This issue while on the surface looks like a good idea, but the other hand it brings to mind WWI arena. Furballing is along the lines of picking a horde. While it may be fun for a bit it soon gets boring as there really isn't much in the way of a challenge. You blow in and out as many times as you can getting as many kills as you can until some one shows up with more E and slips past your SA and picks you. Rinse and repeat.
I'm more after all around better game play. I like the "war" aspect of the game but as it sits now the only way to defend is to spend the night flying around porking ord, or trying to fight 5 to 1 odds. I'd rather see 20-30 guys fighting over a base, while a sector or two away another 20-30 guys are fighting over another base, while on the other front the same thing is happening. Thats 180 guys in the arena with each team having the option of 4 different fights to join. More people, more fights. Doesn't that sound like more fun from both the attack AND defend point of view?
I certainly wouldn't suggest to hinder your fun Fugitive...or anyone's for that matter. But that's somewhat at the root of what I was suggesting. What you suggest is your idea of "fun", and although I am not adverse to it at all, I'm a tad dubious that it is obtainable. But I certainly do not want to hinder folks trying to get there.
In the end though, I like to furball, that's it. I'm not a fan of strat, buffing, GV's, taking bases, losing bases, winning wars, losing wars, etc. I just want to log in and get in some air combat, that's all. I'm not sure how many folks are of similar mindset, but I would think that some are, at the very least, of that mindset sometimes. And that's all that is needed.
Now what is rather ironic is that AH, a game built originally as an air combat sim, has evolved in such a way as to have that air combat aspect of its gameplay to be rather more elusive than the other aspects of its gameplay that have evolved since its inception (GV's, Strat, Buffing). GV'rs can always find GV stuff, buffers can always milk run or do strat stuff, but those looking for a simple furball and air combat can have a tougher time finding that.
Hence my original suggestion. A simple, small, 3-base area setup in the MA, on each map, that is furball friendly. No VH (or way for GV's to get there), no ord, not capturable, etc. Tuck it out of the way too so as not to interfere with the grander plans that you and others are talking about here. If I'm wrong, and it never gets used, it hurts nothing.