Do you actually work at being thick?
Are you really that ignorant of how clueless you are?
While they are the most popular of all games, they are also not realtime combat.
Do you comprehend the English language? The word combat for example?
Every one of those games has combat in real time. The fact that it is fantasy swords and magic potions doesn't make it any less "combat" or "real time."
Does that make more sense to you?
No? Not yet?
EvE online just made the biggest news in gaming history for what? Can you guess? If you can guess real time combat, it would be the only thing I've ever seen you say that was correct and I've watched your epic intellect for far too long.
http://www.cbsnews.com/news/eve-online-epic-game-battle-ends-after-21-hours-300000/Though I have to say the next little gem of a brain fart of yours does come close to being accurate...
They are not even remotely comparable to a game like this.
...but still no cigar. These games are not compared to AH because AH hasn't evolved.
The only differences between these games and AH is the "realms" they exist in and they didn't stop at modeling weapons and combat conditions. They modeled civilizations.
They all have real time combat, they are all persistent worlds and they all make money one way or another.
"Does that make more sense to you?"
Those games model economy, adventure and aspects of fantasy role playing that AH has ignored.
Take for example the simple request to allow downed pilots to be picked up by jeeps, boats or float planes. Instead htc has developed a hard line and narrow view of combat and failed to grow richer in the details and realities of warfare.
WT is realtime combat, which is its largest similarity to AH, but it is a completely different style from WT
Just because AH is a ww2 combat game doesn't take it out of the same category as games that are also MMO fantasy combats.
They are different fantasies and business models ONLY.
Does that make more sense to you?
What is your point? Are you suggesting if they are to survive, HTC should shut down the sim and go where the money's at and make a fantasy MMO?
You are a truly special kind of boy. You don't have the capacity to understand my suggestion and not wise enough to ask before you speak therefore I got no more to explain to you.
The thing that makes MMO's popular is the whole 'hit the buzzer, get a cookie' (aka skinner box) gameplay which you mentioned. As much as it may be difficult for you to understand, there are people, many of them playing this game, that find that style of gameplay abhorrent.
I wont waste any time discussing a complex subject like the psychology of gaming behavior with you when you don't even understand the definition of combat or real time.
Oh, they are?
Oh they are...what? Which of my comments are you referring to? Please keep your conversation on the page, not in your rattled thoughts.
Thank you for enlightening me, Muzik. Your vast knowledge on the subject is truly impressive.
I try, but it would be easier if you just listen and contemplate instead of trying your hand at intellect.
Also note, those games have completely different gameplay from a game like AH. They don't require people to have special peripherals, nor a particularly beefy computer by today's standards, and therefore have a much broader appeal than a game like this.
They are open world, they are NOT:
-Open PVP
-Realtime combat
-Flight Sims
Yep. Some other criteria
"I don't have to pay money."
"It is instant action."
Ok, I already adressed most of this, I will ignore the other brain farts unless you try thinking some more.
You don't know what you are talking about wiley and you rarely do. But if you think you can argue this point with me, go ahead and skin that smoke wagon and see what happens.
Exactly, and out of those three examples, only Eve can be considered to be an "open world/sandbox" MMO. WoW and Runescape are both 'theme park' MMOs.
Pfft, theme park? Because they are fantasy games that takes them out of the MMO combat category? Go ahead argue that one.
You were correct in your comparison in your previous post, WT and AH only have in common is the planes. WT and WoWP are more comparable to multiplayer games like CoD and Battlefield and are aimed at those demographics/market.
In case neither of you can grasp my comments, I wasn't making any comparison of AH to WT or WOWP. But since you brought it up I commented to hitech years ago about FA and IL-2 not being direct competitors. He took some offense to that.
But despite my comment I never believed those games were no competition at all. They do take a share away from AH even if only because people are too lazy to look for or try something new.
So go ahead and tell hitech they are no competition. He'll likely agree just to spite me, but those games will take a toll and the only thing htc can do to counter it is to stand further and further apart in features.