i like the idea... but i dont think that it was fully processed i mean what does "more damage modeling" actually mean well...bb's would be alot more effective.. 12 gun hurri's would get real popular and already unstable planes would become... glass
and people would just spray you run away and wait for you to screw up and die
it is hard to say for anyone to say.. what can be flown what can be saved and what is fatal...
As im sure many people here have seen this pic...i find it has a valid point just because in someones mind they think"it cannot fly" there is someone who can make it fly
(at least control it may not be combat worthy..)
this is a picture of a b17 i took into a furball 8 guys jumped me 7/8 went down 1 made it back i went threw and highlighted all the damage despite having landed with just over 1min of fuel... it was not exactly easy to bring it back but if the plane above..made it back...i think id be disappointed if even though despite the damage that plane took i would not be able to make it back because someone deemed that my plane was "no longer fly-able" in there eyes...also i think this is perfectly clear..that there is more then "all or nothing" modeled and... flying with 30% of your plane in the ocean is plenty hard enough... alot of people can hardly fly without a stall limiter on...or without auto take off...
and also on that note i believe only real noticeable difference you would easily see each time.. is maybe a bit of pull to one side/slower speed from added drag(but i do not know as i have not flown in a plane that got shot up)
so i have to say -1 because what we got works...it gets the job done... and keeps the game fun its not to serious..but serious enough at least our tanks/planes dont have Health bars and our p47m's dont break the sound barrier...as long as it stays that way...im good with damage model..except for flak/engine hits/pilot wounds