Author Topic: Lack of fights.  (Read 5751 times)

Offline Traveler

  • Gold Member
  • *****
  • Posts: 3148
      • 113th Lucky Strikes
Re: Lack of fights.
« Reply #30 on: December 20, 2013, 08:59:47 AM »
What is"fh down"?  fh = Fighter Hanger

Last night for the Rooks was a boring night with no dar information for most of the night.  Some of us thought about changing sides to end the map mercifully.  Did the thought ever cross your mind to resupply the HQ or strats

I dislike the dar down feature of the game the most.  It is much worse with the large maps.  Why do you fly in the MA?  Why do you not restrict your flying to the DA?  That would appear to be the type of gaming that you are looking for
Traveler
Executive Officer
113th LUcky Strikes
http://www.hitechcreations.com/wiki/index.php/113th_Lucky_Strikes

Offline Latrobe

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5975
Re: Lack of fights.
« Reply #31 on: December 20, 2013, 09:05:00 AM »
I agree with Joachim on this one, but from I see it the problem is the level bombers having pinpoint accuracy at ridiculous altitudes. Most of the time you can see the horde coming and up to intercept them. Most of those 'Hello Kitty' mission oriented types don't have a clue what to do if it doesn't involve dive bombing anyway. It does get irritating when the horde moves around, it is akin to playing 'whack a mole'.

(Image removed from quote.)

Even more comical is the fact that it is always the other side that hordes. Look at this picture from a well known 'strike leader'.

(Image removed from quote.)

While I'm in the mood to post pictures, here is one of my favorites. It occurred when the mission as a whole decided to auger instead of let interceptors engage them.

(Image removed from quote.)

Same old Aces High, different day.





 :rofl It's not hording unless the other team does it! It's not ganging unless the other team does it. Everything is ok as long as you are the one doing it, if anyone else does it then it's wrong!  :lol

I should try and do more missions. I've done a few Jug raids where we all dropped on town and left the field untouched. We've taken the base on all accounts except one where the town popped because some bomber guy dropped 1 egg on the center of town beforehand to pad his bomber score.

Offline GhostCDB

  • Silver Member
  • ****
  • Posts: 1730
Re: Lack of fights.
« Reply #32 on: December 20, 2013, 09:07:50 AM »

 :rofl It's not hording unless the other team does it! It's not ganging unless the other team does it. Everything is ok as long as you are the one doing it, if anyone else does it then it's wrong!  :lol

I should try and do more missions. I've done a few Jug raids where we all dropped on town and left the field untouched. We've taken the base on all accounts except one where the town popped because some bomber guy dropped 1 egg on the center of town beforehand to pad his bomber score.

Sorry  :P
Top Gun

Offline Traveler

  • Gold Member
  • *****
  • Posts: 3148
      • 113th Lucky Strikes
Re: Lack of fights.
« Reply #33 on: December 20, 2013, 09:11:24 AM »
no...the purpose of the Game is virtual combat....


web site first thing you read


Get started with the best COMBAT flight simulator
engage in land sea or air COMBAT
 "welcome to the best WW2 and WW1 Combat experience online"

Aces High takes the art and science of vintage WW1 and WW2 air COMBAT and sets it in a high intensity online multiplayer environment.  Hundreds of players simultaneously BATTLE it out against each other in massive aerial dogfights and bomber raids. "



not until the second paragraph halfway down the page does it mention the "war"


Take it up with HiTech, the purpose of the game as stated by HighTech Creations is as I stated. In the MA It's a land capture game , HiTech lets you capture the land either by direct confrontation or by NOE or by Mission.  How one group captures the land is up to them.  But at least for the MA, as stated by HTC the winner is the side that captures the required number of fields as defined by HTC.
Traveler
Executive Officer
113th LUcky Strikes
http://www.hitechcreations.com/wiki/index.php/113th_Lucky_Strikes

Offline McShark

  • Nickel Member
  • ***
  • Posts: 363
Re: Lack of fights.
« Reply #34 on: December 20, 2013, 09:15:54 AM »
I agree with Joachim on this one, but from I see it the problem is the level bombers having pinpoint accuracy at ridiculous altitudes. Most of the time you can see the horde coming and up to intercept them. Most of those 'Hello Kitty' mission oriented types don't have a clue what to do if it doesn't involve dive bombing anyway. It does get irritating when the horde moves around, it is akin to playing 'whack a mole'.

(Image removed from quote.)

Even more comical is the fact that it is always the other side that hordes. Look at this picture from a well known 'strike leader'.

(Image removed from quote.)

While I'm in the mood to post pictures, here is one of my favorites. It occurred when the mission as a whole decided to auger instead of let interceptors engage them.

(Image removed from quote.)

Same old Aces High, different day.




 :rofl  :aok
The problem with the world is that the intelligent people are full of doubts, while the stupid ones are full of confidence. -Charles Bukowski
Gleams the blade,Shines my Honor
Tour 19 - 163 McShark
Tour 163 -      Barkhorn

Offline DmonSlyr

  • Platinum Member
  • ******
  • Posts: 6931
Re: Lack of fights.
« Reply #35 on: December 20, 2013, 09:21:03 AM »
Sorry but the lack of "real fights" is really bothering me. I log on see two big dars, one green and one red only to get in a furball and get shot down. Then I'm welcomed to a "fh down" this annoys me more than anything in the entire game.

Why do people want to kill the fight?  Is that what this game is about? To fight to the death and re-up to seek revenge!?

Yeah the good ole Bomber vs fighter annoyance. I know what you mean Joach1m. Its like there are 90 other bases to attack, bomb, and take and they just have to go to the furball base and kill the FHS, which about 70% of the time ends up killing the fight and they don't even proceed to take the base.

That is one thing that irritates me too, I know it is part of the game and all, but those darn bomber tards grrr!!!!
The Damned(est. 1988)
-=Army of Muppets=-
2014 & 2018 KoTH ToC Champion

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Re: Lack of fights.
« Reply #36 on: December 20, 2013, 09:21:26 AM »
If you look, you can find this quote by Pyro:

Quote
Originally posted by Pyro

09-18-1999 02:10 AM


The game is about aerial combat and that takes precedence to everything else. There will be tanks and such in the game but they won't ever be the main focus.

Vehicles will be useful for harrassing the enemy and capturing bases. There will be a lot more vehicle bases scattered around the terrain than airfields, so the travel distances won't be a huge factor.

But the gist of the message is that yes, we'll be putting more into this game than airplanes but our focus of the game is still aerial combat.

In the General Discussion Forum, Thread "The Flawed Updated AH", November 28, 2006, 12:21:10 PM, Post #26, HiTech replied to a poster that posted this:

Quote
Some play the game to fulfill the actual parameters that it was designed for, which is to overcome and conquer bases, and eventually the country, thus winning the war/game.

HiTech's reply was:

Quote
This is a false assumption.


The game was designed to have fun at different types of combat. Conquering bases is just a means to promote combat and hence fun. But by no means is it more or less justified than going out and just mixing it up.


HiTech

Seems like the game's owner and designer here clearly states that capturing bases is no more or no less a point of the game than "going out and just mixing it up" which pretty well describes fighting for the sake of the fight alone. They are equally valid but more importantly it needs to be re-emphasized that capturing bases/war winning isn't any more valid than furballing. Just go have fun.

Glad I could shed a little light on this issue. ;)
« Last Edit: December 20, 2013, 09:37:01 AM by Toad »
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline GhostCDB

  • Silver Member
  • ****
  • Posts: 1730
Re: Lack of fights.
« Reply #37 on: December 20, 2013, 09:21:42 AM »
I have come to the conclusion Traveler takes this game a little serious. After reading his Squad Wiki Page, I can't stop laughing of the amount of seriousness he has put into a cartoon game.

 :lol
Top Gun

Offline Traveler

  • Gold Member
  • *****
  • Posts: 3148
      • 113th Lucky Strikes
Re: Lack of fights.
« Reply #38 on: December 20, 2013, 09:40:23 AM »
They are equally valid but more importantly it needs to be re-emphasized that capturing bases/war winning isn't any more valid than furballing. Just go have fun.



Have to disagree with you, the war is won by capturing land , No side wins the war based on number of kills or enemy aircraft destroyed.  If the purpose of the computer game was not to capture the flag I'm sure that in the last 14 years HighTech Creations would have corrected that pronouncement in the Getting Started web pages and the game dynamics would have been altered so that number of enemy aircraft destroyed would determine the winner of the war.
Traveler
Executive Officer
113th LUcky Strikes
http://www.hitechcreations.com/wiki/index.php/113th_Lucky_Strikes

Offline GhostCDB

  • Silver Member
  • ****
  • Posts: 1730
Re: Lack of fights.
« Reply #39 on: December 20, 2013, 09:45:00 AM »
Have to disagree with you, the war is won by capturing land , No side wins the war based on number of kills or enemy aircraft destroyed.  If the purpose of the computer game was not to capture the flag I'm sure that in the last 14 years HighTech Creations would have corrected that pronouncement in the Getting Started web pages and the game dynamics would have been altered so that number of enemy aircraft destroyed would determine the winner of the war.

There hasn't always been a flag.
Also, there are a few things on the webpage that hasn't been updated in awhile.

 :old:
Top Gun

Offline JunkyII

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 8428
Re: Lack of fights.
« Reply #40 on: December 20, 2013, 09:52:20 AM »
FHs should not be disabled unless VH is down...hate when your at a fur ball and get back to tower only to see the toolsheds have come back.
DFC Member
Proud Member of Pigs on the Wing
"Yikes"

Offline Traveler

  • Gold Member
  • *****
  • Posts: 3148
      • 113th Lucky Strikes
Re: Lack of fights.
« Reply #41 on: December 20, 2013, 09:56:30 AM »
There hasn't always been a flag.
Also, there are a few things on the webpage that hasn't been updated in awhile.

 :old:

No but there has always been a map room and lets face it,  it's "capture the flag" type of game play.  As to whether the data on the page is updated or out of date, that's HTC responsibility, I'm just the customer and have to assume that their web site that they point customers to for information is the most current up to day information they are offering their customer.   The object of the game, for a team/country, is to win the war, we do that not by destroying aircraft or enemy equipment but by capturing land, that's by design and HTC designed the game.
Traveler
Executive Officer
113th LUcky Strikes
http://www.hitechcreations.com/wiki/index.php/113th_Lucky_Strikes

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Re: Lack of fights.
« Reply #42 on: December 20, 2013, 09:57:34 AM »
Well…once again, here is the owner/designers comment on the purpose of base capture/war winning:

Quote
This is a false assumption.


The game was designed to have fun at different types of combat. Conquering bases is just a means to promote combat and hence fun. But by no means is it more or less justified than going out and just mixing it up.


HiTech

Clearly the > point < is not "winning the war". The point of this game, according to its owner and designer, is to have fun at different types of combat.

Further, "Conquering bases is just a means to promote combat" . Obviously, "conquering bases" equates to "war winning".

So if you view Pyro's comment that I posted and you view this comment by HT that I posted, you will see there is no mention of "capture the flag".

Additionally, in the beginning back in 1999, the web page did not have the pronouncement you are basing your argument upon. It had a statement basically aligned with Pyro's comment that the game was about air combat.


Once again, quite simply and using Pyro and HT as sources, the game is mainly about aerial combat and it's purpose is to have fun at different types of combat. The whole base capture/war winning aspect is there as "a means to promote combat and hence fun".

  
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Toad

  • Plutonium Member
  • *******
  • Posts: 18415
Re: Lack of fights.
« Reply #43 on: December 20, 2013, 10:01:39 AM »
No but there has always been a map room

Actually, in the beginning, there was no map room. If you successfully landed on an enemy runway and successfully ended your flight, your team captured the field. It made for fast and furious gameplay. It was a ton 'o fun.

Quote
  The object of the game, for a team/country, is to win the war, we do that not by destroying aircraft or enemy equipment but by capturing land, that's by design and HTC designed the game.

As you have seen from HT's quote, capturing bases is just a means to promote combat. The object of this game, any game really, is for the players to have fun…just as HT said.

Now, how you find you fun in HTs sandbox is sorta up to you. Just recall his words about base capture/war winning. Base capture is

Quote
by no means is it more or less justified than going out and just mixing it up
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Traveler

  • Gold Member
  • *****
  • Posts: 3148
      • 113th Lucky Strikes
Re: Lack of fights.
« Reply #44 on: December 20, 2013, 10:14:17 AM »
Well…once again, here is the owner/designers comment on the purpose of base capture/war winning:

Clearly the > point < is not "winning the war". The point of this game, according to its owner and designer, is to have fun at different types of combat.

Further, "Conquering bases is just a means to promote combat" . Obviously, "conquering bases" equates to "war winning".

So if you view Pyro's comment that I posted and you view this comment by HT that I posted, you will see there is no mention of "capture the flag".

Additionally, in the beginning back in 1999, the web page did not have the pronouncement you are basing your argument upon. It had a statement basically aligned with Pyro's comment that the game was about air combat.


Once again, quite simply and using Pyro and HT as sources, the game is mainly about aerial combat and it's purpose is to have fun at different types of combat. The whole base capture/war winning aspect is there as "a means to promote combat and hence fun".


Well gee, I guess every customer needs to first read every post on the BBS to try and determine if what they read on the official help pages and getting started pages really describes the purpose of the game. What I read was the purpose of the game was for a country to win the war by capturing bases.   I haven't seen hitech change that pronouncement in the web/help pages since I've been here (14 years).  I don't see where it reads that the war is won by destroying more enemy equipment then either competing side.

I agree that attempting to capture a bases is a means to promote combat, but only capturing a field helps a side win the war and that purpose as stated  in the getting started pages  by hitech creations is to win the war.  If that's an error you would think that they would have corrected it in 14years.
Traveler
Executive Officer
113th LUcky Strikes
http://www.hitechcreations.com/wiki/index.php/113th_Lucky_Strikes