kg bomb and the rockets.  I did two sorties and both times I was shot down by enemy fighters providing cover for the gv fest.  However, both times I was able to drop my 250kg (550 lb) bomb and get three kills each time thanks to the enemy gv's huddling behind a mound or barn.  Also, both times I was able to make a 2nd and 3rd pass with the Pb1 rockets and though I did not earn any kills, I did track or turret 2 differnt tanks on each sortie. 

There is plenty of threat from the air at V85, and V85 is not a good example because is rare.  In most situations there is not the chance to land kills while spawning in to an away gv spawn point.   

i have gotten 5 kills with 2 1k bombs in a pony.  however most guys cant drop bombs for crap in any fighter.  we have guys on the ground that get 10, 15, 20 kills then they die to another enemy tank.  I have been there before I got my ch stick and most of the time I got killed by gv's and not airplanes.  sure there's airplanes bombing, but the real threat there are the tanks.


semp
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Offline TDeacon

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Re: Eliminate GV perk loss if killed by AC
« Reply #46 on: July 31, 2013, 10:31:26 AM »
i have gotten 5 kills with 2 1k bombs in a pony.  however most guys cant drop bombs for crap in any fighter.  we have guys on the ground that get 10, 15, 20 kills then they die to another enemy tank.  I have been there before I got my ch stick and most of the time I got killed by gv's and not airplanes.  sure there's airplanes bombing, but the real threat there are the tanks.
semp

Sometimes what you say above is true, but frequently it isn't.  In these cases, if someone takes an expensive perk tank out in the terrain, sooner or later, some ground attack guy will get it.  As the GVer, you know this will occur, so you are reluctant to move off the concrete.  A few guys do, but most don't.  It's not because they don't have the points, but because it is depressing to lose perks to something you can't control.  

Also, I'm not thinking of spawn camping, but the more interesting "GV dogfight" type of thing, where you move and shoot, and use the terrain.  10+ kill implies a spawn camping situation. 

MH
« Last Edit: July 31, 2013, 10:57:44 AM by TDeacon »

Offline Wiley

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Re: Eliminate GV perk loss if killed by AC
« Reply #47 on: July 31, 2013, 10:40:46 AM »
No, it would be like you are engaging in base defense, and someone in an orbiting space ship decided to obliterate you with a laser beam from 1000 miles away.  The point being that for all practical purposes death is likely, and there's nothing you can do about it, thus the analogy with random events.  

...Kind of like flying along and being shot by a vehicle on the ground you had no chance to see.  I'm really not seeing any difference here.

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If you think this is adequate to deter bombing of an expensive perk tank, I suggest you try taking one out with attack aircraft around, and see how long you last.

The tanks get me long before the aircraft.

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Bottom line is consider the *reason* for the OP, which is to get more perk tanks driving around the countryside instead of sitting on concrete.  Try to avoid the knee-jerk ground-attack-versus-GV response.

MH

I just don't see a good reason why perk tanks should get preferential treatment over everything else in the game.

Wiley.
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Offline Megalodon

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Re: Eliminate GV perk loss if killed by AC
« Reply #48 on: July 31, 2013, 10:57:54 AM »
remove GVs from Aces High

Got my vote! There ruining the air game.  :old:
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Offline TDeacon

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Re: Eliminate GV perk loss if killed by AC
« Reply #49 on: July 31, 2013, 11:01:30 AM »
Got my vote! There ruining the air game.  :old:

And this highly intelligent statement was motivated by the last time your P51 was chased down and killed by a GV???  Exactly how are they "ruining the air game"?  If they provide more income for HTC, which they do, I would think they would support the air game. 

MH

Offline WWhiskey

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Re: Eliminate GV perk loss if killed by AC
« Reply #50 on: July 31, 2013, 11:05:02 AM »
...So like when someone drags your plane to a nest of wirbles during a base defense?  Kinda like that?

The arena is populated by other types of vehicles.  It's part of the game.  We have AA vehicles for a reason.

Why not just skip the middleman and have the GV's Ahoy arena that doesn't allow aircraft?

Wiley.
no,, if you chose to go where wirble's are,, that is your decision,, if you up a 262,, chances are your not gonna go fly around low and slow near an enemy GV spawn,, tanks don't have that kind of escape like planes,, stay above 2 k from the ground and stay alive,, tanks are stuck to the ground,, no where to run,, no place to hide,,,, and in most cases,, a big red flashing light goes off as soon as they spawn in,   That to anyone who's played for long knows is either  an NOE raid,, or GVs,, better up a heavy fighter and go check it out!
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Offline Wiley

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Re: Eliminate GV perk loss if killed by AC
« Reply #51 on: July 31, 2013, 11:50:13 AM »
no,, if you chose to go where wirble's are,, that is your decision,, if you up a 262,, chances are your not gonna go fly around low and slow near an enemy GV spawn,, tanks don't have that kind of escape like planes,, stay above 2 k from the ground and stay alive,, tanks are stuck to the ground,, no where to run,, no place to hide,,,, and in most cases,, a big red flashing light goes off as soon as they spawn in,   That to anyone who's played for long knows is either  an NOE raid,, or GVs,, better up a heavy fighter and go check it out!

If you choose to go where strike aircraft are, that is your decision.  What is the difference?  Wirbles can spawn in directly below you giving you no chance to react.

Quite often, when you're in a low fight, you may not be aware of where the vehicle spawns are, or the wirbles may have actually moved away from the spawn.  Outside of icon range, a hidden wirble is nearly impossible to detect until it's firing.

All I see is a request for special treatment because they're being killed in a way they don't like.
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Offline Karnak

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Re: Eliminate GV perk loss if killed by AC
« Reply #52 on: July 31, 2013, 12:02:05 PM »
no,, if you chose to go where wirble's are,
Nope.  Thanks to the 600 yard icon it isn't my choice until well after I am in gun range of the things.  Whereas my enemy has a 6000 yard icon fix on his Wirbles so knows exactly where to go.
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Offline HighTone

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Re: Eliminate GV perk loss if killed by AC
« Reply #53 on: July 31, 2013, 12:06:07 PM »
Tanks are there to be bombed. Toughen up cupcake.  :D

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Offline Arlo

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Re: Eliminate GV perk loss if killed by AC
« Reply #54 on: July 31, 2013, 12:14:29 PM »
Tanks = land-borne moving targets for aircraft

PT Boats = sea-borne moving targets for aircraft

 :cheers:

Offline Stirling

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Re: Eliminate GV perk loss if killed by AC
« Reply #55 on: July 31, 2013, 12:52:19 PM »
Just a thought, but maybe increase the earned perks for resupplying damaged towns and bases.

Offline Wiley

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Re: Eliminate GV perk loss if killed by AC
« Reply #56 on: July 31, 2013, 01:04:20 PM »
I'm starting to quite like the idea of when you take a perked vehicle or aircraft, it costs much less but your perks are gone when you spawn.  It could result in more aggressive behavior across all types due to the fact you want to get more kills to earn perks and there's no benefit beyond the usual to flying to survive.

Perk earning might need to be tweaked to make it work, but I think it's a better solution to get the perk tanks off the concrete and get the perk planes to be more aggressive as well.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline Tank-Ace

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Re: Eliminate GV perk loss if killed by AC
« Reply #57 on: July 31, 2013, 01:15:37 PM »
Just 2 days ago I upped a Fw190F-8 with a 250kg bomb and the rockets.  I did two sorties and both times I was shot down by enemy fighters providing cover for the gv fest.  However, both times I was able to drop my 250kg (550 lb) bomb and get three kills each time thanks to the enemy gv's huddling behind a mound or barn.  Also, both times I was able to make a 2nd and 3rd pass with the Pb1 rockets and though I did not earn any kills, I did track or turret 2 differnt tanks on each sortie. 

There is plenty of threat from the air at V85, and V85 is not a good example because is rare.  In most situations there is not the chance to land kills while spawning in to an away gv spawn point.   

Same thing happens with virtually all high speed ordnance carriers. You might not necessarily survive to land, but you'll sure as hell make it to the target.
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Offline TDeacon

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Re: Eliminate GV perk loss if killed by AC
« Reply #58 on: July 31, 2013, 02:05:30 PM »
I'm starting to quite like the idea of when you take a perked vehicle or aircraft, it costs much less but your perks are gone when you spawn.  It could result in more aggressive behavior across all types due to the fact you want to get more kills to earn perks and there's no benefit beyond the usual to flying to survive.

Perk earning might need to be tweaked to make it work, but I think it's a better solution to get the perk tanks off the concrete and get the perk planes to be more aggressive as well.

Wiley.

So you think that kill streaks primarily come from aggresive behavior?  My observation is that they primarily come from group spawn camping (GVs) or hording (AC).  So that will probably be what you are encouraging more of with this scheme.  (Of course ability is required as well for streaks, but ability alone won't cut it against the horde, except for the top 1% of players). 

MH
« Last Edit: July 31, 2013, 02:19:04 PM by TDeacon »

Offline Wiley

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Re: Eliminate GV perk loss if killed by AC
« Reply #59 on: July 31, 2013, 02:10:42 PM »
So you think that kill streaks primarily come from aggresive behavior?  My observation is that they primarily come from group spawn camping (GVs) or hording (AC).  So that will probably be what you are encouraging more of with this scheme. 

MH

Not streaks, but kills over time, which would still be rewarded by camping or hording, same as it is now.  What it would affect is, you wouldn't gain anything from preserving your perk ride at all costs other than landing bonus.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11