Nah, AH is about climbing out for 10 minutes, running into a horde/furball and fighting until you die, rinse and repeat. It was fun the first couple of weeks, maybe even months, now it's just repetitive and boring. After playing for a few years, you see all there is to see and realize the only major change an update brings is new planes (some of which are utterly useless in the MA). The "game" kept me for a few months, the friends kept me for a few years, but now that most have quit or moved on, . Just hanging around hoping for a something to change the monotony.
I think the GVS add alot of realism to the game, however the "spawn camping" is getting ridiculous ! It sucks to spawn an M3 into a base for a capture we worked so hard on, only to be constantly killed before you can even get the thing into gear and move. Maybe HTC should consider making the spawn area much larger, or even better hide enemy spawns on the map, so you don't know where they will spawn in from ?
It's called denying you access to the base you want to take I dont always spawn camp......but then I do I kill the M3's first
As if there were no spawn campers in WWII. A.K.A. ambush...
Since there were no GV spawns during the WW2 (as there was no stargate at that time), i would guess, there were no spawn campers then.
There is too much GVing in the Main Arena's IMO, reducing the game to a spawn camp contest.
<snip>Are you saying you want those people to drop their AH subscriptions because their existence upsets you?
actually, yes Aces high should be about air combat, not hiding in a 88mm puff ack
Usuallly games deal with spawn camping by giving a period of invulnerability to the spawner, or making the spawn zone unreachable for the camper.Spawning gvs could be invicible for 2mins after spawn, unless a gun is fired
2 minutes is a ludicrously long time. Imagine each tic being one second///<snip>
I wonder why everyone wants to stop spawn camps/spawn battles? Evidently people like it or they wouldn't spawn there.