Well…once again, here is the owner/designers comment on the purpose of base capture/war winning:
This is a false assumption.
The game was designed to have fun at different types of combat. Conquering bases is just a means to promote combat and hence fun. But by no means is it more or less justified than going out and just mixing it up.
HiTech
Clearly the > point < is not "winning the war". The point of this game, according to its owner and designer, is to
have fun at different types of combat. Further,
"Conquering bases is just a means to promote combat" . Obviously, "conquering bases" equates to "war winning".
So if you view Pyro's comment that I posted and you view this comment by HT that I posted, you will see there is no mention of "capture the flag".
Additionally, in the beginning back in 1999, the web page did not have the pronouncement you are basing your argument upon. It had a statement basically aligned with Pyro's comment that the game was about air combat.
Once again, quite simply and using Pyro and HT as sources, the game is mainly about aerial combat and it's purpose is to have fun at different types of combat. The whole base capture/war winning aspect is there as "a means to promote combat and hence fun".