BIG FAT - 1
It took tons of evidence of the detrimental effects that Trinity was having on its consumers, before the map was taken out of rotation. Imagine if the "fixes" suggested in the mountains actually fixes nothing. Yeah, I said it. The main problem with Trinitity was that it DOMINATED the rotation. Imagine what a bust it would be to expend time, resources and energy to "fix" something .... just to go right back to the drawing board.
Give smaller maps a longer life, through either mandatory reasonable minimum run time (where a map reset is overuled if that minimum time has not been met when the war was won), or some other map life leveling mechanism (such as movalble war requirements).
Under those conditions, and an objective look at what "fixes" Trinity, then maybe .....
Besides, wasn't that the map where veteran tankers dangled from the edge of cliffs to snipe spawning vehicles (which had no defense because their rounds couldn't reach or elevate the turrets to return fire)? <<<<<<< Yeah....... maybe that is what was REALLY so great......

All in all, Trinity was a beautiful piece of work. Kudos to the creator of the map. It really was a shame that it had issues that became a drag to the average customer. It would be wonderful if the majority of customers were able to get the benefit that the creator had in mind when they first sat down, but the downfalls must be addressed properly first. Is the effort worth it? I would say yes, but I don't have to pay folks to do it, nor do I have to face its consequences.
As far as I am concerned HTC is quite aware of all of the above, and repeated badgering without offering any new solutions is a bit narrow minded. How many more new things have been added to the game since Trinity left? Where do you really want your gaming experience to go?