I find it funny that a guy who wants to bomb tanks to drive up his score/rank with no threat to himself whines when one towers.
If you think I am about score or rank you are sadly mistaken by a rather wide margin.
This is about effort and wasted time. GVs already have a decent amount of concessions;
The ability to spawn and not drive 25+ miles to target
Reduction in icon range
Further reduction of icon range when stopped
Bases with excellent ack coverage
Why should GVs be given a get out of jail free card after they have killed 20+ other tanks actually attacking?
Why should they drive up their score by risking absolutely nothing?
It's not fighting, it's nothing of the sort.
The bases have static guns for them to risk nothing in, why should they get a perk tank and take no risks?
There is no excuse for anyone to exploit the game in this manner. The dice are loaded and it's effectively a cheat.